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Messages - BDX

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106
Off Topic / Re: Christmas Avatar Time!
« on: December 02, 2013, 08:33:32 PM »
Why are you always following Pacha around?
I'm not following him. To be honest it seems like he's following me, along with Nal.
Let's stay on topic, though. We can discuss this via PM if you want.

107
Off Topic / Re: Christmas Avatar Time!
« on: December 02, 2013, 07:36:23 PM »
Yay I like making avatars

108
Faces, Decals, Prints / Re: BDX777's WIP Decal pack
« on: December 02, 2013, 07:30:40 PM »
Why would someone want a Decal of your Jpeggy Logo
That's not a part of the pack, this is a DECAL pack not a face pack.

absolutely nobody is going to download a pack this poor quality
Work In Progress

109
fyi the title of the thread is actually a great bias to the results
people are voting against mr. queeba just because of the general consensus of the forums.
Yeah people are sheep.

110
aw now i feel bad :(
Well yeah, it's a contest for "Village idiot".

for all the people confused
Yeah we saw that, and uh, those are pretty dumb reasons to hate on someone.
But people hate Tezuni for his admins if I'm not mistaken.

Hey Nal, can you go away now?

111
I seriously don't know who Mr Queeba is

what did he do? I'm lost
I'm just as confused as you.
I'm also confused as to why my nemeses are still mad at me over forum stuff that happened months ago

112
Add-Ons / Re: Blockland Essentials - FOV slider taken out!
« on: December 02, 2013, 07:14:02 PM »
Oh but your FOV slider had a wider range to choose from. Why take it out?

Guess it's time to remove my FOV slider from the mod.
No one even knew I had made one when Badspot added it to the game.
I did. :L

113
Well this is surprising.
Yeah I wasn't around to see what you apparently did to piss everyone off, I'm gonna have to ask around.

114
um

are you blind?

you didnt even read the OP... i didn't add myself, maxx, or stocking because they were the top 3 last round and we all know they would win if they were put in again.

i even voted for myself
I can't believe people are even taking this thread seriously like it's a legit competition that gets you an oscar or something.

115
How does it make sense? It's just not understandable
Well that's just like... your opinion, man.

116
That makes no sense, no wonder everyone hates you
How does it not make sense to you? I wasn't expecting 28 votes, unless people are signing into their other accounts to vote then I'm surprised because I don't have over 20 nemeses. (Is it Nemesises?)

117
Holy stuff MrQueeba is taking the lead.
And wow I have more haters than I initially thought, also I wonder if Pacha Nikolan signed into his Pacha account. ;)

118
Suggestions & Requests / Re: Datablock Compression Theory
« on: December 02, 2013, 06:36:46 PM »
That's not how it works. A single addon has multiple datablocks. Say one has 3 and another has 4. If you merge them the new combined addon has 7. Still the same number of datablocks.

EDIT: umg 3000th post. Woo!
Might wanna edit that again, I'm sure you wanted to say "Omg" if I'm not mistaken.

119
Suggestions & Requests / Datablock Compression Theory
« on: December 02, 2013, 06:07:23 PM »
Now it seems that there's a problem with having large colorsets and there's a limit on how many add-ons can be enabled before some don't load.

I'm no expert on Torque-script or the torque engine, but can't you merge all the add-ons together to save on Datablock usage or something?
Can't one datablock have all the default bricks?

120
Drama / Re: Tezuni's SLOPES Ctf ...... wooowwee
« on: December 02, 2013, 06:04:03 PM »

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