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Messages - lordician

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2731
read the title
Also, everyone please go easy on the spoilers, keep them [ color=transparent ][/color] okay?[/center]
The title warns of silly people who don't read the topic and just post spoilers.

2733
Creativity / Re: The new and improved 3D model topic!
« on: October 11, 2012, 04:51:30 AM »
Thank you tingalz, i wondered how tall they are in comparison with the default playertype.
They look horrifying and cool. Good job.

2734
Modification Help / Re: The Bug & MAS Mods
« on: October 11, 2012, 04:41:53 AM »
I haven't been working on this as much for the past two days.
Me neither. :
The bug queen should still be playable by this Friday hopefully.
Hurray

Also Lordician you are fired anyway, silly computer rules can not stop me from firing you. (Just check the first page)
I have also surrounded your sector of the MAS HQ. All ASN units and robots have been PHYSICALLY disabled, you can no longer hack them to make them do your bidding.
It's over Lordician, you are ded. DEATH TO THE TREMORMITE SPIES
So if the robots and ASN units are PHYSICALLY disabled, with who or what did you surround my sector?
I am quite surprised you even managed to find me, my last video transmission was a while ago.

Doesn't matter, i am working on a solution to that anyway.
Remember the TIM experiments? Yeah, guess what my next step is.
I'll give you a hint, colony of Lordicians.

2735
Modification Help / Re: Blockonet 2.0
« on: October 10, 2012, 06:53:47 PM »
When i saw the topic title i thought this was something like skynet or something. :P

2736
Games / Re: Team Fortress 2 Megatopic - Total War Series Promos!
« on: October 10, 2012, 06:42:19 PM »
They could also try to destroy sappers you place on robots.
Most likely.
I heard playing spy on MVM was pretty hard already tho.

2737
Off Topic / Re: Halloween Avatars - GET SOME
« on: October 10, 2012, 06:07:58 PM »
I'm done for this year.
As well as next year and the year after and after...

2738
General Discussion / Re: Pecon7's Boss Battles!
« on: October 10, 2012, 06:06:25 PM »
There was this random guy who joined dressed as slender/renderman then?
Maybe a mini-boss (that's what they are called right)?

2739
Creativity / Re: The new and improved 3D model topic!
« on: October 10, 2012, 06:03:53 PM »
That's some cool boning you got going on there.
Could i see a side by side view of those with a blockhead?

2740
I just finished episode 4.
Too bad of the choice meters at the end being bugged with their title and description.
I was surprised by how different things could end by the way.
Be sure to keep your friends close.

AND YOU BETTER KEEP THAT DAMN GIRL SAFE! >:C

Overall:
10/10 once again.
Hey, that rhymes.

2741
Games / Re: Team Fortress 2 Megatopic - Total War Series Promos!
« on: October 10, 2012, 02:48:29 PM »
MvM, now with 100% more "engineer bots running around hitting you with their wrench" action!

2742
99% of the time i couldn't even try to guess what she was trying to type originally

but yeah this autism
Probability.

2743
Off Topic / Re: Someone find the "he's right" thread
« on: October 10, 2012, 11:26:18 AM »
Oh god what.
Why did they even try that? :P

2744
General Discussion / Re: Pecon7's Boss Battles! - Secrets secrets secrets
« on: October 10, 2012, 10:52:01 AM »
Slenderboss? :P

2745
General Discussion / Re: Pecon7's Boss Battles! - Secrets secrets secrets
« on: October 09, 2012, 07:03:57 PM »
Kinda worried that would encourage medics to stick to one target rather than trying to keep everyone alive, though.
Hmm i see why, does healing (like really healing, not just having the beam on someone) also give any points?
Because if it does already, maybe you should look into having the amount of points rely on the amount of damage healed.
Otherwise, maybe it is something to compensate for the whole assist-damage thing.

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