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Messages - Snaffle J. Bean

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4846
Creativity / Re: The new and improved 3D model topic!
« on: June 16, 2010, 03:01:50 PM »
Looks cute, though I have a tip for you: just model one half of the car and then mirror it. This way your car will be perfectly symmetric.
I enabled a symmetry option in Hexagon, so any changes I make to one side will be repeated on the other.

4847
Off Topic / Re: VG Cats
« on: June 15, 2010, 11:23:37 PM »

4848
Games / Re: E3 2010
« on: June 15, 2010, 11:11:36 PM »
There's no "E3 Day 3" thing on tomorrow, just a rerun of Day 2 and Day 2 Feedback.

4849
Games / Re: E3 2010
« on: June 15, 2010, 11:04:58 PM »
do that
k, i'll go set my dvr to record it if g4's doing an e3 thing tomorrow

4850
Games / Re: E3 2010
« on: June 15, 2010, 10:59:45 PM »
If anyone misses ladios, I could upload it to YouTube :|

4851
Games / Re: E3 2010
« on: June 15, 2010, 10:56:35 PM »
And ladios is lucky. I WANT YOUR LIFE GIVE ME IT!
best you're gonna get is first post on the 100th page :\

4852
Creativity / Re: The new and improved 3D model topic!
« on: June 15, 2010, 10:55:10 PM »

First time modeling a car and something in "blocko" style. If anyone wants to script this when I'm finished, just ask :d

4853
Games / Re: E3 2010
« on: June 15, 2010, 10:52:22 PM »
I did, I broke their game by using "distraction" as a word :(

What time should I visit the G4 booth tomorrow guys? (either convert it to pacific time or say what timezone you are talking about)
Any time, I guess. I'll just record the whole G4 E3 thing on my DVR. Just tell me what time you did something, that way I can just fast forward to that point :D

4854
Games / Re: E3 2010
« on: June 15, 2010, 10:48:12 PM »
I think I saw you :o

4855
Off Topic / Re: Stop Killing Harp Seals!
« on: June 15, 2010, 10:22:50 PM »
No seals, no food for whales, whales die, fish over populate, world explodes (This was a demo on the food chain)
forget that, I'll single handedly eat every goddamn fish in the ocean if that stuff happens.

4856
Off Topic / Re: Stop Killing Harp Seals!
« on: June 15, 2010, 10:20:36 PM »
We're not going to donate to any organization, because there are better things to spend out money on.

Like video games :)

4857
Games / Re: E3 2010
« on: June 15, 2010, 08:34:34 PM »
I feel sorry for people playing this on PC

Its gonna take a bunch of processing power to play portal 2


Dynamic lights, dynamic fluid, bumpmapping

Hey, the PS3 and Xbox 360 have mediocre specs compared to the average PC of today. So, I'd feel bad for the people that have to play this on consoles Because they'll either have toned down graphics, lag, or both.

Also, the waters just the same old flat plane with a water shader on it. It's not dynamic.
http://www.youtube.com/watch?v=uxSo1k2Y1Uk#t=0m29s
Unless you're talking about that orange goop, in which case isn't fluid. They're just metaball particles which give the easy illusion of water. Metaballs are easy to simulate and are not processor heavy.

And bump mapping and dynamic lighting is old technology. We've seen it in L4D and such.

4858
Off Topic / Re: Viacom - Why? you don't have the rights to.....
« on: June 15, 2010, 06:52:57 PM »
You guys are some bunch of dumb motherforgeters. It's YouTube that removed the video/removed the audio. It's just YouTube covering their asses and saying that Viacom/WMG removed it because they owned it.

4859
Games / Re: E3 2010
« on: June 15, 2010, 05:30:50 PM »
I believe so.


lol 10min tut
No, IW doesn't even exist anymore. Activision totally destroyed them.

4860
Forum Games / Edit my face
« on: June 15, 2010, 05:29:59 PM »
http://img705.imageshack.us/img705/6665/durrq.jpg
(big image)

okay guys, do what you do best

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