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Topics - Tezuni

Pages: [1] 2 3 4 5 6 ... 11
1
Off Topic / Furries
« on: April 26, 2010, 12:25:36 PM »
Found this, and I completely agree:

"...it's a subculture of loveual deviants and homoloveuals and general outcasts who get their loveual gratification dressing up like a cartoon style animal:



it might look cute and maybe like something you would take your kids to disney land to see but the reality of it is that these people dress that way to live out their loveual fantasies.

its scarrier than wiggers... these freaks don't just want to be another race, they don't want to even appear HUMAN!!!

You would probably notice that its only white people who engage in this kind of sickness, is this deviancy a product of bombardment with white guilt? these people aren't allowed to feel proud of themselves so they escape into some kind of sick fantasy world?

It's scary to think of the psychology behind such..sickness..."

2
Add-Ons / Improved Force Kill (With RTB Prefs)
« on: April 26, 2010, 11:59:21 AM »
Features:
+ Improved /Kill Command
   - Checks if the player name exists
   - Checks if the player is already dead
+ RTB prefs to specify who may use it
   - Admins, Super Admins, or Host Only.
   - Host only by default

>>>Download<<<

3
Drama / Barret M82 Sniper Rifle
« on: April 26, 2010, 01:44:49 AM »
Features:
+ Custom Bullet Model
+ Cool CI
+ Fast Bullet Speed
+ Awesome Sound FX
+ 100% Accuracy and QQ Proof

<link removed>
http://i40.tinypic.com/wgrvpi.jpg

Note from Badspot: This stuff is blatantly stolen.  Topic preserved for drama.

4
General Discussion / Vehicles
« on: April 25, 2010, 01:20:47 AM »
So I know the mount points like collision-1, Mount0, Mount1, etc.  Is there anything else I need to add to make a vehicle work?  I'm using MS, and so far this problem has been coming up.  I'm thinking it's because of the collision box I made, or there is something else I need to add?

5
Modification Help / MilkShape Collision Mesh
« on: April 24, 2010, 09:39:07 PM »
I followed these steps, and received the error: "Assertation failed: too many details for mesh"  All I made for the collision mesh is a simple slightly extruded box.

Quote
CollisionMesh101

For MS3D

1. Create a Box

2. Name it:  collision-1

3. Export using TGE Plus, then click "Create Bounds", after that, click "Apply"

4. Export

Edit: Not sure if this has to do with the collision, but I have never had this error before until I made a vehicle with collision.

Also it creates a "bounds" group, and a "root" joint after I follow the above instructions and receive the error...Anyone know why?  Or what they're for?

6
Modification Help / Faces aren't showing up in-game (MilkShape)
« on: April 24, 2010, 03:48:39 AM »
Some of the faces in my mace model wouldn't light, but they should still be there right?  Anyways, some of them aren't showing up...

7
General Discussion / Best Program to Make CI Images?
« on: April 23, 2010, 09:31:57 PM »
What program do you use, and which one do you think is best for making CI?

8
Add-Ons / ARM
« on: April 22, 2010, 07:51:17 PM »
Description:
/ARM any default item! RTB Prefs to choose who can!   

Usage:
/ARM ItemNameHere

Replace "ItemNameHere" with any of the following default add-on names:

Bow
Gun
GunsAkimbo
Hammer
HorseRay
Printer
PushBroom
RocketL
Skis
Spear
Sword
Wand
Wrench

---------------------------------------------------------------------------------------
This mod comes with RTB prefs to change who can use the ARM command.
It is host only by default.

Download

9
Help / Authentication...Offline Mode
« on: April 21, 2010, 09:29:05 PM »
My key says authenticating for about 3 seconds then says offline mode, but I am connected to the internet.

10
Suggestions & Requests / In-Game Brick Designer
« on: April 14, 2010, 11:45:29 PM »
I suggest a gui where you type in the dimensions of the brick you want and it creates it as a ghost brick.  Then you can use it, and/or save it in-game to your brick list.

11
Add-Ons / Dog Projectile
« on: April 10, 2010, 07:22:11 PM »

Click the picture.

12
Suggestions & Requests / Half and Half
« on: April 10, 2010, 06:28:24 AM »
Suggestion: A map that is half destruct and half construct.

13
General Discussion / Dog Gun
« on: April 10, 2010, 01:31:26 AM »
For Chesse20...Or whatever his name was?  Is he even around anymore?  Anyways...here it is! Woof! Woof!





14
How do you make collision meshes and attach images to selected faces?
I am working on a vehicle and I cannot figure out how to make collision meshes for it.
Also, I cannot figure out how to attach images to certain faces without making it the texture, which never works well.

15
Gallery / [N] Space Cruiser Bandits vs Rebels
« on: April 03, 2010, 08:15:16 PM »
After hours of slaving away, here it is! The [N] Space Cruiser Bandits vs Rebels is now open!  Special thanks to Syber for helping with the buildings!
*Changed image hosting site because image shack stopped working*

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