Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - wrothmonk

Pages: 1 ... 12 13 14 15 16 [17] 18 19 20 21 22 23
241
you know how old i am

242
ok i suggest some1 post some addons like i suggested on the title

243
I JUST WANT POEPLE TO POST ADDONS SO THAT THEY CAN BE SEEN BY OTHER POEPLE

244
Add-Ons / Re: Events Plus
« on: October 26, 2008, 04:22:20 PM »
Coolio.
is your picture like the flag for those resistant guys are you the resistance for apple

245
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:45:56 PM »
wait how do set it so that when i hit 10 targets and acivate the brick it spawns guns akinbo but not unless i hit 10 targets i have the events on the bick set as this ontagetprojectilehit self addvariable 1
on activate self ifvariable brick [    ] greaterequals [ 10 ]
variabletrue self spawnitem [10]
  • electricguitar

what i think that should do is f i hit 10 targets then activate the brick it should spawn a electrick guitar but when i do that it doesnt spawn anything why

246
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:33:14 PM »
i realy want it like the way i want it as in theres a number on the player and if its over 50 (you get it that way by shooting targets) self spawn item guns akimbo or something like that

247
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:30:10 PM »
yes but why is it that when i make 1 brick (heres event) on activate player addvariable 1 what i think it should do is ad 1 to the number and when i do one where (heres events) on activate client displayvariable player chat message it should do it like gthis when i click brick 1 it adds 1 to the number when i click brick 2 after i click brick 1 it should say 1

248
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:21:51 PM »
very good leveling system plus this will go awsome with the rpg im making its a great leveling system

249
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:21:14 PM »
i could make it so that if if the player hits 50 targets they would get a better gun if this is what i thin it is

250
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 03:20:22 PM »
http://returntoblockland.com/forums/download.php?cmd=viewFile&id=232
thnx just to make sure is this basicly adding a number to a player becouse if it is THIS IS THE BEST ADDON EEEEEEEEVVVVVVVVVEEEEEEER (exept the rp card but i can make a similar one only not mobile)

251
Add-Ons / Re: Alarm pack.
« on: October 26, 2008, 02:59:51 PM »
good idea but not good enough to download

252
Add-Ons / Re: Alarm pack.
« on: October 26, 2008, 02:58:25 PM »
Off Topic: Woot!! first post!!

On Topic: Sounds cool, I'll DL. I have so many things that i can use this for. Thx

It came to you in a dream! LOL!!
it might be becouse some new addons are glitched it happend to me search for why is blockland crashing and look

253
Add-Ons / Re: Variable/Conditional Events (V.3)
« on: October 26, 2008, 02:56:06 PM »
could some1 please just explain how to use the vars i know what they can do but i dont know how to make them do that stuff

254
Help / Re: why does blockland keep crashing
« on: October 26, 2008, 09:09:33 AM »
dude i fixed it and besides it crashed before i got into the real game besides the new addons i got wernt that good anyway i just wanted to try em

255
Help / Re: why does blockland keep crashing
« on: October 25, 2008, 09:28:04 PM »
i figured it out THE NEW ADDONS WERE GLITCHED i deselected all the new addons i got before it started crashing and it didnt crash when i started it

Pages: 1 ... 12 13 14 15 16 [17] 18 19 20 21 22 23