Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - GEN.Fire Bird

Pages: 1 2 3 4 [5] 6 7
61
Suggestions & Requests / Portal 2 Portal Guns
« on: June 28, 2012, 11:51:08 PM »
Basically, i want a portal gun that shoots red and yellow portals,instead of blue and orange.(also, separate circuits)
or possibly a modification to the player avatar GUI that lets you choose the colors.

62
General Discussion / Factory TDM Server
« on: May 31, 2012, 08:06:01 PM »
(Screenshots are outdated and will be updated later.)
Map Change:
Backyard -> Factory
The server is running T+T1 + 2, with Frog's Weaponry and WH40K pack.
We have:
   1. T-90 tanks
   2. Humvees
  3. Pumas(AA)
   4. Admin only aircraft(almost never used)(i, the host, will never use them.)[A-10, P51, Cobra Attack Heli, Apache Longbow]


There are 10 Classes:
1. Assault Class - Combat - MG, Heavy SMG, 3 Impact Grenades, no armor and 100 HP


2. Breacher Class - APG, Heavy Pistol, 3 Stick Grenades, SWAT Armor and 115 HP


3. Heavy Class - LMG, Combat Shotgun, Heavy Pistol, 2 Concusion Grenades, Steel Armor and 150 HP


4. Super Heavy Class - Vulcan, Heavy SMG, Heavy Pistol, 1 Stick Grenade, 1 Concusion Grenade, Steel Armor and 200 HP


5. Juggernaut Class - 300hp, Vulcan, Semi-auto Magnum, Riot Shield, RPG, Medpack, Battle Gear Armor and 300 HP


6. Flamer Class - WH40K Flamer, Heavy Pistol, Impact 3 Grenades, SWAT Armor, 125 HP


7. Marksman Class - 'Hawkeye' Heavy Sniper, Crossbow, Heavy Pistol, Pill, 1 Impact Grenade, SWAT Armor and 80 HP


8. Anti-Tank Class - Strike Launcher, Heavy SMG, SWAT Armor and 125 HP


9. Support Class -  Impact Launcher, Machine Pistol, Power Fist, SWAT Armor and 115 HP


10. Scout Class - Auto-Shotgun, Pepperbox, Pill, 2 Impact Grenades, Pipe Armor and 75 HP


the 2 teams are the U.S.A(United States Army) and SWAT.(will change later)

The server has successfully switched to Slayer!

63
Games / Cortex Command, the other topics are too old.
« on: May 19, 2012, 04:44:01 PM »
ill start off by linking you to their forums, site and dev log:
Main Site , Dev Log , Forums
its an epic game thats incredibly easy to mod, and will be receiving its 27th full release within this year or early next year.
just to let you know just how easy it is to mod, I made a mod for it!!!
I am known as Galacticruler just about everywhere but here.
the mod i made is a gatling cannon that fires 2 pound bullets that are bright orange tracers, thus, you can effectively use it behind cover and rain lead without the danger of death.

64
Off Topic / Is my pc good for gaming or not?
« on: May 12, 2012, 06:53:52 PM »
                                              System Information Report
 
General       
                Operating System        Microsoft® Windows Vista™ Home Basic
                Central Processor        AMD Sempron(tm) Processor 3100+
                User Name        Kevin
Graphics       
                Video Adapter        NVIDIA GeForce 6100
                Video Memory        32.00 MB
                Screen Resolution        1280 x 1024
Storage       
                Total Memory        1.97 GB
                Free Memory        1.22 GB
                Total Hard disk        93.15 GB
                Free Hard disk        29.31 GB
I/O       
                Mouse        USB Human Interface Device
                Keyboard        Standard PS/2 Keyboard
Computer System       
                Computer Name        -----
                User Name        -----
                Organization        N/A
Operating System       
                OS Name        Microsoft® Windows Vista™ Home Basic
                OS Version        6.0.6002
                Service Pack        2.0
                Product ID        -----
                System Up Time        5/12/2012 8:25:59 AM
                Internet Explorer Version        9.0.8112.16421
                Microsoft DirectX Version        10.0
                OpenGL Version        6.0.6000.16386 (vista_rtm.061101-2205)
Registry       
                Maximum Size        398 MB
                Current Size        22 MB
                Status        OK
Central Processor       
                CPU Name        AMD Sempron(tm) Processor 3100+
                Code Name        Model 12, Stepping 2
                Manufacturer        AuthenticAMD
                Current Clock Speed        1800 Mhz
                Max Clock Speed        1800 Mhz
                Voltage        1.4V
                External Clock        201 Mhz
                Serial Number        -----
                CPU ID        x64 Family 15 Model 44 Stepping 2
                Socket Designation        Socket 940
                Internal Cache        128 KB
                External Cache        256 KB
Motherboard       
                Model        K8MC51G
                Manufacturer        First International Computer, Inc.
                Serial Number        --------
                BIOS Name        Phoenix - AwardBIOS v6.00PG
                BIOS Vendor        Phoenix Technologies, LTD
                SMBIOS Version        6.00 PG
                BIOS Date        11/25/2005
BIOS Features       
                ISA is supported        Yes
                PCI is supported        Yes
                Plug and Play is supported        Yes
                APM is supported        Yes
                BIOS is Upgradable (Flash)        Yes
                BIOS shadowing is allowed        Yes
                Boot from CD is supported        Yes
                Selectable Boot is supported        Yes
                BIOS ROM is socketed        Yes
                EDD (Enhanced Disk Drive) Specification is supported        Yes
                Int 13h - 5.25 / 360 KB Floppy Services are supported        Yes
                Int 13h - 5.25 /1.2MB Floppy Services are supported        Yes
                Int 13h - 3.5 / 720 KB Floppy Services are supported        Yes
                Int 13h - 3.5 / 2.88 MB Floppy Services are supported        Yes
                Int 5h, Print Screen Service is supported        Yes
                Int 9h, 8042 Keyboard services are supported        Yes
                Int 14h, Serial Services are supported        Yes
                Int 17h, printer services are supported        Yes
                Int 10h, CGA/Mono Video Services are supported        Yes
                ACPI supported        Yes
                USB Legacy is supported        Yes
                LS-120 boot is supported        Yes
                ATAPI ZIP Drive boot is supported        Yes
Memory Resource       
                Total Memory        1.97 GB
                Used Memory        751.04 MB
                Free Memory        1.23 GB
                Memory Usage        37%
Physical Memory       
                Memory Bank        Bank0/1
                Description        Physical Memory 0
                Device Locator        A0
                Capacity        1.00 GB
                Speed        NULL Mhz
                Manufacturer        None
                Data Width        64 bit
                Memory Type        Unknown
                Form Factor        DIMM
Physical Memory       
                Memory Bank        Bank2/3
                Description        Physical Memory 1
                Device Locator        A1
                Capacity        1.00 GB
                Speed        NULL Mhz
                Manufacturer        None
                Data Width        64 bit
                Memory Type        Unknown
                Form Factor        DIMM
Disk Drives       
                Name        ST3100011A ATA Device
                Media Type        Fixed hard disk media
                Capability        93.16 GB
                Interface Type        IDE
                Partitions        2
                Total Cylinders        12161
                Total Heads        255
                Total Sectors        195366465
                Total Tracks        3101055
                Tracks Per Cylinder        255
                Bytes Per Sector        512
                Sectors Per Track        63
                S.M.A.R.T Support        Yes
                Current Temperature        0C (32F)
Disk Drives       
                Name        Generic USB CF Reader USB Device
                Media Type        NULL
                Capability        0 Byte
                Interface Type        USB
                Partitions        0
                Total Cylinders        NULL
                Total Heads        NULL
                Total Sectors        NULL
                Total Tracks        NULL
                Tracks Per Cylinder        NULL
                Bytes Per Sector        NULL
                Sectors Per Track        NULL
                S.M.A.R.T Support        Yes
                Current Temperature        0C (32F)
Disk Drives       
                Name        Generic USB MS Reader USB Device
                Media Type        NULL
                Capability        0 Byte
                Interface Type        USB
                Partitions        0
                Total Cylinders        NULL
                Total Heads        NULL
                Total Sectors        NULL
                Total Tracks        NULL
                Tracks Per Cylinder        NULL
                Bytes Per Sector        NULL
                Sectors Per Track        NULL
                S.M.A.R.T Support        Yes
                Current Temperature        0C (32F)
Disk Drives       
                Name        Generic USB SD Reader USB Device
                Media Type        NULL
                Capability        0 Byte
                Interface Type        USB
                Partitions        0
                Total Cylinders        NULL
                Total Heads        NULL
                Total Sectors        NULL
                Total Tracks        NULL
                Tracks Per Cylinder        NULL
                Bytes Per Sector        NULL
                Sectors Per Track        NULL
                S.M.A.R.T Support        Yes
                Current Temperature        0C (32F)
Disk Drives       
                Name        Generic USB SM Reader USB Device
                Media Type        NULL
                Capability        0 Byte
                Interface Type        USB
                Partitions        0
                Total Cylinders        NULL
                Total Heads        NULL
                Total Sectors        NULL
                Total Tracks        NULL
                Tracks Per Cylinder        NULL
                Bytes Per Sector        NULL
                Sectors Per Track        NULL
                S.M.A.R.T Support        Yes
                Current Temperature        0C (32F)
CD-ROM Drive       
                Name        HL-DT-ST DVD-RW GWA-4165B ATA Device
                Drive        D:
                Transfer Rate        -1
                Status        OK
CD-ROM Drive       
                Name        MagicISO Virtual DVD-ROM0000
                Drive        J:
                Transfer Rate        -1
                Status        OK
CD-ROM Drive       
                Name        MagicISO Virtual DVD-ROM0001
                Drive        K:
                Transfer Rate        -1
                Status        OK
CD-ROM Drive       
                Name        MagicISO Virtual DVD-ROM0002
                Drive        L:
                Transfer Rate        -1
                Status        OK
CD-ROM Drive       
                Name        MagicISO Virtual DVD-ROM0003
                Drive        M:
                Transfer Rate        -1
                Status        OK
IDE Controller       
                Name        Standard Dual Channel PCI IDE Controller
                Manufacturer        (Standard IDE ATA/ATAPI controllers)
                Status        OK
IDE Controller       
                Name        IDE Channel
                Manufacturer        (Standard IDE ATA/ATAPI controllers)
                Status        OK
IDE Controller       
                Name        IDE Channel
                Manufacturer        (Standard IDE ATA/ATAPI controllers)
                Status        OK
IDE Controller       
                Name        NVIDIA nForce Serial ATA Controller
                Manufacturer        NVIDIA Corporation
                Status        OK
Video Adapter       
                Name        NVIDIA GeForce 6100
                Video Processor        GeForce 6100
                Manufacturer        NVIDIA
                Video Architecture        VGA
                DAC Type        Integrated RAMDAC
                Memory Size        32.00 MB
                Memory Type        Unknown
                Video Mode        1280 x 1024 x 4294967296 colors
                Current Refresh Rate        60 Hz
                Driver Version        8.17.12.8562
                Driver Date        10/15/2011 8:53:00 AM
Monitor       
                Name        SyncMaster 720N/731N
                Screen Height        1024
                Screen Width        1280
                Status        TERRIBLE(added this in, as it was reading it as OK but its far from that)
Local Area Connection       
                Product Name        NVIDIA nForce 10/100 Mbps Ethernet
                Service Name        NVENETFD
                Manufacturer        NVIDIA
                MAC Address        00:40:CA:AF:51:24
Wireless Network Connection       
                Product Name        RangeMax Wireless-N USB Adapter WN111v2
                Service Name        WN111v2
                Manufacturer        NETGEAR Inc
                MAC Address        00:26:F2:F3:E8:A2
Sound Device       
                Name        Realtek AC'97 Audio
                Manufacturer        Realtek
                Status        OK
Mouse       
                Name        USB Human Interface Device
                Manufacturer        (Standard system devices)
                Buttons        0
                Status        OK
Keyboard       
                Name        Standard PS/2 Keyboard
                Description        Enhanced (101- or 102-key)
                Function Keys        12
                Status        OK
USB Controller       
                Product Name        Standard OpenHCD USB Host Controller
                Manufacturer        (Standard USB Host Controller)
                Protocol Supported        Universal Serial Bus
                Status        OK
USB Controller       
                Product Name        Standard Enhanced PCI to USB Host Controller
                Manufacturer        (Standard USB Host Controller)
                Protocol Supported        Universal Serial Bus
                Status        OK
well?

65
Games / Starfare.
« on: April 22, 2012, 02:01:31 PM »
I found this awesome game a few months back, its a 3D RTS that takes place in space, although its still in a early build, V. 1.0.67, so dont expect much from it.
here is the link to the main page.
http://www.starfare.eu/
some pros are that it has a very low file-size, is easy to mod and the community, while tiny, is rather nice!

66
Games / Brick-Force
« on: March 30, 2012, 10:51:39 PM »
It has come to my attention that a new game involving bricks and blocky players has begun to exist, Brick-Force
main page:
http://www.brick-force.com/
i think of it as a mash-up of these games:
1. Minecraft
2. Blockland
3. Roblox
4. Cortex Command
5. CoD

post what you think it looks like to you, and any possible copyright infringements!(the free closed beta item has a 'B' symbol on it, different colors from our 'B' but very similar.)

67
Off Topic / Need help with some math.
« on: March 11, 2012, 01:27:23 PM »
Quadratic Equations: x2 + bx + c = 0.

the ones i need help with are:
Factoring
i need -9 and +8 to have the same numbers, -9 being addition, +8 being multiplication.
14. b2 - 9b + 8
16. -4 - 3m + m2
i dont need to show the work on these two.

68
Off Topic / Monitor position broken
« on: March 05, 2012, 07:24:24 PM »
My monitor is a Samsung SyncMaster731N that is almost fried(cant turn it off, spams display brightness box, cant use buttons on the bottom) and now, when i rebooted it, has the bottom part of the screen chopped off and i can see the 'wall'(usually invisible black bar that blocks the cursor from going to far up), i used my Nvidia display controls to ATTEMPT to fix it, but it wouldn't budge.
help? im a gammer and NEED that bottom part of the screen.

69
Off Topic / Iron Sky - Finnish Film
« on: February 26, 2012, 06:27:40 PM »
This movie looks like it will be awesome!!!!!
http://www.youtube.com/watch?v=He_PWsJqsVY

70
Help / Blockland Lighting Crash
« on: February 17, 2012, 11:56:41 PM »
Can someone please tell me why the lighting system on my client sorta crashed??
It worked fine yesterday, but i tried to host a server and everything went pitch black, i can still see, but it all is black!(besides emitters, lens flair from lights and decals).

71
Simply put,this is a dream of mine that i have had for roughly the time span i have had Blockland,to start,i would like to say,please do not flame anything in this post,and that criticism is welcomed,bad or good.

Now,to kick off the suggesting with....Weapons.

1. Battle Rifles,no,we do NOT have anything like i envision on BL yet,here,look:
2. Explosive Disks...no...dont think a friz-bee + C4 would work,it would not,their a bit thicker than your fist,basically a Tron Legacy Light Disk without the hole in it,but it explodes(usually) on contact..though it may bounce a few feet and miss.
3. Unguided,prone to missing, Bazooka,with 1 alteration,it can be 1 handed,while walking,though when firing,2 handing it a necessity,it kicks like a mule,horse,bull,buck AND bites.
4. Jet Pack that can hover in 1 area,has a minigun and can vary hight and be dis/enabled
5. Chemical Sprayer(was part of a planned chem sprayer infantry in game,but never made it.),it sprays a stream of liquid(partially vaporised) Tiberium.
6. Flame throwers,again,not like the current ones,they should fire in bursts,in 1 line and be 2 handed.
7. Plasma Rifle Arm(Cyborg Commando Player-type only)
8. Chain Gun Arm(Cyborg[normal] Player-Type only)
9. Web Gun,it fires sticky webs that force the player to crouch,and makes them unable to move for a LONG time(Cyborg Reaper Player-type only)
10. Dual Cyborg Rocket Launchers(Cyborg Reaper player-type Only)
11. Lite,Hand-held Rail Gun(Heated Plasma fired at sonic speed).
i was going to have # 12 be C4,but there is an add-on for that.

ok,thats about it,post anything i forgot as far as infantry go

Vehicles:
1. Wolverine - Lightly armored and armed with an Assault Cannon, a squad of these units can take out infantry with ease.
2. Titan - The titan packs a 120mm cannon that can outrange low level defenses and not face retaliation. It is heavily armored and is very effective against ground forces other than infantry. A four star unit to use.
3. Hover MLRS - The Hover MLRS is GDI's rocket launcher unit. It has a medium-long range missile system that is effective against both vehicles and air units. It also makes a great recon unit since the hovering makes this unit indifferent to all terrain types except for cliffs. Its cost is rather expensive to be used for recon.
4. Amphibious APC - The counterpart to NOD's subterranean APC, but it is able to travel on land and sea instead of go underground. The Amphibious APC can ferry up to 5 infantry units.
5. GDI Disruptor Tank - A weapon of the GDI arsenal, the disrupter uses powerful harmonic resonance waves that injure or kill friend or foe alike caught in the blast. The disrupters themselves are immune to their own weapons, even if it against an enemy.
6. Mammoth Mk. II - Theoretically the strongest vehicle in the game and definitely the biggest of the mech units, the Mammoth Mk.II is GDI's new mammoth tank. It is armed with a side mounted rail gun that can shoot through units, killing rows of enemies, and it is also armed with dual missile launchers for anti-air. (btw,thats an ion-lightning bolt hitting the MM.MII)
7. Mobile EMP - A vehicle version of the EMP cannon, the Mobile EMP is able to charge up, then drive near enemy vehicles and deploy to release its charge. ITs effects are shorter and smaller radius compared to the EMP cannon, but its mobility and faster recharge rate makes it a very useful vehicle in nullifying opposing armor columns.
8. Juggernaut - The Juggernaut was made in response to NOD artillery since GDI realized that they had no artillery of their own. The juggernaut is another mech and has three cannons that fire one round each. It has long range and is effective against stationary targets.
(blown up to enhance detail)


Nod Vehicles

9. Attack Buggy - The Attack Buggy is armed with an Raider Cannon that is effective against infantry and some lightly armored vehicles. It has light armor itself, and moves quite fast on land. It is mainly used for recon or anti infantry.
10. Attack Cycle - Nod's attack cycle has replaced the old recon bike. It is the fastest land unit in the game and is armed with 4 rockets. The attack cycle has very weak armor and can even lose to a light infantry going 1 on 1, but its an ideal scout unit and works as anti-air over short ranges.  
11. Tick Tank - The Nod Tick Tank is used in response to GDI's armored Titans. The tick tank is armed with a 90mm cannon. The tick tank can burrow half underground and turn into an immobile turret to increase its defenses, making it harder to kill.
12. Devil's Tongue Flame Tank - The Devil's Tongue Flame Tank is a vehicle to be feared by GDI infantry. It is armed with a flame thrower and is able to travel underground and resurface almost anywhere. It is also effective at melting buildings and light armor.
13. Stealth Tank - The Nod Stealth tank is the same as before. It is cloaked except when detected by infantry or base defenses. It also has to uncloak to shoot due to the large power drain on the Stealth Generator. The stealth tank is armed with dual rockets, and can be used as anti air and anti tank as well as stealth recon
14. Artillery - Armed with 155mm gun, Nod's artillery unit is longer ranged than before, but due to the massive recoil caused by firing, it must deploy before it can fire, and remains immobile until it is undeployed again. It is accurate over long distances and can take out infantry and vehicles well before they reach the unit.
15. Mobile Repair Vehicle - The MRV is an important unit to Nod. Because the brotherhood lacks a repair facility, it compensates by having a mobile vehicle with an extended arm to repair forces. Unlike the service depot, the MRV can repair units in the field far from your own base and without any cost. This unit has all the tools necessary to make full repairs on any vehicle, but has no weapons to defend itself.

16. Subterranean APC - Nod's APC is unarmed but able to burrow underground and surface almost anywhere on the map. It can carry up to 5 infantry and is an ideal unit to use for sneak attacks. Like all subterranean units, it can be detected by a mobile sensor array.  (couldent find a good pic,so heres a re-created .VXL image)


Aircraft

17. Orca Fighter - The Orca Fighter is the fastest air unit of the game. It is usually able to travel the whole length of the map within a minute. It is armed with 10 hellfire missiles that are effective against vehicles and structures.
18. Orca Bomber - Slower, more well armored, and higher firepower, the Orca bomber is a devestating unit. It carry two loads of 5 bomblets and flies over its target to drop high-explosive bombs.
19. Orca Transport - The orca transport only appears in single player, and is only used to transport troops. It can hold up to 5 infantry.
20. Dropship - no usable desc. found,but i have an image,also,i think it should be able to carie 10-15 infantry.

Nod Aircraft

21. Banshee - With some technology recovered from the Scrin Ship, Nod has developed the "Banshee" aircraft. It fires with twin plasma cannons and can destroy vehicles effectively.

22. Harpy - Nod's anti-infantry aircraft is armed with a machine gun extremely effective against infantry and lightly armored vehicles. Although not as effective against heavy armor, allowing the Harpy to use lots of its ammo up against heavy armor does do significant damage although time consuming.

ok,lastly,player types:
1. Cyborgs
   A. Cyborg - Cyborgs are the result of Nod's mutant experiments in which they combined metal machinery with mutant men. The result is a half-robotic infantry that can take lots of punishment and heal in Tiberium. They are armed with chainguns that work well against light armor and infantry. The Cyborg costs 650 credits. If a cyborg gets enough damage, it will lose its legs and have to walk by hands. Any further damage may kill the unit. In one of the GDI missions, GDI actually captured a Cyborg and programed it to work for them, calling him "Huey the infected Cyborg"

  B. Cyborg Reapers - The cyborg reaper is another of Nod's mutants mixed with machine. It was used by CABAL in Tiberian sun: Firestorm. They are armed with a anti-infantry "web" that acts as a net and traps infantry, leaving them helpless. To deal with webbed infantry or vehicles, the cyborg reaper has 4 missiles that launch with some hitting random targets. The reaper is light in armor, and can heal in tiberium.

 C. Cyborg Commando - The commando of Nod is a cyborg with great firepower. He cannot fire at air units, but can wreak havoc on the ground even if he is alone. He is said to be armed with a chaingun and flamethrower that takes down infantry and vehicles very quickly, but gameplay shows a green plasma ball. He can also destroy buildings very quick and can also self-heal in Tiberium. Like the regular cyborg, he can lose his legs before actually dying.

thats really all,wait last thoughts:

Ion - Cannon Beacon(NOT THE HORRID CRAP-ON),it could call down a precision particle beam,destroying a 50-100 stud radius,it must be placed on a pad(set with events) that will allow it to be used.(10 second charge before placing)
Nuke - Beacon,ok,yes the horribly OP nuke returns,but it is much better,MUCH smaller radius of destruction and harder way of using it,it must be placed on a pad(set with events) that will allow it to be used.(10 second charge before placing)

ok,THAT is the end of my suggestion.

72
Help / Crap-ons list
« on: March 17, 2011, 02:12:56 PM »
anyone know where to find it?
i have a fixed mini-nuke and it works,but i thought it was crapped on,also some other add-ons i like are crap-ons,but i want to change this

73
Off Topic / Hi
« on: March 15, 2011, 07:08:33 PM »
Guess who's back after 3 updates? ME!

well,MineCraft was getting old,so im joining the community here again,and online

74
General Discussion / How do i get add-ons downloaded from servers to work?
« on: September 13, 2010, 04:31:03 PM »
how do i get add-ons that i download after joining a server to work?.........(i want to activate Grav-Cats unreleased weapons pack[but not to release,for my use only])

75
Suggestions & Requests / cool Ideas
« on: July 26, 2009, 02:25:44 PM »
Ok,so to start,i think we need dinosaur player types to go with doomonkeys map jurassic.
2nd:ambient birds that fly around freely and dissapear later
more ideas soon.
feel free to post you ideas.

Pages: 1 2 3 4 [5] 6 7