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Add-Ons / Re: [Updated] Cyber Flintlock
« on: January 08, 2014, 06:06:06 PM »Guh, that triangulation.Ermagerd triangurzzz
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Guh, that triangulation.Ermagerd triangurzzz
I'm buying the new game that comes out in February, should I still get this one?HELL YES.
Yep. I got side tracked and started production on another mod
talking about this.
also did you read this part?
yes there isIs that in Verticies or faces?
I believe it's 4096
Could we see some examples of your modeling ability before we made a decision about collaboration?Sure I'll make some reference work.
So what if he's BDX?Just ignore it and it'll blow over..
Thief is more like a steampunk fantasy setting.Hmmmm. Sounds like a strange bug.
When i tried to play T:DS the sound didn't work.
Remove the ugly thing sticking out awkwardly on the handle, then scale it down so you can hold it then it would look good.That thing sticking out is supposed to be the flintlock hammer, but yeah it doesn't really look like a flintlock hammer at first sight.
also, when you are exporting the model look in Shapes>Material then select the blue material and choose the box "Self Illuminating" see how that looks ;)
Between stalking a couple of my friendsWhat??
Show evidence of me being verbally abusive.What day was it?
Far more detail? Uuuhh, no. Not at all.Well I added more detail anyway.
-What it needs is a resize to not engulf the entire player hand so it fits comfortably in the hand.
-Update the gun handle completely. (Why is it as thick or thicker than the gun's body with the gun itself is a brick?)
-Scrub for triangles. (Most notably, on the grey part that touches the wooden handle bit)