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Messages - Ephialtes

Pages: 1 ... 179 180 181 182 183 [184] 185 186 187 188 189 ... 597
2746
General Discussion / Re: Datablock limit
« on: September 14, 2010, 02:13:08 PM »
Weird, because datablocks start at object ID 3. Objects 0, 1, and 2 don't exist.

That id is irrelevant, there's a different number system within the engine for datablocks. Imagine the real id of a datablock being whatever position it is within the DataBlockGroup SimGroup.

2747
Suggestions & Requests / Re: Suggestion: No Stupid Suggestions.
« on: September 14, 2010, 10:56:40 AM »
I would hope this thread hasn't actually dissuaded anyone from posting their suggestion. Discouraging creativity is a stupid thing to do.

2748
General Discussion / Re: Datablock limit
« on: September 14, 2010, 09:49:12 AM »
The limit is: 0001000000000000

Funfact: It's actually 111111111111 - the address limit (i.e. the max datablock index) is 4095 but the total number of datablocks that can be referenced is 4096 because a zero still counts.

2749
Suggestions & Requests / Re: That bricks block light.
« on: September 14, 2010, 07:10:06 AM »
It's not feasible to make bricks obstruct light, especially since dynamic lights are being used.

2750
Off Topic / Re: Does any body have any club nintendo pins i can have
« on: September 14, 2010, 05:53:47 AM »
I've cleared out the two pages of stuffposting for you.

Edit: I'm going to keep removing the stuffposts people leave.

2751
Help / Re: Putting the DNS numbers in with Windows 7?
« on: September 14, 2010, 03:59:36 AM »
It really bugs me that people think they need to configure a static IP for port forwarding. Any sort of modern router has a LAN IP reservation feature to assign you the same IP based on your MAC address.

2752
Modification Help / Re: How to check if a string variable has nothing?
« on: September 14, 2010, 01:55:44 AM »
I'm not sure I understood what you just said.

If it's a string, you have to use $= ""
if you just use == 0 it will always be true because trying to convert a string to a number will always be 0

If the string begins with something numeric (e.g. 1234cow) it'd be converted to an integer of 1234 for an integer comparison.

2753
how do i get add-ons that i download after joining a server to work?.........(i want to activate Grav-Cats unreleased weapons pack[but not to release,for my use only])

If you have RTB, go to "Your Mods" in the Mod Manager and expand the Content Only section, and download the ones you want.

2754
General Discussion / Re: Blockland Teamspeak
« on: September 13, 2010, 10:37:12 AM »
Furling, you're disabled. I should be able to pity disabled people yet I find myself wishing more disabilities on you. Please cut this crap out. We get it, you're deaf, you can't type - move along now.

2755
Modification Help / Re: Deleting datablocks
« on: September 13, 2010, 09:16:55 AM »
Try testing what I suggested but on a dedicated server. If it doesn't work then that's a bummer, but if it does then the issue is just with the fact that you're running the server locally.

2756
General Discussion / Re: Blockland Teamspeak
« on: September 13, 2010, 09:13:28 AM »
Oh dear, I misspelled gather, how terrible.

Yeah, but I mean "garner" would have been way more appropriate. Given how distraught you were when I mentioned your first typo I figured it'd be worth pointing out how inappropriate "gather" was in the following sentence:

Being deaf doesn't gather you any special rights here

I'd go for "entitle ... to" instead. I hope this helps!

2757
General Discussion / Re: Blockland Teamspeak
« on: September 13, 2010, 07:50:28 AM »
garter

It's great when people try to use words they've heard but don't know how to spell. :cookieMonster:

2758
Help / Re: On Elevators and V16 Bugs
« on: September 13, 2010, 06:37:31 AM »
Can you make this happen right now? If you can, enable RTB, type trace(1); in the console and make it happen, then send me the console.log file. I should be able to debug it from that.

2759
Help / Re: On Elevators and V16 Bugs
« on: September 13, 2010, 05:54:26 AM »
Another glitch:
On some servers, when trying to join the load freezes before it starts, at 'Waiting for Server' the first time, then 'Loading Mission' all others. The players on the server, as i found, can hear me - but i see no chat updates. Playerlist is empty when there's like 4 people. I tried resetting BL, no.
Then...
I disabled RTB, and it let me join just liak dat.
So, i'm assuming this is a RTB glitch.

Can you make this happen right now? If you can, enable RTB, type trace(1); in the console and make it happen, then send me the console.log file. I should be able to debug it from that.

2760
Suggestions & Requests / Re: Client-sided duplicator saving
« on: September 13, 2010, 03:44:43 AM »
I don't know if Randy is ever going to return and do anything with the duplicator but if he doesn't then I may look into re-doing it (probably with the ability to save to the client) when I have the time. I have a few cool ideas to make it a whole load better and easier to use.

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