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3586
Server mute mod does not come with itself. Sweet.
this is a client mod that will send slash commands without you typing them in, so basically the slash commands only work if the server has them

3587
ike is a cooky dude

3588
General Discussion / Re: What colorset do you guys use?
« on: May 23, 2015, 09:47:20 PM »
have never used anything but the default

3589
I would offer to code them but I know that I would lose motivation and not complete them at this present time

3590
FYI that doesn't exist anymore.
please use the new link
http://swololol.com/rtb

spread this around im too lazy to find everyone whos using the wrong link

3591
General Discussion / Re: What are you most proud of in Blockland?
« on: May 22, 2015, 04:28:56 PM »
hosting a server where we did nothing but spam fireworks while i abused admin getting over 65 players

none of my stuffty addons tho

3592
var obj = document.getElementsByClassNa me('forgetincenter')[0];

amazing
the fact that i need to go to such lengths to center something pisses me off

3593
I will be releasing an update soon enough, it is not dead I just have been really busy coding an expansive game

3594
sigh*

3595
Suggestions & Requests / Re: More Creative Playertypes
« on: May 21, 2015, 03:25:13 AM »
when johnny blockhead had used slot 1 i assumed it would work with something,
my bad with assuming rather than looking it up

also make sure %value is equal to true when doing this or the click and the release will be counted

3596
Suggestions & Requests / Re: More Creative Playertypes
« on: May 19, 2015, 02:45:20 AM »
forward velocity.
Code: [Select]
%fVec = %pl.getForwardVector();
%fX = getWord(%fVec,0);
%fY = getWord(%fVec,1);
%eyeVec = %pl.getEyeVector();
%eX = getWord(%eyeVec,0);
%eY = getWord(%eyeVec,1);
%eZ = getWord(%eyeVec,2);
%eXY = mSqrt(%eX*%eX+%eY*%eY);
%aimVec = (%fX*%eXY) @ " " @ (%fY*%eXY) @ " " @ %eZ;
%obj.setVelocity(vectorAdd(%pl.getVelocity(),vectorScale(%aimVec,"25")));


Code: [Select]
package TriggerType
{
function armor::onTrigger(%armor, %player, %slot, %value)
{
if(%slot == 1 && getSimTime()-%player.lastTriggerLaunch > 5000)
{
%player.lastTriggerLaunch = getSimTime();
%fVec = %player.getForwardVector();
%fX = getWord(%fVec,0);
%fY = getWord(%fVec,1);
%eyeVec = %player.getEyeVector();
%eX = getWord(%eyeVec,0);
%eY = getWord(%eyeVec,1);
%eZ = getWord(%eyeVec,2);
%eXY = mSqrt(%eX*%eX+%eY*%eY);
%aimVec = (%fX*%eXY) @ " " @ (%fY*%eXY) @ " " @ %eZ;
%obj.setVelocity(vectorAdd(%player.getVelocity(),vectorScale(%aimVec,"25")));
}
parent::onTrigger(%armor, %player, %slot, %value);
}
};
activatePackage(TriggerType);

3597
Modification Help / Re: Fake Items with UI Names
« on: May 17, 2015, 09:24:49 PM »
you can put items in the brick cart too and they will be shown with their item icons

3598
Add-Ons / Re: Experience Bubbles
« on: May 17, 2015, 08:37:10 PM »
it was marble man
i accidently drew him back to bl modding T_T

there are most likely no back doors

3599
Off Topic / Re: Detective - Online Chat Game with a twist
« on: May 17, 2015, 04:10:24 AM »
>hey
Hello.
>You are an imposter
CORRECT

game winning strats

>What is the capital of egypt
What is the capital of egypt
>You are an imposter
CORRECT
Game is over
rude

3600
Off Topic / Re: Detective - Online Chat Game with a twist
« on: May 17, 2015, 04:04:08 AM »
>Hello.
Hello.
>How are you?
I'm fine. WHAT is the capital of London?
>What if your capital?
you are a robot
YOU FOOLED THE DETECTIVE

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