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Messages - Ephialtes

Pages: 1 ... 175 176 177 178 179 [180] 181 182 183 184 185 ... 597
2686
Help / Re: Server Control buggy?
« on: October 09, 2010, 02:38:38 PM »
Delete Voteban too ...

It's still working, though, the server control. I'll remove if I see any further problems?

You cannot just have broken add-ons installed. This is an add-on that literally does not work because the idiot who made it didn't even test it. It will break more things and you will just complain about them and force more people to waste their time figuring out what the problem is. Delete it.

2687
Help / Re: Server Control buggy?
« on: October 09, 2010, 02:34:22 PM »
Code: [Select]
            Entering isValidAddOn(Brick_4x4f_Print)
            Leaving isValidAddOn() - return 1
            Loading Add-On: Brick_4x4f_Print (CRC:1315919240)
            Entering VerifyAddOnScripts(Brick_4x4f_Print)
               Add-Ons/Brick_4x4f_Print/server.cs Line: 9 - Syntax error.
               >>> Some error context, with ## on sides of error halt:
               /ANOTHER 2Second edit... made by AndreZ...

datablock fxDTSBrickData(Brick4x4fprintData : brick2x2fPrintData)

{

^brickFile = "./4x4f_Print.blb";

^category = "Plates";

^subCategory = "Prints";

^uiName = "4x4f_Print";

^iconname = "Add-Ons/Brick_4x4f_Print/4x4f_Print"

}##;##
               >>> Error report complete.

Get rid of Brick_4x4f_Print or download the latest version.
Code: [Select]
            Entering isValidAddOn(Server_Voteban)
            Leaving isValidAddOn() - return 1
            Loading Add-On: Server_Voteban (CRC:896586525)
            Entering VerifyAddOnScripts(Server_Voteban)
               Add-Ons/Server_Voteban/server.cs Line: 331 - Syntax error.
               >>> Some error context, with ## on sides of error halt:
               ^^^^^Voteban_Eval();

^^^^}

^^^}

^^^else

^^^{

^^^^messageClient(%client, '', "\c6You have already voted in this poll.");

^^^}

^^}

^^else

^^{

^^^messageClient(%client, '', "\c6There is no pending Voteban.");

^^}

^}

}



function serverCmdValCheck

{##
##
^messageAll("BL_ID=" @ $Voteban_Temp::Victim.bl_id @ "reason=" @ $Cmdeclared::BanReason @ "time=" @ $Cmdeclared::BanTime);

}



function Voteban_Eval()

{

^%name = $Voteban_Temp::Victim.name;

^%bl_id = $Voteban_Temp::Victim.bl_id;

^%reason = $Cmdeclared::BanReason;
               >>> Error report complete.

Delete Server_Voteban

2688
Modification Help / Re: Schedules Going Haywire!?
« on: October 09, 2010, 01:59:02 PM »
60000*30 actually evaluates to "1.8e+006" because Torque can't deal with big numbers.

2689
Modification Help / Re: MineCraft Recreation
« on: October 09, 2010, 01:08:52 PM »
What do you mean "Minecraft isnt popular"? Have you seen how many people have bought the game?

The real trick to reading and comprehension is to read to the end of a sentence.

2690
Help / Re: Server Control buggy?
« on: October 09, 2010, 12:16:48 PM »
Do the following precisely:

1. Open Blockland
2. Open the console
3. Type "trace(1);" and hit return.
4. Start a server
5. Try to use Server Control
6. Close Blockland
7. Attach "console.log" from your Blockland folder to this thread

2693
Modification Help / Re: Destiny RPG v0.06 Public Beta
« on: October 08, 2010, 08:14:00 PM »
This is causing RTB to break. You're doing something with the server connection arguments.

I'm going to crap-on it for RTB users until it's fixed.

2694
Modification Help / Re: RTB Development
« on: October 07, 2010, 03:46:38 PM »
As I've said, the existing server as a bunch of issues and isn't coping well with the load. I've spun up a new server in a different datacenter which will be able to cope a lot better. Migration will happen at some point this month or the next.

2695
Suggestions & Requests / Re: Blockland Voice Peptition
« on: October 07, 2010, 11:29:21 AM »
Even if it were possible for me to, I would never consider adding it to RTB. I'm pretty certain Badspot would never consider adding it to Blockland either.

Voice chat adds nothing to a sandbox game - It's a useless feature and a waste of time that could be better spent making/improving content and functionality.

2696
General Discussion / Re: RTB down :c
« on: October 07, 2010, 01:56:40 AM »
Yeah. The current hosting situation is really pretty bad. I'm in the process of migrating things to a new server - it's just quite a lot of work to make that happen.

2697
Help / Re: RTB Controls not working
« on: October 06, 2010, 03:29:40 PM »
Put the console.log on a file sharing site.

2698
General Discussion / Re: RTB Premium Service
« on: October 06, 2010, 08:56:54 AM »
I think you should set a download limitation, like 15 - 20 downloads a day(or week(would be 50downloads a week))(working with IPs); unlimited for premium.
A download speed limit.. Premiums have the priority,
Captcha for non premiums(would be a bit like.. megaupload. So I think that's a bad idea, but I'm just giving you ideas),
and countdown before downloading.. like 10-20seconds.(same, megaupload but this is a better idea than captcha)

Why in the hell would you ever suggest such terrible ideas?

2699
Help / Re: RTB breaking the Duplicator?
« on: October 06, 2010, 03:48:44 AM »
You'll have to expand on what "doesn't work" means.

2700
General Discussion / Re: RTB Premium Service
« on: October 06, 2010, 03:45:59 AM »
I think I've pretty much discarded the idea of a monthly fee - it doesn't seem worth all the work involved in getting something like that setup and I don't think there are many people who would be inclined/able to use it.

Some people have suggested just scrapping the idea and making a donation option. I'm not a huge fan of donations - donations should be for when someone needs the money and I certainly don't. I want people to feel they're getting value out of RTB Premium if they pay for it.

Other people seem to be misinterpreting some of the benefits of RTB Premium so I'm going to try and clarify real quick.

1. You will be able to store up to 1GB of saves/screenshots within the save repository feature. If you want extra space and the ability to save revisions of your saves, you need to get RTB Premium.

2. Chat rooms on the RTB Connect service would probably be limited to paying users. The main reason for this is that I want to keep the number of rooms to a minimum - otherwise we see a situation where there are 1000 users online all sitting in their own rooms and you don't get the sort of "rise" in popular rooms that you would get if rooms were harder to make.

3. Extra credits for the RTB API (when it's up) could be obtained through RTB Premium.

4. Everything else RTB provides will be free, as usual.

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