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« on: March 18, 2015, 03:55:50 AM »
I have an idea for a game's plot and I need to know if it's good so far.
You play as a deity representing the sun, and you've been meditating for 107 years on your seat at the top of the world, until you feel an itch. You look in the spyglass to your left and see the Earth in chaos, then you look at the phone to your right and see that your fellow gods haven't been leaving you any messages. It dawns on you that something has gone wrong, so you descend from the overworld in search of your friends.
The gameplay would be like a metroid-vania/kirby kind of game, with doors and a big sprawling world covering the overworld, middle-plane, and underworld. Each god you find and put back to work gives you a new ability or changes the world in some way. The cosmology and visuals would be inspired by Buddhist and Hindu art. How does this sound?