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Messages - AGlass0fMilk

Pages: 1 ... 98 99 100 101 102 [103] 104 105 106 107 108 ... 149
1531
Suggestions & Requests / Re: a C1-30 would also be good
« on: May 16, 2009, 03:11:07 PM »
XD I once said that on a server.

1532
Modification Help / Re: Disappearing script: help plz?
« on: May 16, 2009, 11:54:17 AM »
Oh ok, thanks Chron.

1533
Suggestions & Requests / Re: onPlayerSay variable
« on: May 16, 2009, 11:50:43 AM »
I know that.

1534
Add-Ons / Re: New Weapon: GShotgun
« on: May 16, 2009, 11:49:38 AM »
I don't mind it's just I only used part of MeltingPlastic's code too. No offense.

1535
Modification Help / Re: Looping AI Function
« on: May 16, 2009, 11:35:26 AM »
In the function, you make another schedule to fire the function.

I am trying to create a function that every 5 seconds or so, a bot will randomly move using
Code: [Select]
function AIPlayer::moverand(%a)
{
%a.schedule(5000,randomMove);
}
You would schedule this in it I think:
Code: [Select]
function AIPlayer::moverand(%a)
{
%a.schedule(time,moverand);
%a.schedule(5000,randomMove);
}

1536
Modification Help / Re: Disappearing script: help plz?
« on: May 16, 2009, 11:33:21 AM »
You know I've never known this (stupid me) but, what aspect decides how many closing brackets you need?

1537
Modification Help / Re: Hydralisk model. (need scripter)
« on: May 16, 2009, 11:27:58 AM »
Siba, if this is a playertype, I doubt you'll be able to do it. No offense, but by the looks of other player type projects (save for Army men mod) it is hard.

1538
Modification Help / Re: Transparent Blockhead
« on: May 16, 2009, 11:25:31 AM »
I did something like this, I used setTempColor(255, 255, 255, 255); I didn't know how to use it back then. I got a weird transparent person that morphed their color with the background behind it and when I went in front of bricks, they wouldn't show up behind me. Kinda cool actually.

1539
Add-Ons / Re: New Weapon: GShotgun
« on: May 16, 2009, 11:22:47 AM »
That's why in my landmine I credited MeltingPlastic for the vehicle spawn thing (he got it from zombies, but that's besides the point)

1540
Add-Ons / Re: Landmine V2
« on: May 16, 2009, 11:20:20 AM »
I guess I could do that, but I think this is as done as its going to be. I want to work on other things.

1541
Suggestions & Requests / Re: ifCash
« on: May 16, 2009, 11:18:46 AM »
By "we" you mean you.

1542
Suggestions & Requests / Re: onPlayerSay variable
« on: May 16, 2009, 11:17:45 AM »
Space, couldn't you just make your own on projectile hit event with that?

1543
Suggestions & Requests / Re: Forum Moderator Boost.
« on: May 16, 2009, 11:13:50 AM »
He has to pay all that stuff ^ plus, the company takes a percentage.

1544
I (dot dot dot) do not (dot dot dot) believe (dot dot dot) that this (dot dot dot) will be (dot dot dot) made (dot dot dot dot dot dot dot dot dot dot dot period)

1545
I'm 90% sure you can't do anything about this, deal with it.

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