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Messages - Swollow

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2926
Add-Ons / Re: [Server] Seconday Melee v2.1
« on: November 29, 2015, 12:59:55 AM »
Is it possible to edit this and have it triggered by another button?
like left click?

2927
Off Topic / Re: Blockland Unofficial Discord Server
« on: November 28, 2015, 09:22:09 PM »
byump

2928
Off Topic / Re: Its finally happened
« on: November 28, 2015, 04:27:11 PM »
what was old avatar

2929
Add-Ons / Re: [Server] Seconday Melee v2.1
« on: November 28, 2015, 03:37:25 PM »
Awesome! perfect for Timishphee's halo server (My friend's server), is this modable?
elaborate, what do you mean by moddable?

2930
General Discussion / Locked
« on: November 28, 2015, 02:06:14 PM »

2931
Add-Ons / Re: [Server] Seconday Melee v2
« on: November 28, 2015, 01:19:29 PM »
should really consider making the melee a short-ranged area of effect attack; something that hits enemies pretty much as long as they're on-screen, maybe dealing bonus damage/knockback if you actually hit them dead-on
It is now area of effect


v2 Changelog:
Melee is now a reverse conic area of effect
Added two different explosion effects
Added swinging sounds
Added a punch and slap sound
Added slapping mechanic, on a 2 hit combo on one player the third hit will slap them which knocks them 30% further
Punching a single target repeatedly makes you able to punch ever so slightly faster
Swinging at the air lengthens the time it takes to recharge punches

v2.1 Changelog:
Fixed a glitch with damage
Added slap damage amount


You can now set up cool combos by manipulating the damage

setting Punch damage to 30 and the Slap damage to 60 will allow you to execute 3 hit kill combos or 4 hits not combo'd (at close range)

2932
Add-Ons / [Server] Secondary Melee v4.0.3
« on: November 28, 2015, 01:17:43 AM »
Secondary Melee
Version 4.0.3

+Right click (jet keybind) to punch people/bots a short distance away from you and do minimal damage, can punch multiple targets in front of you at once
+Push distance and damage is dependant on your current distance from your target and how close to your crosshair they are
+Punch charge system, repeatedly punching several times makes future punches slower
+Punching someone cools down your punches slightly faster
+Punching air makes your punches take longer to recharge
+Every 5 seconds if you get a two punches combo on someone you will be able to slap them which hits them 30% further
+Punch and slap sound
+If you would rather use it as an item an item is added called Secondary Melee and is independent of the melee enable pref
+Includes a keybind so players with the mod can map the melee to whatever key they want
+2 Punch swinging sounds
+Punch explosion effects
+CI

Coders:
To disable melee on an item add disableMelee = true; into your item/image datablock

PreferenceDefault     Description
$Pref::SecondaryMelee::MeleeMode1Whether it is enabled/disabled in minigames (set it to 2 to make it enabled out of minigames)
$Pref::SecondaryMelee::MeleeDamage5The damage done on each punch
$Pref::SecondaryMelee::SlapDamage15The damage done on each slap
$Pref::SecondaryMelee::MeleeForce1The push force multiplier
$Pref::SecondaryMelee::MeleeCharges3The amount of charges you hold, setting to -1 disables charges
$Pref::SecondaryMelee::MeleeCooldownRate    1000The time in milliseconds for another punch to charge

The top three prefs will be added to RTB Prefs if RTB is enabled

Server_Melee
Swololol.com
60 kb


Standalone Melee Keybind
(Unnecessary if you already have the server mod)

Client_MeleeBind
Swololol.com
0.4 kb

2933
Suggestions & Requests / Re: Right click to melee
« on: November 27, 2015, 11:55:24 PM »

2934
Add-Ons / Re: Weapon: Sawn-Off Rifle and Server_PGDie
« on: November 27, 2015, 09:37:59 PM »
cool

2935
Off Topic / Re: Blockland Unofficial Discord Server
« on: November 27, 2015, 03:46:06 PM »
Moderator Application
Discord NameSwollow
ID6531
TimezonePST
RecommendationsHere are all the servers I can remember administrating on
Aerodynamic
ANT
Axolotl
Brotatoe
Crown
Furdle
Jam Jar
Khain
LegoDude77
LegoPepper
Nobot
Pandan
Pass
Pecon7
Racerboy
ReflexKCat
TheBlackParrot
Uxie
Wink
Wrapperup
Zapk
What would you doI will administrate, offer assistance, and ensure the peace

2936
Add-Ons / Re: New Duplicator 1.0.3
« on: November 27, 2015, 02:42:11 PM »
It does


That's why I said maybe... every non-cubic bricks needs to have a lookup table how it has to be mirrored. Some are extra complicated like doors. I can make it work for all default bricks and popular brick packs, but it can't automatically work for your rare special brick noone else knows about.
just add variable support so brick creators can specify the mirrored bricks and how to reorient them or whatever

2937
Gallery / Re: Post saves that are collecting dust
« on: November 27, 2015, 10:52:33 AM »
i made a mountain-climbing-gamemode a year or two back, with multiple routes and dangers
never really found a use for it, so here it is
if only I had the patience for that much terraining

2938
Gallery / Re: Post saves that are collecting dust
« on: November 27, 2015, 03:14:45 AM »
What are you talking about? I can see them just fine.
whatever he was using before had dynamic links so the images expired, and then he fixed them and you came back

anyways awesome castle

2939
Gallery / Re: Post saves that are collecting dust
« on: November 27, 2015, 01:58:46 AM »
whatever method your using for hosting those images isn't working

2940
Modification Help / Re: [Resource] Blockland forum profile info retrieval
« on: November 25, 2015, 12:57:29 PM »
keys have been granted
How often do you update the data?
new users are added every day/every other day

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