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Messages - ZombiLoin

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151
gambling in new vegas is ez with 7+ luck
dead money is kinda broken in this respect. if you cash out the sierra madre blackjack table you can get enough chips to get a good ~300-400 stimpacks from the machine and be set for the entire game.

152
Just finally finished all the DLC of New Vegas with some QoL life mods on the PC. I finished the whole game + Dead Money like, 6 years ago or something on the PS3 (whoops, I can't type today), played through OWB + base game + DM 3 years ago. Now it was pretty fun to finally go through all of it at my own pace at 1080p at 60fps. I also got a bullet-time mod that uses up AP, so that's good for someone like me who hates VATS but doesn't want to invalidate a good quarter of the perks or items in the game.

153
Off Topic / Re: 300 US Marines vs 60000 Romans
« on: May 20, 2017, 05:07:02 PM »
Your entire post is a really good point, but if we're allowing all sides to have access to their complete arsenal of infantry weapons then I still feel that the Marines are forgeted.

If I have 60,000 Roman Soldiers (who depending on definition may not even be Italians) all equipped with bows and arrows, then I can unleash such a volley of arrows that no Marines would survive, even if they took out thousands of Romans.

If we play in a real environment it only gets easier for the Romans to get into a perfect range.

I feel like the Marines would win in most battlegrounds.

If it's on an open plain, I feel like it would go to the Marines. Compare the 800-1200m range of many of the Marine's weapons to the 100-200m range of the bows and arrows used by the Romans. In a wide open space like this (say, the semi-arid regions of Spain, the deserts of North Africa or Palestine) all the marines would have to do would be to kite the Romans, plinking off their soldiers and constantly moving out of the range of their bows. If you want to get real devious, the Marines could lay down mines like Claymores in order to further delay and attrit the Romans.

Similarly, I can't see the Marines losing in a mountainous region either. All the Marines need to do is capture and hold the high ground, and they can fire down on the Romans with impunity.

As for the arrow thing, I don't think it would work very well. Volleys of arrow fire were good at thinning out ranks of tightly packed troops in a formation, softening them up for melee fighters and heavy infantry to finish them off. However, the Marines, due to radio communication, would be able to spread out and fight from multiple positions with no loss to their tactical ability. Once the marines have split up into platoons or squads, archers have to aim at individual targets instead of areas and formations. And it's obvious, but bows are very poor when aiming at an individual target at 100-200m

154
Off Topic / Re: 300 US Marines vs 60000 Romans
« on: May 20, 2017, 04:44:20 PM »
I feel like the Marines would still have the advantage in any fight. Assuming that they only have infantry weapons, they still have grenade launchers, GPMGs, and disposable rocket launchers that would incapacitate several Romans at a time. A Roman testudo formation would only make the effect of fragmentation grenades and other explosives worse. If a grenade rolled into a testudo formation, that's 32-48 Roman soldiers incapacitated in the span of less than a second. Whatever training the Romans may have, they're still human, and I think an ancient plebian or equestian who hadn't seen a grenade explosion before would buck and run.

That's not counting the fact that these Marines would have advanced melee training and the ability to use bayonets, plus torso armor. If you really want to stretch, you could argue that humans were over-all shorter and less healthy 2000 years ago than today, giving a physical advantage to the modern day marines over antiquity soldiers.

This isn't to mention that it would be difficult for the Romans to organize and move an army of 60,000 soldiers, while the Marines have radios and the ability to use them, giving them the tactical flexibility to maneuver and move that the Romans couldn't match. If this fight were to take place in Europe, then the Marines would be able to use maps of the area to fight in places that nullify the Roman's advantages in numbers.

The Romans were, at one point, the most successful fighting force on the European continent. But a group of 300 physically imposing men with the ability to injure or kill dozens of your own with a metal orb the size of the baseball, punch straight through your shield and several people behind it, and out fight you in hand to hand combat, would probably make you want to run, even if you're well trained and have 60,000 men around you.

Then again, this is just an imaginary dream scenario, so /shrug.

155
Forum Games / Re: ABS FIESTA REDUX
« on: February 18, 2017, 04:48:52 PM »
-nvm-

156
Off Topic / Re: ohayou gozaimasu
« on: February 15, 2017, 01:34:45 PM »

157
Forum Games / Re: ABS FIESTA REDUX
« on: February 14, 2017, 12:06:54 AM »
Faw feels the laser beam rake across the fuselage of his craft.

"forget! God damn beam arrays!"

Faw dumps 3 chaff, 3 flares, and hits the cloak. He starts to egress away from the carrier.

"I'm retreating, the hull of this thing is going to fall apart, and knowing Mjolnir's track record with this thing, we might not get another."

158
Forum Games / Re: ABS FIESTA REDUX
« on: February 13, 2017, 10:41:39 PM »
Faw dumps three chaff and enters evasive manouvers.

"We still need to kill the last PPC turret and finish off those vertical missile silos. Would appreciate a little help here."

159
Forum Games / Re: ABS FIESTA REDUX
« on: February 13, 2017, 09:04:36 PM »
Faw mutters under his breath "stuff. That can't be good," as he hears Walt screaming over comms.

Faw exits cloak and launches a salvo of heavy rockets at the port side missile silos. After launching his rockets, he hops on comms.

"What's the sitrep on Walt? He's still flying, but that scream made me cringe."

160
Forum Games / Re: ABS FIESTA REDUX
« on: February 13, 2017, 07:42:32 PM »
Faw tries to loop around and get a firing solution on the port row of missile silos.

161
Forum Games / Re: ABS FIESTA REDUX
« on: February 13, 2017, 02:07:28 PM »
"Weapons hot, firing on the single PPC."

Faw fires his energy weapons at the single PPC turret. He then hits the cloak and starts to break off, pulling away to avoid a collision with the ship.

162
Forum Games / Re: ABS FIESTA REDUX
« on: February 12, 2017, 09:55:30 PM »
Faw starts to line up a shot on the single-gun PPC turret.

163
Forum Games / Re: ABS FIESTA REDUX
« on: February 12, 2017, 04:16:18 PM »
"Firing off at that beam array."

Faw aims for a second before firing off a volley at the beam array that just shot at Walt.

164
Forum Games / Re: ABS FIESTA REDUX
« on: February 12, 2017, 12:36:46 PM »
"Speaking of getting shot down, we have a particle turret aiming down on us, deal with it if you guys can or I'll have to resort to using the plasma on it."

Walter begins to aim down just below the turret
"Affirmative."

Faw reacts to the threat as fast as he can, firing both his energy weapons at the turret.

165
Games / Re: Fallout New Vegas 2 rumored
« on: February 03, 2017, 01:04:56 AM »
obsidian didn't make fallout 2 but you still seem to like that one
except... they did? new vegas's development team had a lot of new blood but all of the major designers on fallout 2 would later go on to work on fallout new vegas.

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