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Messages - Menderman

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Off Topic / Re: The only way to revive Blockland, period
« on: November 24, 2019, 06:56:57 PM »
i've accepted that this game is going to be dead soon, and TBH it's on borrowed time at this point

47
This new version doesn't like Support_HatMod very much. Every time I try to launch a server with HatMod and this enabled my entire game crashes. Console log just abruptly cuts off when this happens, so I have no idea what could be causing this.

48
Off Topic / Re: Back-to-School Essentials.
« on: September 22, 2019, 02:19:07 PM »
I don't know, I kinda respected this PSA. At the end it says "Mass shootings are preventable if you know the signs". Is there anything inherently wrong with this statement? It's not like it's pushing an agenda or trying to make you vote for someone from what I can tell from the video. It's just saying, mass shootings are bad, we think we may be able to prevent them, come check out our organization to see why. Is there anything here to actually be disagreed with?

Sure, the video isn't exactly the epitome of cinema but let's be honest, if the entire video was just some parents of Gritty Grapnel victims saying "We want you to check out our organization, our mission is to prevent school shootings", none of you would've seen it. The video's goal was to accrue virality and exposure, which it accomplsihed, so by any objective measure the video was a success.
this

49
Forum Games / Re: YOU CRINGE YOU LOSE
« on: August 19, 2019, 11:16:55 AM »
yeah no i am not reading that entire thing

50
Off Topic / Re: joel mentions blockland again wtf?
« on: July 23, 2019, 07:39:38 PM »
blockland being infested with vinesauce fans is a fate worse than death
too late i'm here

51
Off Topic / Re: Cursed/weird YouTube videos
« on: July 16, 2019, 07:28:35 PM »

52
Off Topic / Re: whats ur favorite guns
« on: May 19, 2019, 06:29:13 PM »

53
General Discussion / Re: cursed blockland screenshots
« on: May 05, 2019, 07:25:01 AM »

54
Suggestions & Requests / Re: Bot StopFollowPlayer Event
« on: April 28, 2019, 07:57:24 AM »
Code: [Select]
function AIPlayer::stopFollowPlayer(%bot)
{
%bot.hFollowType = 0;
%bot.hKeepFollowing = 0;
%bot.hFollowingNoDamage = 0;
}

registerOutputEvent(Bot, "StopFollowPlayer", 1);
I ended up doing this, and it appears to only work when the bot is focused and kills another bot. I think you're on the right track though.

55
Suggestions & Requests / Bot StopFollowPlayer Event
« on: April 27, 2019, 03:39:49 PM »
What I want to do, is have a bot that kind of acts like Barney in Half-Life 1. You can tell the bot to follow you, and tell the bot to stop. So far, I have the bot following the player with the FollowPlayer event, but I can't figure out how to make the bot stop AND still be able to shoot. The only way I figured out to make the bot stop following, is to set SetBotPowered to off. However, that just turns the bot completely off.

Basically, what I want is an event that does the opposite of the FollowPlayer event.

56
Games / Re: Oldest game moment you remember/most nostalgic?
« on: February 19, 2019, 06:57:36 PM »
I remember booting up ROBLOX for the first time, and being a guest at Work at a Pizza Place. God I miss 2011.

57
Off Topic / Re: [news] Bill dies at the end of L4D: The Sacrifice
« on: December 23, 2018, 06:25:45 AM »
it should of been francis

58
Off Topic / Re: Garfield Megathread
« on: November 03, 2018, 06:50:23 PM »
oh no i'm late

59
Games / Re: ROBLOX Thread ⱽ⁴
« on: October 12, 2018, 07:10:24 PM »

60
Add-Ons / Re: Old main menu synth sounds
« on: October 11, 2018, 04:08:31 PM »
at least credit electrk if you're going to post it...

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