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Messages - paulenn

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76
Wow, i thought it didnt come out untill 2morrow.

77
Add-Ons / Re: Props
« on: June 22, 2009, 10:13:01 AM »
forget you, idiot thieving little brat. If you're going to steal without permission, at the very least try and get your dipstuff half of a brain to type out the actual credits of who made them. If you don't know, which I have doubt of, you probably are one of the 7-year-olds who got them when they were STOLEN onto RTB or General, and had the brilliant little idea of putting them AGAIN, in add-ons, WITHOUT PROPER CREDIT OR PERMISSION.

Tl;dr, forget you.




before people get too angry:
Quote from:  NixiLL
I don't care if people re-post this


78
Help / alt-fires on weapons
« on: June 19, 2009, 03:37:12 PM »
there are weapons with alt-fires when you press jet. if i multiple mods with alt-fires enabled, the alt-fires wont work at all. so that means weapons that completely rely on alt-fires (like the OSR and the portal gun) just arent the same. i could disable the mods with alt-fires except for one, but that wouldn't be convenient. help?

79
Off Topic / Re: THE END OF THE WORLD
« on: June 18, 2009, 09:08:00 PM »
they`re WILL be an end of the world, but in 5 billion years!

80
Mapping Help / Re: How To Make Maps On A Mac.
« on: June 18, 2009, 02:36:17 PM »
command+M works too.

81
Modification Help / Re: DTS exporter save.
« on: June 16, 2009, 03:06:01 PM »
Maybe people don't know about it but this beta blender exporter is a lot easier to use than the default one, no empties required.  There are even a few tutorials on the site explaining how to use it.

http://www.jsgreenawalt.com/Blender-DTS-Exporter/download.html

82
Modification Help / Re: first model
« on: June 16, 2009, 02:42:46 PM »
Give me the dts-file, I will make a prop of it for you

it's not exported, you'd have to do it youreself

and,
Maybe people don't know about it but this beta blender exporter is a lot easier to use than the default one, no empties required.  There are even a few tutorials on the site explaining how to use it.

http://www.jsgreenawalt.com/Blender-DTS-Exporter/download.html

when i try it, it gives me an error
edit: don't have python,  ill get it and see what happens
EDIT2: got python, still says "python script error; check console

83
Suggestions & Requests / Re: F-22 Raptor
« on: June 15, 2009, 05:37:33 PM »
Someone already did; Use search.
did it, but didnt find it

84
Off Topic / Re: It's not nice to hit a girl!
« on: June 15, 2009, 03:42:20 PM »

ontopic: lemme get this straight.  brooks slapped Ashley and got suspended?

85
Modification Help / Re: making addons
« on: June 15, 2009, 03:34:24 PM »
is there anyway for mac users to make add-ons?

Blender.

And maybe textedit.

86
Modification Help / first model
« on: June 15, 2009, 03:32:51 PM »


(made by random experimenting)
a plain rock. maybe could be made into a prop, but don't know how.


DISCUSS:

87
Suggestions & Requests / F-22 Raptor
« on: June 14, 2009, 10:36:58 PM »
F-22 Raptor
oh no! starscream is here to kill us all!!!

can someone make a raptor? that would be cool. it should be able to shoot missles and have retracing wheels. and should have tail and wing emitters.

88
Suggestions & Requests / Re: Blockland for Wii
« on: June 14, 2009, 09:40:46 PM »
Sorry, but i have to agree with tails here. The game would be extremely intricate, wouldn't make a lot of money for Badspot himself, and would take an awful long time to be made (As in coded/scripted/whatever you do for console games) And then afterwards, it would cost money to be made into disk and even if the game DID get onto the Wii, you would have no way of having Add-Ons, so that means no new weapons, maps, music, or RTB. Rather boring if you ask me.
mabye you could use an SD card to get mods on wii, and it would be better. on the dark side though, it would be a long process, and who said all computers have  an SD card slot?
also, think about how LONG it takes to make a videogame. it can take YEARS before it hits the shelves!
another thing is that who wants this game (witch would probabally have a huge file size) soaking up they`re console`s memory like a sponge? no one! and 1 more thing: each time a new version comes out, you`d have to buy a completly new disk!
there, i made my point.

89
Help / Re: LAN problem
« on: June 14, 2009, 11:52:10 AM »
i have the same LAN problem too. looking in console, there were no errors.

90
Gallery / Re: the fail plane
« on: June 14, 2009, 11:23:35 AM »
no. just no? what u mean by that?
no just no just means no!

on the topic: no airplane builds can actually fly

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