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Messages - k772

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76
so anyways, thoughts on the sniper pack?

anyone?
would it be a good Idea to have a sniper that has a 10 second reload for a sniper that takes 150 damage per shot?
And if you are talking about skins, I would say make a smaller fast reloading sniper gun.
and possibly a gun that you have different dieing animation depending where you get shot,
head shot: head gets blown off body falls
side shots: player gets knocked down right or left
back shot: you fall forward and face plant
front shot: default death animation.
but only on finishing shots.

77
Help / Re: Cant Ride Bots
« on: August 01, 2010, 03:12:30 PM »
Horses, rowboats, AAturrets, and tank turrets are all vehicles just like jeeps and stunt planes. If you cannot mount them but can mount other vehicles, I have no clue what your problem is. To mount them did you jump right on top of them? Try re-installing Blockland or something.

P.S. The title says bots but you are talking about vehicles. You cannot mount bots unless they are driving a vehicle or something.
There is one difference between bots and vehicles, bots squeal when you shoot them XD. oh and they can change data block.

78
Looks tiny :o
I know XD, I am trying to model it on blender, but I'm kinda new to it still.

79
Help / Re: Projectile events and messed
« on: July 27, 2010, 01:15:36 PM »
Why read the quote? It looks the same as the OP.
there is one word missing that makes the whole topic makes no sense at all, and I HATE THAT YOU CAN'T MODIFY IT.

80
Help / Re: Projectile events and messed
« on: July 27, 2010, 01:09:44 PM »
I'm making an army plane, and I'm trying to get a evented gun to work.
it shoots in the direction I want, it shoots as many bullets as I want, but the bullets go at different speeds. the speed range the bullets go is 1-100.  This didn't happen the last time I made an evented turret.  Does anyone have a solution?
READ THIS QUOTE NOT THE MAIN TOPIC

81
Help / Projectile events and messed
« on: July 27, 2010, 01:08:25 PM »
I'm making an army plane, and I'm trying to get a evented gun to work.
it shoots in the direction I want, it shoots as many bullets as I want, but the bullets go at different. the speed range the bullets go is 1-100.  This didn't happen the last time I made an evented turret.  Does anyone have a solution?

82
Help / Re: Authentication Failed: Bad IP Address
« on: July 27, 2010, 12:16:37 PM »
This is something wrong with his IP.
Proxy, Tor, have any of those?

Anyways, tell us the solution when you get it.
yes I found that out AFTER I POSTED AND THERE WAS NO MODIFY >:(

83
Help / Re: Authentication Failed: Bad IP Address
« on: July 27, 2010, 12:15:46 PM »
Did you try the recover code thing? maybe you wrote it wrong on the paper but right for the code.
Did you try to change your IP address?
and did you have caps lock or didn't capitalize the letters?

84
Help / Re: Authentication Failed: Bad IP Address
« on: July 27, 2010, 12:13:35 PM »
Did you try the recover code thing? maybe you wrote it wrong on the paper but right for the code.

85
My favorite sniper

Ignore the ugly tip.

86
Modification Help / Re: The Bug and MAS Mods
« on: July 26, 2010, 11:50:03 PM »
How many votes until you close the poll?

87
Help / Re: How do I save an edited script?
« on: July 26, 2010, 03:10:50 PM »
Or extract the file, edit the script from the extracted file then put the edited file into the .zip.
ok cool, also, where is the animation part of the script, you know where you have to put the animation with the movement, I'm trying to see if I can change the animation for the jump.

88
Help / Re: How do I save an edited script?
« on: July 26, 2010, 02:22:51 PM »
Get WinRAR.
ok, and then just open and save a script?

89
Help / Re: How do I save an edited script?
« on: July 26, 2010, 02:14:38 PM »
help?

90
Help / Re: Some weapons dont do damage.
« on: July 26, 2010, 01:57:30 PM »
enable friendly fire
I mean dl rots zombies then enable friendly fire.

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