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General Discussion / Re: Datablock limit
« on: September 14, 2010, 02:13:08 PM »Weird, because datablocks start at object ID 3. Objects 0, 1, and 2 don't exist.
That id is irrelevant, there's a different number system within the engine for datablocks. Imagine the real id of a datablock being whatever position it is within the DataBlockGroup SimGroup.