4895
« on: December 03, 2013, 02:08:11 PM »
Quite easy to explain, makes the game runs when the menu is loaded, like in half life2.
placing the Menu UI over the game screen and blocking the keyboard would work, and freeing the mouse without making it able to be static again.
How making a scene works:
player builds the scene, and saves it as "scn___" where the ___ is a name of player's choice.
where the player is looking will be saved, and where he is will also be spawned, and the scene will be loaded that way.
Events:
Onsceneloaded