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Topics - johnnyboy

Pages: 1 [2]
16
Gallery / One of various ragequits
« on: April 12, 2011, 09:38:16 PM »
I have to say, this was hilarious. He wasn't even angry before:


I sniped him a stuff ton of times.
Good times.

17
Suggestions & Requests / Chat Command GUI
« on: March 05, 2011, 06:27:31 PM »
Correct me if I am wrong, but I don't think this has ever been done before.
My idea of a command GUI is an RTB pref that you can add certain chat commands, and you save it and open up the GUI with a key bind. It would have a scroll list of buttons for the commands with descriptions and such.
Really, I never have had the time to go looking in the forums for commands or making notepad documents with all them that I need. I think that this could be quite easily done, and it would save a lot of time for me and other people.

18
Gallery / Miniature Builds
« on: October 25, 2010, 03:26:57 PM »
Post some miniature cities, space ships, planes, vehicles, or what-not in this.
I only have 3  :cookieMonster:

My mini mecha (fires plasma cannon, rail gun, and missiles).

My Allied Space Ship from my Miniature Space Ship Build (fires lasers and a giant cannon).

A friend's Alien ship (fires a few green lasers and a large cannon, not unlike mine). this thing is bad ass :P.

19
Help / Flight/Vehicle Controls
« on: September 18, 2010, 12:03:52 PM »
I am a BF2 fan, and I love the way that they set up their flight controls. Blocklands flight controls, however, aren't exactly "suited" for me. I have a hard time trying to turn in mid air, because I expect the mouse axes to be pitch and roll, not pitch and yaw. Any suggestions on how I can change the controls of flight and vehicle movement?

20
Suggestions & Requests / Color-Coded Namegun
« on: November 29, 2009, 04:26:51 PM »
I was thinking about making a build with a bridge, and have C-4 placed on it so that when you detonate it, most of the bridge blows up. The only problem that I have is this: how do I name all of the bricks that I need named at once? Then it struck me. A color-coded name gun. According to the color of the brick, e.g. a brown wall. When you want to name all of the bricks of that color, you set the name with something like /ccnamegun <insertnamehere>, and when you fire at it, all the bricks of that color are named. It might be possible with events, but I suck at that. Same with scripting, but I suck at that, too. It's a bit like the fill can and the name gun combined. If possible, I would like to have this made, as it would help a lot.

21
Off Topic / D-9 Weapons
« on: August 16, 2009, 05:44:02 PM »
Ok, I just saw the movie D-9, and I loved it. The weapons are what caught my attention though, and I think I know what some of them are:
  • Machine gun/rifle thingy- Machine Railgun
  • Missiles and explosives- Anti-matter explosives
  • Glowing barreled blaster/pusher gun- Sonic wave cannon
  • Lightning/instagib gun- Arc cannon
That covers pretty much all of them. Oh, and for the effects that the weapons do, I hope you are not squeamish...

22
Suggestions & Requests / Night/Day Skybox
« on: May 05, 2009, 08:49:38 AM »
I would just love it if somebody made a sky box that changed from night to day.

23
Suggestions & Requests / Pumpkinhead hat
« on: April 21, 2009, 10:45:51 PM »
Can somebody make a pumpkin head hat?

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