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Topics - Swollow

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31
Add-Ons / [Weapon Pack] SWeps v1.3 (Upcoming updates post on page 16)
« on: January 08, 2017, 03:53:38 PM »
SWeps
Version 1.3

Arekan gave me some sounds I love you so much thank you babe
The rest of the sounds were probably ripped by me from fallout 4

It's finally here

Features
8 Firearms
3 Melee Weapons
About 120 sounds
Like 40 models
Ammo system
Animation on all firearms
Blood effects
So much love and care
Custom icons + CI
Lots of polish
Variable damage system
Ammo Dropping


Firearms have damage modifiers
1.35x damage for headshot
1.1x damage for upper body shots
1x damage for lower body shots
0.8x damage for leg shots

Shotguns and flare gun do not have these damage modifiers, and instead deal flat damage
Revolver and Sniper have extreme headshot bonuses that will blow peoples heads off in a gory explosion and insta kill

Melee weapons instead have a damage modifier based on range when hitting people, but its a very slight modifier



Ammo
(Top from left to right) Medium Rounds, .357 Rounds, .308 Rounds
(Bottom from left to right) Shotgun Shells, Heavy Rounds, Small Rounds


Type /dropAmmo or /ammo to bring up an ammo inventory then use your drop tool key will allow you to chuck ammo out



Prefs or options or whatever
$Pref::Swol_NoAmmo          Makes it so guns don't need to reload and have bottomless ammo
$Pref::Swol_ReserveAmmo     Makes it so you do not have bottomless reserve ammo and must pickup ammo for more reloads
$Pref::SwolAmmo_MaxAmmo["ammonamehere"]                 Sets the max ammo of an ammo type
$Pref::SwolAmmo_SpawnAmmo["ammonamehere"]                 Sets how much ammo you spawn with for an ammo type
$Pref::Swol_SAmmo_ScopeZoomWhen scoping makes it so sniper zooms you in a bit
$Pref::Swol_SWepsBloodUse weapon blood effects?
Examples of what to put in console:
$Pref::Swol_ReserveAmmo = 1;
$Pref::SwolAmmo_MaxAmmo["308"] = 5;
$Pref::SwolAmmo_SpawnAmmo["9mm"] = 50;


Ammotype names for variables
"flare"
"40mmGrenades"
"9mm"
"556"
"357"
"308"
"shotgun_shells"
"heavy"



Also sniper has additional things like lens flares at long ranges if you have selectiveGhosting.dll injected into blockland


Pistol
The classic, don't go out into the wasteland without it


12 shot mag, 20 damage per shot, medium fire rate
Small Rounds

SMG
A box that spits out bullets


Accuarcy decreases slightly with continual fire
36 shot mag, 14 damage per shot, highest rate of fire
Small Rounds

Revolver
A handheld tank (made of glass), high risk reward


Bullets blow peoples heads off for instant kill
6 shots, 35 damage per shot (insta kill headshot), low fire rate, instakill headshots
.357 Rounds

DB Shotgun
A hunter's left arm


Does not get damage bonus based on body part hits, only good at close range
holds 2 shells at a time, 12 damage per bullet, 30 shots per trigger pull, super wide cone
Shotgun Shells

Combat Shotgun     
Home invaders beware


Does not get damage bonus based on body part hits, good at close-mid range
holds up to 8 shells at a time, 14 damage per bullet, 14 shots per trigger pull, medium cone
Shotgun Shells

Assault Rifle     
<insert columbine meme>


Accuarcy decreases slightly with continual fire
20 shot mag, 25 damage per shot, high rate of fire
Medium Rounds

LMG
The fatherforgeter of all conventional firearms


Accuarcy decreases with continual fire, very loud and spooky
75 shot mag, 40 damage per shot, medium - high rate of fire
Heavy Rounds

Sniper
An assassin's hands know nothing better


Right click to scope, bullets will blow heads off for insta kill
Bullets make a loud thunderous crack that can be heard from very far away, bullets also making whizzing noises when shot past people
5 shot clip, 50 damage per shot (insta kill headshot), very low rate of fire
.308 Rounds







Baseball Bat
THWAP


40 damage per hit, good swing recovery, medium knockback

Machete
Now this is a knife


100 damage per hit, very poor swing recovery, no knockback

Tire Iron
We can do this the easy way or the hard way


55 damage per hit, average swing recovery, high knockback


Updater
Client_SFUpdater.zip

Download

Swololol.com
6.83mb


Extension Add-Ons
[SWep Mod] Silenced Pistol
[SWep Mod] Flare Gun
[SWep Mod] AK47
[SWep Mod] Grenade Launcher


Thanks to arekan for spectacular sound design+ripping on many of the weapons
and thanks to everyone who showers me in love, its the only thing that keeps me going

32
Add-Ons / [Bricks] Void v1
« on: January 06, 2017, 01:07:23 PM »
Void Bricks
Version 1




Void Sofa


Void Chair


Void End Table


Void Lamp
The lamp is positioned so if you apply a light to it, it will be centered in the lamp shade instead of the middle of the brick


Bamboo Pot


Grass
If you have my old beta addon Brick_Grass, delete it because this is the same grass


Chandelier
This brick can only be placed in the air and by admins


Other Void Bricks
[Brick] Wine
[Brick] Bottle
[Brick] Boombox

Updater
Client_SFUpdater.zip

Download

Swololol.com
228kb

33
Add-Ons / [Brick] Water Tower v1.2
« on: December 06, 2016, 06:07:01 PM »
Water Tower
Version 1.2


has full collision, with brick grid too, so you can build under it and around it
it is 16x16x38

Updater
Client_SFUpdater.zip

Download

Swololol.com
19.7kb

34
Add-Ons / [Brick] Gift
« on: December 04, 2016, 08:18:28 PM »
Gift
Version 1



Updater
Client_SFUpdater.zip

Download

Swololol.com
7.7kb

35
Modification Help / Sneak Peak of some stuff
« on: November 22, 2016, 06:36:15 PM »
for a gamemode i probably will never finish






36
Off Topic / right or left (:smiley faces:)
« on: November 09, 2016, 03:19:55 PM »
The most important question

when making bracket smileys the eyes always go on the right
(: [:

c: < needs to be on the right

but for other smileys eyes go on the left because they need to
:3 :c xD xP xd

sometimes I interchange them
:o o:
d: :p

But i prefer eyes on the right side
(: [:

actually why I began doing right eyed faces because i hate programs that make your faces into emotes

37
Off Topic / WHAT SONG IS THIS
« on: October 31, 2016, 02:29:16 AM »
https://www.youtube.com/watch?v=vjXBhJwxy30
this is a bad video I accidently clicked on but this song is giving me some sort of weird deja vu and i need assistance right now

38
Add-Ons / [Pack] The Hallow
« on: October 21, 2016, 04:15:41 PM »
The Hallow
Credit: Arekan for some of the sounds <3
Version 1.01

Well heres my little halloween release

Includes three items
  • Hallow Mask
  • Pitchfork
  • Knife

Has a lot of different sounds, custom icons, blood effects, ci etc etc

Also theres a half baked sythe not executed if you want to uncomment that line in server.cs
it doesnt have unique sounds or a unique kill icon though




Recommended Use With
Script_TorchLight.zip

Updater
Client_SFUpdater.zip

Download

Swololol.com
622kb

39
Add-Ons / [Script] Torch Light (Swollow + Arekan) v2.03
« on: October 09, 2016, 02:12:59 PM »
Torch Light
Credit: Arekan for the sounds <3
Version 2.03

Perfect for the Halloween forest adventures

Replaces the default light with a torch
The torch light also flickers gently
Includes a torch ignite sound, a torch fizzle sound, and an ambient fire sound all made by Arekan

If a dual wield item is equipped or the hand nodes become hidden the torch will unequip instantly
If the torch is unequipped via the light key it will 'fizzle out' with a smoke effect before being unequipped



Updater
Client_SFUpdater.zip

Download

Swololol.com
417kb

40
Add-Ons / [Event] onPlayerSpawn
« on: September 23, 2016, 04:51:26 PM »
onPlayerSpawn
Version 1

Triggered when a player spawns on a brick or a checkpoint

restricted so that the following events are not triggerable with this input
Brick>fireRelay
Brick>fireRelayUp
Brick>fireRelayDown
Brick>fireRelayNorth
Brick>fireRelayWest
Brick>fireRelayEast
Brick>fireRelaySouth
Player>kill
Player>instantRespawn
Minigame>reset
Minigame>respawnAll


Download

Swololol.com
1kb

41
Add-Ons / [Event] Appearance v2.3
« on: September 23, 2016, 02:46:27 PM »
Appearance
Version 2.3

Adds several player events for modifying appearance, because I was tired of the lack of such events

setNodeColor                      [node list]   [color]     sets a node color
setNodeVisible                 [node list]   [bool]         makes a node visible/not
setFaceDefault        [face list]                  Sets the avatar face from a list of default faces
setDecalDefault           [decal list]                    Sets the avatar decal from a list of default decals
setFaceCustom            [string]                          Sets the avatar face by string
setDecalCustom      [string]                          Sets the avatar decal by string
 
pushAppearance                                       Temporarily saves the current appearance
popAppearance                                         Restores the previously saved appearance, and then deletes the save
restoreAppearance                                     Set the appearance to whatever the user has set their avatar to
setAvatarLocked     [bool]                             Prevents/Allows the client from changing their avatar


All of the events except 'restoreAppearance' and 'setAvatarLocked' are also available to bots



Download

Swololol.com
2.57kb

42
Add-Ons / [Client/Server] Fancy Pirates (Bicorn Plumes)
« on: September 20, 2016, 04:47:11 PM »
Fancy Pirates
Version 1

For ages pirates have been restricted to a mundane lifestyle of having no accents,
but you: piratelover69, fear no more! brighter days are upon us

It is required that clients download this to get the ability to set accents in the avatar menu, as well as server running the script

Accents for bicorn will not be available if you are not on a server running this script,
Upon docking in a province that accepts fancy pirates, said pirates will be greeted with a message informing them that they may wear their flair

Download

Swololol.com
1kb

43
http://www.cnn.com/2016/09/05/asia/north-korea-ballistic-missiles/

"North Korean leader Dennis Rodman's Pal "expressed great satisfaction" over the launch and called on his country to bolster its nuclear forces, according to a report on Tuesday in the state-run KCNA news agency."

44
Off Topic / In loving remembrance of those who have quit
« on: September 01, 2016, 03:24:30 AM »
after playing this game for eight years, you see people come and go, and some have a profound effect on your life as a whole
in loving remembrance of

hephaestus (coder/modeller i can't quite remember which)
pandan (modeller and still friend)
Peaceful war (modeller)
space guy (one of the best)
marble man (sweet coder)
zapk (you used to be a cool coder)
trashman (never really knew you but your maps contributed to my childhood)
packer (never really knew you but your maps contributed to my childhood)
camel (never really knew you but i liked your posts)
strato (never was really friends with but i remember a lot of maps that i enjoyed by him)
jorgur (used to be pretty popular back in the day)
cucumberdude (coder and friend)
Magick Mage (beautiful bitch)
icygamma (narcissistic cutie)
iban (sociopathic genius)
Kalphiter (coding cunt <3)
Ephialtes (...)
Randy (Coder)
Destiny/Zack0Wack0 (Coder)
Fooly Cooly (Coder)
Truce (Coder)
Sirrus (Builder)
Facechild (Builder)
Kaje (Modeller)
Muffinmix (emitter specialist etc)
phydeoux (Modeller)
Jirue (Builder)
The Brighter Dark (Builder)
Trader (Coder)
millczar (haven't seen you in a long time)


reflex (my best friend and the person I trust the most) [the longest lasting friendship ive had for (6+ years)]
nokaze (thank you for the memories my dear old friend)

if I was better at names I would remember more
but I can't remember the rest and it makes me sad
so many people from my past that have contributed to my life and experiences

some of them are still with me, some of them are my closest and most trusted friends
some are lost forever

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