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Drama / Re: Any players you just simply hate?
« on: January 15, 2016, 03:10:08 AM »y'all hate too much everyone on this forum is pretty rockin
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the real question is if this was known why are there still gun packs that don't automatically restore player set fovgetControlCameraFov used to be broken and those weapon packs were created before it was fixed
but thanks, this is good for future ref.
keywords: client fov field of view get server
blockland actually uses the secret code. only badspot and kompressor know it, thats why its a secret.
Thanks! To be honest, I don't even know where to put those codes, but just knowing that I was wasting my time trying to modify game files is more than enough for me. But...I'm guessing those lines of code can be used to force the add-ons in the minigame and modify the velocity each time it begins right?yes but this inside of your gamemode server.cs or script, then it will execute upon starting your game, load all the required files first and then modify the muzzle velocities to your liking
Keith Mansfield - Funky Fanfarethank you so much
It's Muffet's theme and caravan palace, i didn't spot any other songs.as an avid caravan palace fan I am almost certain there are at least 2 caravan songs
Keith Mansfield - Funky FanfareYES
forceRequireAddon("Weapon_Rocket_Launcher");
forceRequireAddon("Weapon_Gun");
forceRequireAddon("Weapon_Spear");
rocketLauncherProjectile.muzzleVelocity = 20;
gunProjectile.muzzleVelocity = 30;
spearProjectile.muzzleVelocity = 15;
this will execute the weapons first and then change their muzzle velocitypackage cardDeck
{
function cardDeck::getCardName(%this,%card)
{
%num = getWord(%card,0);
%suite = getWord(%card,1);
return (%this.cardSpecial[%num] $= "" ? %num : %this.cardSpecial[%num]) @ " of " @ %this.cardType[%suite];
}
function cardDeck::iniDeck(%this)
{
%this.cardType[0] = "Spades";
%this.cardType[1] = "Diamonds";
%this.cardType[2] = "Clubs";
%this.cardType[3] = "Hearts";
%this.cardSpecial[1] = "A";
%this.cardSpecial[11] = "Jack";
%this.cardSpecial[12] = "Queen";
%this.cardSpecial[13] = "King";
%this.cardCnt = 0;
%this.cardPos = 0;
%this.deckSize = 52;
for(%i=0;%this.cardType[%i]!$="";%i++)
{
for(%a=1;%a<=13;%a++)
{
%this.card[%this.cardCnt] = %a SPC %this.cardType[%i];
%this.cardCnt++;
}
}
}
function cardDeck::shuffleDeck(%this)
{
for(%i=%this.deckSize-1;%i>=0;%i--)
{
%rand = getRandom(0,%i);
%tempCard = %this.card[%i];
%this.card[%i] = %this.card[%rand];
%this.card[%rand] = %tempCard;
}
}
function cardDeck::pickTopCard(%this)
{
if(%this.cardPos >= %this.deckSize)
return "Deck Empty";
%card = %this.card[%this.cardPos];
%this.cardPos++;
return %card;
}
};
activatePackage(cardDeck);
if(isObject($Swol_CardDeckObj))
$Swol_CardDeckObj.delete();
$Swol_CardDeckObj = new scriptObject(cardDeck);shut up goththere is no need for this