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all i really wanted was the Self Delete revolver :(its in the code for simon says
If the image mounts in the right hand, and the light data i posted above is in that image's datablock, then the light should also be in that handimage lights are broken that's why its not utilized in this, the light is attached to the player, they are only visible to host because they aren't transferred over network properly
Maybe all of that other stuff you have that tries to mount the light isn't functioning properly, try this?
Also, there's no reason for this item to require Weapon_Gun if it uses nothing from itthats completely wrong since the image uses emitters from the gun
Also also, i fixed the numbers in the image states, the [#]'s, which are important for ordering what comes when and what group of states a state belongs todoesn't matter that a state number is missing, although it does look sloppy, originally there was another image state for that one and I just removed it
I knew there had to be an easier way to accomplish this. Thank you very much.wait does this actually work, i tried to do this and the code switches to "vehicleExplosionProjectile" if its unset
Edit: Oh and no console error messages by the way
Won't that spam errors every time it explodesno
datablock projectileData(emptyProjectile)
{
lifeTime = 0;
};
initialExplosionProjectile = "";
this will override the parent and set it to a non existent object so it won't create ittfw OP quotes your question but doesn't answer ittfw you dont read my post because it literally contains the answer
what about the colorset?
229 0 0 255
229 229 0 255
0 127 63 255
51 0 204 255
229 229 229 255
191 191 191 255
127 127 127 255
51 51 51 255
100 50 0 255
DIV: Standard
230 87 20 255
191 46 123 255
99 0 30 255
34 69 69 255
0 36 85 255
27 117 196 255
255 255 255 255
20 20 20 255
255 255 255 64
DIV: Bold
236 131 173 255
255 154 108 255
255 224 156 255
244 224 200 255
200 235 125 255
138 178 141 255
143 237 245 255
178 169 231 255
224 143 244 255
DIV: Soft
170 0 0 178
255 127 0 178
252 244 0 178
0 120 49 178
0 51 163 178
152 41 100 178
140 178 255 178
216 216 216 178
25 25 25 178
DIV: Transparent
122 0 3 255
142 102 51 255
166 117 96 255
180 180 141 255
204 178 142 255
255 195 130 255
255 244 178 255
119 187 117 255
39 110 74 255
DIV: Desert Mix