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Messages - lordician

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3541
General Discussion / Re: Lego lads dragon combat TDM
« on: May 11, 2012, 08:07:09 AM »
what

If a dragon spent 200 years knowing it couldn't be harmed by fire from other dragons I doubt it would be startled, unless it was something like the Sun's temperature (which I don't think is possible unless it was lava).

Ice dragons different maybe, doubting that as well anyways.
It's a rare thing.
Like some people are afraid of stupid things.

As i said, really awkward.
Most of the dragons deny this kind of thing.
But meanwhile, 1 out of 1000 dragons seem to have this.

3542
Modification Help / Re: Monster Pack
« on: May 10, 2012, 07:38:38 PM »
Hmm, maybe MrWallet will do another Wallety lessons in the vacation?

3543
Off Topic / Re: just made someone cry wat do
« on: May 10, 2012, 07:23:37 PM »
buy her a steam game
Even better, buy us all a steam game to stop us from breaking into tears.

The best advice has already been given:
Wait a bit, then skype her saying you're sorry.
Then ask her if she wants to fu-
Okay maybe not the last bit. ;)

3544
Yeah, there are like ATM machines that you get your car to spawn from fully healed.
Cars you bought come from ATM's? O_o

What kind of magic ATM's do they have there? xP

3545
I hear things about buying weapons and clothes and cars.
Can you like, wreck your car and get it somewhere again?

3546
Suggestions & Requests / Re: Blockland on Torque 3D (Yes again)
« on: May 10, 2012, 03:05:04 PM »
I already know that, I'm talking about having it as an integrated option in the game.
I know, i was just saying. :)

3547
:o
Jeb tweeted a picture of it earlier.
And that tweet got posted on this topic too.
Aaaaand you can see the cacoa plants in the picture that MegaScientifical posted.

3548
Games / Re: Portal 2 Blockland Community Maps
« on: May 10, 2012, 02:58:24 PM »
This will probably just lead to the Portal 2 thread dying because there's no other reason to post there really.
Oh well. Here's mine. I'll update this post if I make more.
Maybe the thread will die because of this, i don't really think so though.

And yes, i will update mine too whenever i got more. :D

3549
Games / Re: Portal 2 Blockland Community Maps
« on: May 10, 2012, 02:44:35 PM »

3550
Games / Portal 2 Blockland Community Maps
« on: May 10, 2012, 02:42:00 PM »
I created this topic to keep the Portal 2 topic somewhat clean from a spam of people advertising their maps.
So yeah, it's simple.

Post your test chambers here and discuss them with other community members.
For science. You monster.

(And for the sake of not looking like i am the most important map maker here, i will put my maps in a post instead of the OP)

3551
Suggestions & Requests / Re: Blockland on Torque 3D (Yes again)
« on: May 10, 2012, 10:10:54 AM »
The only visual upgrade except for the upcoming SS update I'd appreciate would be anti-aliasing.
I figure that would be nice.

But you know you can force that when you are working with NVidia right?
There was a topic for that before.

3552
General Discussion / Re: Lego lads dragon combat TDM
« on: May 10, 2012, 10:09:06 AM »
Hey, dragons are afraid of fire too sometimes!
It's really awkward since they tend to start spitting fire when they freak out from fire they see around them...

The build really looks too simplistic mate.
Make a large castle or like some large terrain build with caves or something.
That is more likely a build for a TDM.
I once hosted a TDM with an edited version of that one desert castle default build.
It was a really simple edit but it was quite fun to play with.
In short, i expanded the land around it with some baseplates.
Planted some tree bricks, surrounded the land by cube mountains and invisible high walls (to prevent dragons from flying away) a little bit.
I also made a cubic cave where the dragons spawned.

The thing is, you can keep it simple, but you need to do a lot better then that. ;)

3553
Help / Re: Marco not working?
« on: May 10, 2012, 10:04:05 AM »
He doesn't say Polo?
Darn.

Anyhow, how is it not working?
There can be different reasons for it not to work as intended.
Can you tell us exactly what you did?

3554
Suggestions & Requests / Re: Blockland on Torque 3D (Yes again)
« on: May 10, 2012, 09:54:49 AM »
Legos in the world of Crysis.
Yeah just doesn't seem very fitting.  Why are you so set on blockland including super-detailed environments?  It just seems to ruin the whole point of Blockland.
Exactly what i was thinking.

I mean YAY cloth physics! For who?
It would look silly on blockheads...

The visual style of Blockland is good as it will become (saying that because of the lighting update) and shouldn't be all like real life or anything close.
The blocko style is what makes Blockland. (Obviously)
All the graphical potential you just listed would/could never be used in a right way.

And well yeah, Port's quote explains a lot too.
They have done their research already and they know what it is and what they could do.

Tl;Dr
Nope.

3555
Off Topic / Re: I feel bad when I play GTA IV
« on: May 09, 2012, 05:26:10 PM »
Never felt sorry for any kill in a game.
I have no soul i suppose.

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