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Modification Help / Medieval Weapon Kits
« on: July 16, 2015, 01:20:04 AM »Berserker Kit
Complete - changes pending
Plans:Complete - changes pending
Add a charge double swipe for dual swords, that can deal heavy damage and knock away shields, hold right click until it has charged completely and release to bring about heavy damage
Dual Swords Hardcore dual sword destruction +High DPS and damage, shreds people at close range -No Blocking | |
Tomahawk Model by Khain Throwable tomahawk, single use, can be picked up after it has landed Damage ramps up with distance from 40-200 to discourage use of close range use Does entry damage on shields but not enough to kill a shielded person in 1 hit +High damage at long range -Low damage at close range -Difficult skill shot | |
Rum Model by Khain Consumable, 1.25 seconds after drinking applies 'drunk' buff Drunk buff lasts for 9.5 seconds and decreases your damage recieved by 500% which scales down to 0% at around the 5.5 seconds mark over the course of 4 seconds |
Knight Kit
80% Complete
80% Complete
Sword + Shield Model by Uxie Balanced sword play Holding right click holds the shield up but doesn't allow you to attack while doing so, releasing left click drops the shield back down to your side Parrying a sword attack stuns the attacker for 1.2 seconds and drops your shield allowing for you to get a few hits on or kill your attacker before they can attack/block Upon pulling out the shield it takes 0.3 seconds for it to charge and actually begin 'blocking' a stamina bar is then activated and it ticks down for about 5.5-6.5 seconds and then the shield drops upon dropping your shield a cooldown of 0.5 seconds is activated preventing you from spamming your shield +Can block arrows and melee attacks +Parrying allows for retaliation | |
Armor Chestplate + Helmet +Increases Defense -Decreased Speed |
Archer
0% Complete
0% Complete
Bow +Ranged combat -Weak at close range |
Mage Classes
0% Complete
0% Complete
Mage may be split into two classes, only some spells may be used, but here are some ideas
Staff Ideas for spells Heal Shield Teleport Raise Dead Fireball |