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Messages - sucon

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31
Off Topic / Re: search let it snow on google
« on: December 18, 2011, 12:49:00 PM »
It's it's.... Beautiful!

32
General Discussion / Re: Pecon7's Boss Battles
« on: November 30, 2011, 04:06:58 PM »
I think we have enough admins now...
Just saying.

33
Name: Sucon
BL_ID: 9206
Previous Experience: I am a Minecraft Moderator for Scattered Space, I have been in a position of moderation multiple times on many servers.
Who recommends you?: People within Scattered Space and anyone I have previously moderated for.
Why should I accept you? (Please elaborate): I have much experience dealing with situations such as a flame war breaking out. I have much moderating experience, I can contribute to the server in any way needed. I have been playing Blockland for a long time and know the game well.

34
Gallery / Re: Zombie City Madness(Rather Image Heavy)
« on: June 17, 2011, 02:29:19 AM »
I played on this quite recently... It was nice... Probobly the best zombie server out right now.
Although... I think the shops could use some more work, the giant warhouse one was more complete, however in the desert the shop completely broken, and the other shops seem so empty. I also saw you had a little "Mini Quest" Where you have to find a key to get into the vault, this was kinda fun and i think you should add more things like it, also there should be far more zombies, the "Dangerous" Forest, contained about 5 zombies. Also you should add some Hex Colors onto the text, overall though it was pretty fun.

35
Gallery / Re: Sucons New Zombie Arena
« on: November 28, 2010, 12:01:22 PM »
Bump, does anyone have anything that would help me?

36
Games / Re: Minecraft; SMP Health Update Out!
« on: November 28, 2010, 12:19:11 AM »
Wow other people i know play minecraft...


:D

37
Gallery / Re: Sucons New Zombie Arena
« on: November 27, 2010, 10:18:34 PM »
Umm... No
I want you to come play on my server, not you play it not on my server.
Does anyone have any ideas for improvment.

38
Gallery / Re: Sucons New Zombie Arena
« on: November 27, 2010, 04:26:16 PM »
There is alot of zombies.
And im working on the night time thing, i am hoping that someone can make me a falre thing that moves slowly across the sky and can light up the map.

39
Gallery / Re: Sucons New Zombie Arena
« on: November 27, 2010, 12:06:23 PM »
Ah :D
Well look again.
That was the old version you were looking at.

40
Gallery / Re: Sucons New Zombie Arena
« on: November 27, 2010, 11:55:04 AM »
Umm... What?

41
Gallery / Re: Sucons New Zombie Arena
« on: November 27, 2010, 11:31:10 AM »
Fixed. :D

42
Gallery / Re: RPG item vending machine
« on: November 27, 2010, 02:01:23 AM »
Not much to say... It's not Amazing but it's not bad.
It's good.  :cookieMonster:

43
Gallery / Sucons New Zombie Arena
« on: November 27, 2010, 01:58:10 AM »
Well, after taking a long break from Blockland, i decided to get on.
Compared to The older version of this.
http://forum.blockland.us/index.php?topic=109566.0
The new map is superior apart from the lesser zombie spawning system, that shall be fixed soon.

Here are some pictures.

An overview of the map.

A view of the buildings and map.

A picture of the wall and caves which zombies "come in through"

A picture of the weapons room and Mark Gatling.

A picture of the other side of the weapons room.

A close up of the weapons room outside.

The outside of the control room, and the origninal copy of the buildings.

Inside the control room, as you can see the new zombie spawning system isnt as good. But that will be fixed.
Now, this map features: Mark Gatling (The weapons merchant), New Buildings (Anyone who saw the old ones should be happy), New Spawning system, New Variable system, More Weapons (Featuring the new Explosives section) and many little changes that improve the gameplay by alot.

Now this isn't complete although it should be tommarrow.
I already have a to-do list for this map tommarrow morning and was wondering if you guys had any recomandations, tips or comments about this.
Please don't make a fool of yourself and post flaming comments.

Thank you for your help in advance, i would like to give credit to:
Myself: For almost all of it.
Boom: For For helping me with the parts of VCE i didn't know.
AndreZ: For making the Neon signs and helping me transition it.
And everyone else from the old thread.
And everyone who came in for the Testing of the differant stages of this map.

44
Gallery / Re: Why you should never have, or enable, the mininuke.
« on: October 04, 2010, 10:04:03 PM »
You're a loving idiot.
Why does that make him an idiot.
It seems he was only showing how easy it was and how irrelivent this topic really is.
Last time i checked this was for people's work, not demonstrating why not to do something.
This seems like more of a Drama topic.

45
Gallery / Re: Admin cafe
« on: October 04, 2010, 10:00:02 PM »
Not to dissapoint you... But this is not a very good build it is poorly made and colored, along with very few features.
I would recomand making if much larger, add events, give it better colors and Not such Spammy props.
Is that a Golden TV i see?

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