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Some of you may have seen my ubercube in progress but i don't recall posting about it here yet or at least not posting pics.
This is a test build, 3x3 rooms with Grimsy stood on top for scale (thx)

I did have a macro for the rooms which was 250 or so events and 30 bricks, but i've managed to optimise this to 20 bricks and just 59 events !! And the rooms are bigger...
"What does that mean, so what, its only 10 bricks!?", you might say.
Well, 10x10x10 rooms at 30 bricks each = 30,000 bricks. Add the door fills, floor fills and outer wall fills and the usual tunnels and flashy stuff, and this would have been a 35,000 brick build. Too many i thought, so i started a redesign.
Now it'll be about 25,000 instead which is still a lot but i'm sure you'll agree a saving of 10,000 bricks is definately worth the extra effort.
The resultant maze will be fully 3D. There will be dead ends, twists and turns and will not be as simple as floor1, go up, floor2, go up etc. It'll include many ups and downs and should be a tough challenge when complete. Wall huggers need not apply :)
This is a test build, 3x3 rooms with Grimsy stood on top for scale (thx)

I did have a macro for the rooms which was 250 or so events and 30 bricks, but i've managed to optimise this to 20 bricks and just 59 events !! And the rooms are bigger...
"What does that mean, so what, its only 10 bricks!?", you might say.
Well, 10x10x10 rooms at 30 bricks each = 30,000 bricks. Add the door fills, floor fills and outer wall fills and the usual tunnels and flashy stuff, and this would have been a 35,000 brick build. Too many i thought, so i started a redesign.
Now it'll be about 25,000 instead which is still a lot but i'm sure you'll agree a saving of 10,000 bricks is definately worth the extra effort.
The resultant maze will be fully 3D. There will be dead ends, twists and turns and will not be as simple as floor1, go up, floor2, go up etc. It'll include many ups and downs and should be a tough challenge when complete. Wall huggers need not apply :)