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Messages - Truce

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76
Games / Re: Pokémon VG Megathread - New Mega Evolution revealed
« on: June 11, 2014, 06:36:17 PM »
It is said that Mega Sableye uses the jewel as a powerful defensive tool in battle. From behind the shelter of the jewel, it can readily exploit the opponent’s weaknesses and take advantage of any openings. It is said that the jewel hardens into such strength that no attack can even make a scratch!

Looking forward to seeing what changes when it Mega Evolves, the trailer made it look like it gained more offensive power but this sounds like it gets more defensive

Looking at the video reminded me of sub. It'd be incredible if it had an ability that worked like a recharging substitute.

77
Modification Help / Re: Writing quotation marks with a fileObject
« on: May 26, 2014, 10:01:58 PM »
When you want a character in a string to be treated as a raw character just put a backslash before it.

Code: [Select]
%fileobject.writeline("blahblah \"quote\" blahblah");

78
Suggestions & Requests / Re: Server_RandomCrits
« on: May 23, 2014, 06:20:17 PM »
Usually snipers 1 hit kill me with their machete (crit) when I am a demoman at 80% health.

Critical hits deal 3x the weapon's base damage and aren't subject to damage falloff (which melee isn't anyway).

So melees with no damage mods will deal 195 with a crit, and you as a Demoman have 175 HP when you spawn.

79
Suggestions & Requests / Re: Server_RandomCrits
« on: May 23, 2014, 05:10:12 PM »
team fortress does it but team fortress does it in such a way that doing more and more damage causes you to crit more and more

its less luck and more reward for being overpowered

If anyone wants to do it the TF2 way, it's based on how much damage the player dealt (up to 800) in the last 20 seconds. Standard weapons start at a 2% crit rate and get a scaling bonus of up to 10% at the dps cap to hit a maximum of 12% crit rate. Melee weapons start at a 15% crit rate and get a scaling bonus bonus of up to 45% at the dps cap to hit a maximum of 60% crit rate. The crit chance is checked against before every shot is fired and a successful roll causes the following shot to be critical. For weapons that shoot rapidly like a minigun, it's checked against every 1 second, and a successful roll gives crits to that weapon for the next 2 seconds.

80
Help / Re: Onminigamereset-->SetBottype-->Blockhead not saving
« on: May 22, 2014, 06:55:07 PM »
I looked at some event add-ons for reference recently and had seen that both Event_Minigame (by Zack0Wack0) and Event_MinigameSpawn (by Greek2me), which was based off the former, do not take into account bricks loading with events on them. Unfortunately it'd be considered a bug with the add-on, so you'll want to probably contact z0w0 if he's still around here.

81
Suggestions & Requests / Re: Brick Menu Music
« on: May 21, 2014, 11:20:05 AM »
nominating http://www.youtube.com/watch?v=p8pcSbULf1Q

Also I don't think it should restart when you close & open it, so maybe just mute it while closed?

82
Games / Re: RuneScape V2 - The Old Topic was on Life Support
« on: May 17, 2014, 02:39:49 PM »
i started a new character on 07scape and i've been trying to do the loving waterfall quest but i keep getting 1-shot by these stupid loving moss giants

Get a zombie/skeleton to attack you and turn off run so it stays attacking you.

You'll need food but you can heal off all their attacks since they don't hit 10s.

83
Off Topic / Re: Is there an application like this?
« on: May 14, 2014, 05:43:13 PM »
I think I used to use ScreenMarker for some MMOs but I don't know if you could use images. It was basically like a transparent paint window that overlapped your screen and I used it to draw shapes around specific locations on the screen. Maybe see if that's what your looking for, or if not, search around for like "ScreenMarker alternative" or something.

84
Off Topic / Re: steam just got rid of all my badges and XP
« on: May 13, 2014, 08:14:36 PM »
Most likely has something to do with private profile, which you have. You were talking with tikitai, who has a public profile, which is probably why you could see his level by mousing over his name (if you did). On his profile, I moused over the "top level" friends, one of which had a private profile. He's the one who shows up as 0 as well: http://i.imgur.com/DoLaTmp.png

So maybe Steam now hides the trading card info based on your settings and it's still WIP so you can't see your own.

85
They should rework battle palace, it's pretty funky.

Emerald's postgame is still my favorite, so I really hope they include it and I get to play through it with 6th gen stuff.

86
General Discussion / Re: Disease
« on: May 11, 2014, 07:12:11 PM »
The server's quite populated tonight since kompressor was there, so if you want to try it out now's the time!


87
If/when the new games are confirmed to have Battle Frontier with XY's graphics and mechanics, I'll get hyped.

Until them I'm not really feeling it.

88
Games / Re: Competitive games
« on: May 11, 2014, 03:33:42 PM »
Blockland.

No seriously join a DM or even a speedkart server to see how competitive is our community

It's not even close...

89
Add-Ons / Re: Some client-side add-ons
« on: May 11, 2014, 07:26:29 AM »
Wait so what does the movement one do exactly?

Usually when you press opposite movement keys, your player stops moving. This script instead takes the input from the last movement key pressed and has a fallback incase you're still holding the one it cancelled out when you release the new one. That explanation might not be great, but a lot of people who play competitive TF2 (myself included) have the script for that game, and as such I've had it in my personal client-side "essentials" pack for awhile now.

Soooo... Two or three of them have already been made and released by other people(I did one of them).

I mentioned in the OP none of these are special and gave credit for the code I directly received.

90
Which sounds better: Venom Drench or Assault Vest Dragalge for the Poison team

The last Dragalge I saw used Resttalk + Dragon Tail with Poison Touch. So he'd shuffle and spread poison.

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