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Messages - Conan

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24616
Gallery / Re: Blockland Wordle Page
« on: March 16, 2010, 06:57:10 PM »

24617
Gallery / Re: Wheeeeeeeeeeeeeeeeeee- Blockland video
« on: March 16, 2010, 06:56:46 PM »
Make sideways trees next time. Or a passing plane.

24618
Gallery / Re: Chesse20s scren shots
« on: March 16, 2010, 06:56:18 PM »
This topic is flame.

24619
Gallery / Re: Admin Office (save included).
« on: March 16, 2010, 06:55:50 PM »

24620
Gallery / Re: Blockland Gets Down!
« on: March 16, 2010, 06:53:45 PM »
Bomb humping.

24621
Clan Discussion / Re: BLU (Builders League United)
« on: March 16, 2010, 06:52:41 PM »
Heli pad looks like crap. And helicopters do not need ramps to take off.

24622
Gallery / Re: Bones4's Eiffel Tower
« on: March 16, 2010, 06:50:31 PM »
Hope this wasn't directed to me.
Of course not, its to

He's a good builder, better then me. But slow as forget.

24623
Gallery / Re: Blockland Wordle Page
« on: March 16, 2010, 06:50:00 PM »
What.

24624
Gallery / Re: Who's the imposter...?
« on: March 16, 2010, 06:49:39 PM »
Zaccy.

24625
Gallery / Re: Block and White
« on: March 16, 2010, 06:48:55 PM »
Looks kinda empty to me.

24626
Gallery / Re: EoB Escapees of Blockland HQ
« on: March 16, 2010, 06:48:34 PM »
Owut.

I started on my EoB app, and now am going to expand it.

24627
Gallery / Re: Sears Tower: Model Stages
« on: March 16, 2010, 06:47:46 PM »
Its a Model Smart one...
Needs more floor plan.

24628
Gallery / Re: Your avatar saves Gallery.
« on: March 16, 2010, 06:47:23 PM »
here are mine, i switch between them every once in a while :D
one on the far left i made 3rd, 2nd from left i made 4th, 2nd from right is my first, and far right is my 2nd :D
SMURF.

24629
Gallery / Re: A Townhouse Build
« on: March 16, 2010, 06:46:06 PM »
I was trying to go for Modern, thanks for the advice!
You don't know how many times I get that...

Lul.

24630
Gallery / Creep Lab - UPDATED WITH DARK- --IMAGE HEAVY--
« on: March 16, 2010, 06:45:07 PM »
 :cookieMonster:


Not very formal.

Now is formal.

AUTHORIZED HOSTERS:
Marioguy0 - ID:7125
Joxus - ID:3977
Snail - ID:5???

Description

A creep lab consisting of multiple passageways and vents in which the creeper is expected to travel through. There are three six main sections, the spawn zone (Creep experimenting section), power core, Sectors 1, 2, 3, and 4. Vents come through the ceiling, and the power core has a creep spawn inside. You try to contain the power core and close it up without the creep glitching into the closure, and if it is, then you have to reopen it to destroy the glitched creep and close it again.

Made to work in Bedroom and Bedroom Dark. Requires Truenos colorset and the Creeper mod.


Creep Prefs

Difficulty: Easy
Freespawn
Timelimit: 30
Health:Fragile
Scale health to players:Off
Recovering speed:Slower
Undulo:Off
Player Tracking: Normal
Growth speed: Normal

Difficulty: Hard
Freespawn
Timelimit: None
Health:Fragile
Scale health to players:Off
Recovering speed:Slower
Undulo:Off
Player Tracking: Merciless
Growth speed: Normal


Difficulty: Realistic
Standard
Timelimit: None
Health:Fragile
Scale health to players:On
Recovering speed:Slower
Undulo:Off
Player Tracking: Pesky
Growth speed: Slow

With help from Dvpainter (Sector door borders) and Cabe (electric cables and computer base design) and RingsOfSaturn, who wanted small text :D.

Joxus halped too. :cookieMonster:

96.7% - Conan
0.3% - Dvpainter
0.300001% - RingsOf-- Nevermind. Nothing here for you to see.
2.699999% - cabe

New section:
40% - Conan
60% - Joxus

Best played with 7-10 players.

Updates
3/17/10 -- Added new lighting for Bedroom Dark
                 Remade it to a survival game - Goal: Survive 30 minutes.
3/18/10 - Added sectors. Pictures are now outdated, expect an update anytime.
                 Remade it to "Kill all the creeps"
3/22/10 - Started on new section. Idea from Joxus.
3/24/10 - Huge power core design finished. Design was again, by Joxus.

Next updates:
Fill in spaces to prevent creeper camping behind core computers Done!
Make a place to show where the military blocked us off. - Not in here.
Add vent blockers and creepers near the openings to the vents. - Different method of winning.

Been hosting it a few times now lot, but haven't bothered to post. I don't expect to get in, so I'm fine if its bad or not. Got in  :cookieMonster:



You may rate on a scale of 1 to 10.


Pictures

Spawn zone, you spawn on those floating blue bricks to prevent the creeps to SK you NOT ANYMORE :D You can win this now.



Ingame. Multiple passages are located within the build. The vent above that guy in white allows creeps through from the spawnpoint containment zone.


Cleared up some of the power core on the left. You try to contain that creep spawn.


Beginning of the game, before the creep goes haywire, when you get there soon enough.


Another pic, this time at the end with the largest opening. In this picture however, the power core is contained.


Hallways can fill up.


Covered Power Core!


It goes down hallways in the dark...
[Best screenshot I have here.]


It captures the spawn points to kill us all...


...BUT WE FIGHT BACK!(Yes, this was in the same game, after we cleared the spawn points)


Epic screenshot


Some more.


...


...

EDIT: Note that this isn't my best build, its made for playability, not interior design.

EDIT2: Now made with new lighting that makes it creepy. Mind the pun.

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