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Messages - Futurjojo

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16
Remember these?



I absolutely loved the concept of this weapon, but the only problem I really had with it, was the bullet that it shoots, it somehow defies the general expectation one would get from a gag like this. It would be nice if the stats were the same, just the bullet being replaced with a raycast.


17
Off Topic / Re: It's Armyunit's Birthday
« on: May 06, 2018, 12:46:27 PM »
Happy Birthday! Hopefully your studies are doing fine! ;o

18
Modification Help / Re: The Bug & MAS Mods (back to school rip)
« on: May 06, 2018, 12:31:41 PM »
More like a birthday bump, rather.

19
Suggestions & Requests / Torquescript for Visual Studio Code
« on: December 15, 2017, 10:24:55 AM »
I've been thinking that someone should add an extension that adds language support for Torquescript on Visual Studio Code to make add-ons easier to code and develop on in general.

For those who don't know what it is, Visual Studio Code is a free source code editor that is actively being developed by Microsoft (Correctly this time)

It contains a system called Intellisense, a reliable tool I've found when trying to learn coding. More info right here

https://code.visualstudio.com/

/discuss

20
Modification Help / Re: The Bug & MAS Mods (back to school rip)
« on: December 07, 2017, 02:12:33 PM »
Bump because the semester is almost done!!!

I'm not really planning on working on this project over the break, however (I have more important projects to work on).
But I would still like to host a server at some point during the break. Not sure when, but hopefully it'll happen.

If I do work on ANYTHING for this project, it'll be to fix up the silly Exosuit, which was crashing people last I checked.

Good to know! I hope you pass!

21
Modification Help / Re: The Bug & MAS Mods (back to school rip)
« on: November 06, 2017, 07:42:29 PM »
Yeah, I had a same feeling. We can hope things clear up, I guess.

22
Modification Help / Re: The Bug & MAS Mods (back to school rip)
« on: September 24, 2017, 12:30:40 PM »
*Burp*

OT: Bump.

23
Add-Ons / Re: Blockland Glass 4.1
« on: September 09, 2017, 01:59:21 PM »
I'd like to voice out some suggestions, from someone with a HUGE add-on folder. I'd love to see some add-on presets, and more elaborated file management too, maybe also with some groups and folder options? I hope this it'l at least be possible.

24
Modification Help / Re: The Bug & MAS Mods (back to school rip)
« on: August 16, 2017, 10:36:48 PM »
Aw, I missed it, but I'd love to hear about what that roosterroach was about tho! :o

25
Behold, the monthly bump.

26
General Discussion / Re: Blockland: Community Edition Proposal
« on: July 11, 2017, 11:22:12 AM »
I absolutely do NOT want this thread to die, I'm sure some of us could know/learn how to make this possible.

27
General Discussion / Re: Blockland: Community Edition Proposal
« on: July 02, 2017, 10:35:18 AM »
this would be amazing to play with friends and terrible to play with the community as a whole. I pretty much just play with people I know, so i'm for it. that said, I'm hesitant, because you would need to be dedicated to this for years and keep it going, or else updates will just stop again as they have now. I think you should go for it though; nothing ventured, nothing gained.

I think it'l be fine just as long as the same solid community could be held like the one we have now. A little bit of change won't hurt, and would probably expand the community as it is, knowing that a solid community who's reviving a game can sound quite appealing to some.

28
I suppose some progress might of been made during the time? Summer really gives a lot of time.

29
*Almost a month later*

30
Suggestions & Requests / Re: Drowning System
« on: June 03, 2017, 10:05:26 AM »
I hope that'd be possible without making that Super Mario 64, where you can restore to 100% health using a body of water.

On topic though, i second this, i'd love this being done.

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