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Messages - Swollow

Pages: 1 ... 580 581 582 583 584 [585] 586 587 588 589 590 ... 617
8761
Suggestions & Requests / Re: Invisible Car Vehicle.
« on: December 20, 2010, 02:58:40 PM »
turn deh raycasting off

8762
Help / Re: a lot of weps don't do damage
« on: December 20, 2010, 02:48:48 PM »
turn friendly fire off in zombie mod options
*ahem* I MEAN ON

8763
Help / Re: a lot of weps don't do damage
« on: December 20, 2010, 02:48:19 PM »
turn friendly fire off in zombie mod options

8764
Creativity / Re: Your First EasyToon
« on: December 18, 2010, 09:06:13 AM »
This is a horrible program and it is extremely hard and really aggravating to use.
Then don't use it.

8765
Add-Ons / Re: TIE Fighter
« on: December 09, 2010, 07:47:59 PM »
I think this is pandans....

8766
Suggestions & Requests / Re: ha ha gun
« on: December 09, 2010, 06:27:44 PM »
it should have a range like 10 blocks

8767
Off Topic / Re: This is my 1000th Post. =D!
« on: December 09, 2010, 06:19:35 PM »
Posts:   611 (0.811 per day)

8768
General Discussion / Re: Jaythecartoonist = Jirue?
« on: December 08, 2010, 07:08:21 PM »
he is

8769
Off Topic / Re: What Is Your Avatar Doing?
« on: December 05, 2010, 08:31:36 AM »
My avatar Isn't DOING anything it just IS a crappy png image(without transparency) stealing tf2s font

8770
General Discussion / Re: Filming ispiration.
« on: December 05, 2010, 08:25:07 AM »
I would buy fraps but for some reason its not compatible with my sound so it won't record sound which is really annoying.

8771
General Discussion / Re: Butterfly Knife or Combat Knife?
« on: December 04, 2010, 03:11:36 PM »
Butterfly knife. YUS
Nuh, Combat knife

8772
Modification Help / Re: Check when player connects?
« on: December 04, 2010, 01:00:12 PM »
Please don't use scripts like this.

It really bothers people, and done horribly wrong at that.
I'm not using them I'm trying to learn.

8773
Modification Help / Re: Check when player connects?
« on: December 04, 2010, 11:14:52 AM »
Wait would that work client sided or only server sided and how do you parent things?

8774
Modification Help / Re: How do i make a regen button?
« on: December 04, 2010, 09:07:35 AM »
this would go under help its not a script
(onactivate self recovervehicle)

8775
Modification Help / Check when player connects?
« on: December 04, 2010, 08:58:53 AM »
Mr.jacksaunt gave me a script called client greet
I was trying to fine tune it to make it work for my needs but I ran into a problem If somebody types "connected" or "<stuff here> connected"
It activates the script is there any way you can check for connection of a player?
I'm not all that good a scripting so I need some help.
Code: [Select]
package niceToGreetYou
{
function newChatHud_addLine(%text)
{
//Called when any line of text is added to the chat box
Parent::newChatHud_addLine(%text);
//This will turn the "Destiny connected." into "Destiny"
%nameToGreet = strReplace(%text," connected.","");
//If the %nameToGreet variable is different to the original line greet them,
//otherwise it's something else
if(%nameToGreet !$= %text)
{
//Send a chat message saying hi to the player who joined (%nameToGreet)
commandtoserver('messagesent',"Hey, " @ %nameToGreet);
}
}
};
activatePackage(niceToGreetYou);

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