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Forum Games / Re: Describe the above user's avatar with one word v2
« on: November 24, 2023, 03:39:16 PM »
:V
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what youre describing sounds exactly like chasecam just set to a very high delay, meaning the camera wont respond to your inputs immediately but after that delay^ this is why i asked how it works - "chase cam" refers to the 3rd person camera, not a vehicle camera, and there's a game setting that lets you dynamically change how long it waits before it continues to follow your player. unless you can give more detail in how it worked, it sounds like it was a kind of chasecam mod, even if its not the first chasecam mod you are thinking of/found, so the question is what makes you certain it isnt and why.
setting it extremely high practically makes the camera static
1.35x1.35x2.65 tu
when the football is thrown the record distance is measured in 1 tu == 1.875 ft
so the blockhead is 4.96 ft tall
Never seen this one before either! Seems like it could've been used for a really risky shortcut in Kong's deathraces when that was still a thing. Also is that a new version of the duplorcator? I remember it looking like a turquoise wand before.somehow missed this: its the "new duplicator" released by zeblote in 2015 that's like 10x more performant and has way more features than any of the older duplicators
I could never figure out how to use addVelocity correctly, instead I always just used setVelocity for sending people skywards. Does addVelocity only work if people are already moving?addvelocity simply adds the velocity you put into the vector to your current velocity. which means if you're going in the opposite direction of the thing, it'll not force a direction change, simply reduce your current velocity by that amount. if you have no velocity it works exactly the same as setvelocity.
As for the crouch humping, I'm pretty sure I had to learn that technique when I was playing Badspot in L's blockland researcho.