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3721
General Discussion / Re: Visual Representation of Server list
« on: April 10, 2015, 03:33:15 PM »

3722
An anti camp script, seems like the easiest way to gimp them without instantly killing them, I wanted a beam of light to shine on them but emitters and code are two different things, right?
so when you say one position do you mean like a general radius

3723
General Discussion / Visual Representation of Server list
« on: April 10, 2015, 02:30:10 PM »

the darkened coverage is the percentage of people in the server
yellow = custom
green = freebuild
blue = other

the only reason nickel and 10-Android Junk Yard's servers are at the top is because I wasn't paying attention and they set their player count to 1/0

3724
http://forum.blockland.us/index.php?topic=277511.0
Code: [Select]
tankShellProjectile.lifetime            = 12000;
tankShellProjectile.fadeDelay         = 12000;
taboo did package them for you in your topic after you posted this tho

Could you make a script that causes a player to glow (just a light or w/e) if they stand in the same spot for too long?
curiously why?

There used to be an event: onVehicleTouch, are you able to make it?
vehicle collision is so terribly glitch its so much better to use onVehicleEnterZone

3725
Add-Ons / Re: [Script] No Vehicle Push
« on: April 10, 2015, 12:33:00 PM »
I meant the second part, being on the side of the vehicle when you exit. Is there a mod for that?
somewhere yes it only works for some vehicles, id recommend not using it since it could get you stuck in walls most of the time

3727
Add-Ons / Re: [Script] No Vehicle Push
« on: April 09, 2015, 05:18:06 PM »
I would love this, where you didn't need to jump on top of vehicles to enter them. You could even have it put players next to the vehicle when they exit. Queue it!
this already exists it is in my rtb-archive

3728
There's a bug where if the user's name isn't found in my database it will repeatedly query the server until you remove that entry from the friends list.

Type $TCPClient::Debug = true; into console to see this in action.
fixed
Nice work. This part though:
Code: [Select]
		if(%new > 1 && %new < 99)
{
messageBoxOk("Error","These BL_ID's are unregistered");
%fail = true;
}
Isn't either Kompressor or Rotondo BLID 2? I wouldn't count on those always being unassigned.
no Id 2-99 are all unregistered rotondo is 103

v1.1.2
-fixed endless loop of web requests (sorry greek's server)
v1.1.3
-fixed a bug where you could type in blids greater than 7 digits and it would kill everthing

3729
General Discussion / Re: Build stealer
« on: April 09, 2015, 02:43:54 PM »
Didn't someone once make their own brickpack of entirely default bricks, so when someone saved and loaded nothing would load?
no badspot revoked people for making scripts that ban people when they send a save request for events to the server
making a brick pack out of your own bricks is fully legal

3730
Updated
v1.1
-Friends List will now attempt to automatically get a player name from greek2me's name database if you add them and they aren't on the server you are currently on
-fixed some bugs

v1.1.1
-added enter key accelerator to adding/remove friend

3731
A chat function would require him to actually host a server like RTB.
I actually do have a basic server host that could provide chat but I'm iffy about hosting something like that

3732
What if you have no friends? :/



also can you make a chat function pls.
chat function?
like rtb chat?

3733
Nice work! I see you didn't include the auto-lookup, though.

It would be pretty easy. Just include Support_TCPClient from here: http://greek2me.us/code/

Then all you have to do is:
Code: [Select]
connectToURL("http://stats.greek2me.us/user-lookup.php?blid=11902", "GET", "", "SwoleLookup");

function SwoleLookup::handleText(%line)
{
     //do stuff with the results
}
haha I was going to implement it later today, I just wanted to get it released
that tcp client however seems a lot more appealing that writing out all the tcp functions which I was going to do

3734
Hotfix 1.0.1:
fixed a bug where I basically left off all the arguments to a function because trace didn't give them to me
Hotfix 1.0.2:
for some ungodly reason everyone breaks blockland message functions, so the mod no longer relies on the server sending you the correct tagged string

3735
Add-Ons / Re: [Client] Friend List v1
« on: April 09, 2015, 12:02:03 PM »
I think this mod is preventing me from building somehow
I fixed it redownload

accidentally shaved off a bunch of arguments from an important function >.<

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