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January 19, 2018, 05:20:20 AM

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76  Blockland Forums / Suggestions & Requests / Re: Looking for a download to Swollow's Scavenge mod. on: December 09, 2017, 01:14:47 PM
i deleted it because it had some glitches and I didn't want to fix it
here are some good alternatives

https://forum.blockland.us/index.php?topic=298505.0
https://forum.blockland.us/index.php?topic=302066.0
77  Off Topic / Off Topic / Re: Police Shoot and Kill an Unarmed Daniel Shaver on: December 08, 2017, 02:30:39 PM
doesn't really look banable

but its fucked up
78  Blockland Forums / Modification Help / Re: Workaround for inaccurate vectors on mounted player vehicles? on: December 08, 2017, 02:14:16 PM
yah ive had this issue before im pretty sure its because of some rotational data gets rounded off when they get compressed over the networking protocol
79  Blockland Files / Add-Ons / Re: [Vehicle] Technical / Heavy Machine Gun on: December 07, 2017, 08:23:11 PM
80  Blockland Files / Add-Ons / Re: [Vehicle] Technical / Heavy Machine Gun on: December 07, 2017, 06:24:16 PM
this is the weirdest coincidence




81  Off Topic / Drama / Re: [PSA] Font Exploit on: December 07, 2017, 11:31:25 AM
Oh yea of course. Also, coding errors like this can be frequent as fuck. If I was printing an object name to the bottom print I could easily fuck up and type "<font:" @ %object @ ":79>" or some shit, especially if I'm tired. What you showed could easily be produced by human error

Regardless it's still an exploit of sorts
very very few people use a variable to make a custom font usually you want the font to be the same
82  Blockland Forums / Modification Help / Re: Weird white screen when mounting bot vehicle on: December 06, 2017, 01:40:40 PM
I believe you are missing a mount named "eye". Adding it to your vehicle's model should fix this.
can confirm

can also confirm the oddity that sometimes its fine and sometimes its not
iirc this is why the old military jeep got fail binned
83  Blockland Forums / Modification Help / Re: Is there a key difference between image states and schedules on: December 05, 2017, 06:02:37 PM
image states are all transferred to the client and have client interpolation on them
projectiles created on a fire state are client interpolated also, you'll notice if you create projectiles you may notice it takes them a fraction of a second to ghost to the player even if you are the host and they will appear to start later then they actually are

also images can have eye offsets and first person/third person models

if you want a mounted object to appear in first person you'll probably need to mount that bot to another empty bot to the player's hand
84  Blockland Forums / General Discussion / Re: I am back on: December 03, 2017, 05:38:37 PM
wow loser high ass id
85  Off Topic / Off Topic / Re: Kid launches cat into street. (WARNING: NOT FOR THE SENSITIVE) on: December 03, 2017, 03:04:41 PM
what the fuck
86  Off Topic / Off Topic / Re: Amos Yee: Why Child Pornography Should be Legal on: December 03, 2017, 04:02:58 AM
i wonder how many of those 54k subscribes are also pedophiles
87  Blockland Files / Add-Ons / Re: [SWep Mod] Grenade Launcher v1.01 on: November 25, 2017, 02:25:28 AM
We need a new flamer, only good one made so far is Gcat's one.
that one sucks ass wait till you see this one
88  Blockland Forums / Modification Help / Re: [Blender] Fix ugly triangulation [Edge Split & Smooth Shading] on: November 24, 2017, 04:22:03 AM
if you dont manually edge split then smooth your models you are a bitch
89  Off Topic / Drama / Re: the master server is being spammed on: November 23, 2017, 07:04:58 PM
its a wonder badspot doesnt limit the number of server postings to the master server under the same key to like 4-5 different ports max
90  Off Topic / Drama / Re: the master server is being spammed on: November 23, 2017, 06:17:33 PM
lol someone trying to frame my coding style? thats the funniest shit I've seen all day

anyway line 10 doesn't even match my coding style
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