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Messages - lordician

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6811
Games / Re: Minecraft; Minecraft secret friday update 8!
« on: August 25, 2010, 04:44:43 PM »
I started a second world in singleplayer, then accidentally trapped multiple creepers.
Brought them a visit, one blowed up in my face and killed the others.

But the good thing is, they were dead, i got some gunpowder and a golden record! :D
Now to find some diamond so i can play it. D:

6812
Add-Ons / Re: Long Lost Add-ons.
« on: August 25, 2010, 04:03:51 PM »
I'll provide a mediafire link with the simplewell mod (hatmod).
It really is one of my favorites. :D

EDIT:
http://download747.mediafire.com/ksv3entq07zg/3409css4ya8g4d2/SimpleWell_HatMod.zip
All credits go to Pandan.

Also, for any other hats:
Go here.

6813
You were gone for THAT moment.

One a second note. HUrrayy!
He said he had his laptop with him, but he just wouldn't work on stuff.
Logically.

He had some spare time to check this stuff out.
Silly Army.

6814
Gallery / Re: DOF Screenshots
« on: August 25, 2010, 04:00:02 PM »
An old build I stopped working on.
Once again, i bow for your nice building skills. ;)

6815
Gallery / Re: How The forget Did That Happen? (Variant of WTFIT)
« on: August 25, 2010, 03:59:22 PM »
I still don't know what it is. It can be found in BL_Construct every week or two, just flying over the map.
I call lies.
Lemme check that stuff out.

6816
Gallery / Re: Meal
« on: August 25, 2010, 03:54:03 PM »
That is actually not bad.
Nicely themed with the map too.

Overall, nice work.

6817
Add-Ons / Re: Stranded Gamemode
« on: August 25, 2010, 03:44:52 PM »
While playing this on Shafin's server i got aids in my arm.

Seriously, why not let it continue searching when looking at ground and standing still?
And yes, some more GUIs would be better as currently i don't know what i have, what i don't have and stuff like that.

A guide for this gamemode would be welcome too.
Revision:
There is a GUI button for the inventory.
It wasn't clear, shafin told me later.
But my issue for the continues clicking still stands.

I also noticed that with the inventory button, you only temporarily open the inventory, as soon as you let the button go, it is gone.
I would like to see it so that you click the button to open the gui and click again to close it.
And perhaps some actions that you can do via the inventory gui like equipping things.
Perhaps some guis for consuming would be usefull too, as i do not seem to remember some names.

Talking about consuming, i can't consume purified water to get my thirst 'higher' when my hunger is at 100.
Intentionally?

6818
Add-Ons / Re: Stranded Gamemode
« on: August 25, 2010, 06:59:13 AM »
While playing this on Shafin's server i got aids in my arm.

Seriously, why not let it continue searching when looking at ground and standing still?
And yes, some more GUIs would be better as currently i don't know what i have, what i don't have and stuff like that.

A guide for this gamemode would be welcome too.

6819
Army is gone for the moment, nothing is happening.
How are your models coming along?

6820
Modification Help / Re: And another weapon pack
« on: August 25, 2010, 05:10:14 AM »
Well I think it would work like that. Plus, it is realistic. If you were REALLY defending something, in real life, you would have to sort between different kinds of ammo. And that problem is mostly solved if you make ammo easy to identify. For example, shotgun ammo is a red box with a yellow stripe around the front.

But if you didn't want to go through that process, it may be easier to use the big ammo box idea. Make it an item for support roles, and make something similar to the ammo box from the zombie mod, where its not an item, and standing by it while holding a specific gun refills its ammo, just like the one from the zombie mod. Personally I'm neutral between the 2 ideas.

Edit: 3rd idea I derrived from BFBC2. Where it's an item you have, and you throw it on the ground. You and everyone around it gets their ammo refilled. You can only have 1 ammo box out per holder of the item, and it has to recharge before you can throw another out. And each box thrown out has a limit of ammo it can give out before it disappears.

I think the very best option would be a combo of my 2 ideas. Its an item you can hold and refill peoples ammo with by having them just stand near you holding the gun they want refilled. This method refills ammo at a slower rate, but it is unlimited. Deploying an ammo box on the ground refills ammo at a faster rate but each deployed ammo box has a limit, and throwing down a box starts a recharge timer, and until the recharge timer is filled, you can't hold the ammo box, or deploy a new one, but it remains in your inventory.
A ammo refill event would do the trick in most cases.
And also an ammo box itewm, which you can deploy.

6821
Someone also needs to create the Direct Hit or just the Soldier's rocket launcher.
Or both.

6822
Krg?
Erm, either, you give us the letters without the vowels?

6823
Creativity / Re: The new and improved 3D model topic!
« on: August 23, 2010, 03:16:01 PM »
spaceguy asked for one..
That is some interesting news.

6824
Games / Re: Minecraft; Minecraft secret friday update 8!
« on: August 23, 2010, 03:07:52 PM »
I'm surprised because the last time my computer forcefully shut down while I had Minecraft open my world was deleted.
Wait, so when you played Minecraft, your computer all of sudden decided to shut down in like a second?
This happened on the computer of my parents (m old one) too and i was allready wondering why i didn't have it.

Could it have to do with the high cpu level?
Because on that computer, with minecraft open, the cpu usage is mostly near the 70.

6825
So will the MAS stuff be able interact with the big mod, like bugs being able to cling to vehicles
Well, the bugs are also usable as playertypes.

So you COULD see a bug driving a MAS powersuit.
Though we do not support these actions.

Oh and i allready said this (hopefully): Have a nice vacation Army Unit! :D

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