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General Discussion / Conan's Warhawk TDMs [New Map: Badlands Territory] [updated 5/17/16]
« on: March 23, 2016, 05:42:14 AM »WARHAWK TDM MAPS
Inspired by maps from the 2008 game Warhawk, and TheBlackParrot's post in CTF is Awesome, these map was designed with team gameplay in mind. Players start at a large base equipped with various vehicles, and have to work together to win.
The server boasts edited jeep, tank, and plane vehicles, and a fixed version of Weapon_Bombs as well as a vehicle-only minigun item. The weaponset in use is vanilla T+T2, with the pipe wrench added as a way to repair vehicles. Flag carriers cannot ride planes either, for balance reasons.
Note that some of the changes may be unexpected, but are made with fast gameplay in mind. I'm trying to steer away from 5 minute long 1v1 dogfights and more into 30 seconds territory.
Hosting provided courtesy of DragonoidSlayer. Ty bruh <3
For hosts:
Inspired by maps from the 2008 game Warhawk, and TheBlackParrot's post in CTF is Awesome, these map was designed with team gameplay in mind. Players start at a large base equipped with various vehicles, and have to work together to win.
The server boasts edited jeep, tank, and plane vehicles, and a fixed version of Weapon_Bombs as well as a vehicle-only minigun item. The weaponset in use is vanilla T+T2, with the pipe wrench added as a way to repair vehicles. Flag carriers cannot ride planes either, for balance reasons.
Note that some of the changes may be unexpected, but are made with fast gameplay in mind. I'm trying to steer away from 5 minute long 1v1 dogfights and more into 30 seconds territory.
Hosting provided courtesy of DragonoidSlayer. Ty bruh <3
ARCHIPELAGO CTF Duke it out on top of various islands and attempt to capture the enemy intel! 7 capturable forward bases bases stand between Red and Blue, each with various perks like vehicles or weapons in them. The center base dominates the map, boasting the strongest weapon in the game: the LMG. The highly linear nature means players have to work together to get the flag through - the central base is key to controlling the flag position. Air support lets players soften the enemy defenses and draw their attention away, or backcap a key respawn point for their team to flank from. | BADLANDS TERRITORY Ground combat gets intense in this semi-linear conquest-style map, where a team needs to control 4 out of 5 points for 4 minutes to win the game. Tanks are abound on the map, but wary players can take cover in the various structures, or flank enemies on top of towers. The map is defined by persistent, intense ground combat, usually at the front between the two teams' most forward bases. The team controlling the center gets access to the powerful LMG, and the only two aerial vehicles on the map - two helicopters. However, unlike Archipleago, the center base is prone to assault, due to its size, and a coordinated push can dislodge a strong defense. |
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