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Messages - Parallax

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121
General Discussion / Re: Why are brick textures 512x512??
« on: January 22, 2014, 07:36:53 PM »
Minimum Texture Quality:



Best Texture Quality:



????
Still looks kinda good on minimum, also it didn't change for me... may it just be my installation??

122
General Discussion / Re: Is Blockland Down?.com
« on: January 22, 2014, 07:32:25 PM »
1. it also checks if the master server and main website are down, so isblocklanddown makes perfect sense
Ohhhh my bad, sorry guys.

HA
Whats funny is, you're BDX.
All you do is sit on these forums and troll
>:C

123
General Discussion / Re: Why are brick textures 512x512??
« on: January 22, 2014, 07:31:25 PM »
it affects blockhead textures
That too I suppose, I didn't test that..

124
General Discussion / Re: Why are brick textures 512x512??
« on: January 22, 2014, 07:26:06 PM »

That only affects the texture of the ground, bricks don't change at all when using that option.

so that the texture isnt stuffty low detail?
512x512 is NOT high rest AT ALL. you're putting into reference to the size of the other blockland bitmaps. the smallest resolution that you can even set blockland to is higher than 512x512.
let alone, you can just put your texture quality down. that will lower the res of the textures.
Not like there's much detail anyway, it's just transparent bevels on the edges. There's alot of wasted space in the center.

Listen guys, it won't matter if it's 256x256 since texture filtering for bricks is disabled in Blockland, you don't really get that tri-linear filtering blur effect, back in the day textures were pixelated and rough and they fixed that by interpolating everything with a special filter. Possibly why games like "Eldritch" and "Minecraft" can keep their pixel art style.

125
General Discussion / Re: BLF Rules Revision
« on: January 22, 2014, 07:25:33 PM »
Your reasoning for posting old versions of Blockland isn't accurate.
Yeah I don't know why you can't revert back anyway to get your nostalgic fix, it would stop the terrain complaints y'know? People could also grab the bedroom and try and turn it into a brick so it can be brought back into the new version.

126
General Discussion / Re: Is Blockland Down?.com
« on: January 22, 2014, 07:24:09 PM »
Errrr
It should be "Is blockland forum down? . com", does anyone play the game anymore?? The forum isn't the game :P

127
General Discussion / Why are brick textures 512x512??
« on: January 22, 2014, 07:22:51 PM »
So the resolution of brick textures in Blockland is 512x512, there's nothing really interesting about the textures anyway. Couldn't these be downsized to 256x256? There's just some transparent bevels on the edges, could there be a tickbox that loads 256 textures instead? There's alot of bricks in builds, and if you're loading some fairly high-res textures all over the place it's bad for memory usage if I'm not mistaken.

128
General Discussion / Re: BLF Rules Revision
« on: January 22, 2014, 07:19:05 PM »
You've gotten banned before, so this is pretty much expected from you.
Remember that time you added me to your friends list and we played DoD and now you seem to really hate me but ironically you forgot to remove me from your goddamn friends list like you're a lazy jerk?

129
General Discussion / Re: BLF Rules Revision
« on: January 22, 2014, 07:16:27 PM »
Rule 26: Don't suggest new rules
Do you guys like that one? Pretty cool right? :P

130
General Discussion / Re: CityMod
« on: January 22, 2014, 07:11:14 PM »
Those two GUI aren't of the same thing, one is for Real Estate and the other is for diplomacy. Very vague.
I like the GUI that's different from the game's default look, do something unique y'know?
Some people might think otherwise and say that it should conform with the game's art-style of blue bubbly buttons and windows with low-poly everything. I wish you could mod the piss out of it like it was Gmod / Second Life, have you seen the mods for those games?? There's a MASSIVE Star Wars Coruscant city world for Second Life, and there's some great content for Gmod, but with Blockland you can't really pull out a level editor or have each brick have it's own texture.

131
General Discussion / Re: BLF Rules Revision
« on: January 22, 2014, 07:06:14 PM »
I don't know why people ask for freedom and then ask to be pounded in the ass by the wrath of their government, you people sure get horny for oppression.

132
General Discussion / Re: Shaders
« on: January 22, 2014, 07:03:39 PM »
forget I voted for the wrong thing, I voted no because I don't enable shaders since they're a framerate killer. I thought you vote no if you don't use shaders.

133
Drama / Re: MARBLE MAN is out
« on: January 22, 2014, 07:02:03 PM »
you'd have to understand who tompson is
he's a crazy motherforgeter who's friends with lando and stuff
and he seems even worse because he looks to personally attack people
Yeah he went after me before, he thinks I keep prank calling him. I guess he doesn't get much company so he literally thinks I keep calling him.
so basically no friends irl

134
Drama / Re: banned for no reason by furdle
« on: January 22, 2014, 06:59:19 PM »
Oh I've been banned from servers for little to no reason before (Other times it's permanent bans for minor infractions amplified in intensity based on silly forum rep), but I don't make drama topics about it. I thought it was looked down upon to do this kind of stuff...
Also isn't there a place called "Stupid bans kicks and mutes"?

Anyways, hopefully you two manage to make it right or whatever.

135
Off Topic / Re: The Meat Thread - Succulent Flesh
« on: January 22, 2014, 06:43:46 PM »
So you like to eat mollusks
I got his mollusk right here yeehaw

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