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Messages - Parallax

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496
Games / Re: Thief: Deadly Shadows
« on: January 08, 2014, 08:43:14 AM »
Oooh, sounds like a medieval Splinter Cell. Sort of.
Not exactly.

497
Drama / Re: FYI - Parallax is BDX
« on: January 08, 2014, 08:40:42 AM »
He was also known as Dumb Lil' monday and Gun Massacre
Server crasher and known troll.
I'm BDX, but I'm not DLN or GM.

Whats your problem?
Seriously? A Drama topic? Because you still have a grudge against me??
For what???

498
Drama / Re: FYI - Parallax is BDX
« on: January 08, 2014, 08:30:04 AM »
Seriously dude

499
Games / Thief: Deadly Shadows
« on: January 08, 2014, 08:29:17 AM »

Thief: Deadly Shadows is a first person perspective Stealth action adventure game set in an atmospheric medieval dark fantasy world.
(Mostly Medieval though, it's not balls to the wall Elf people fantasy.)

You take the role of Garrett, a master thief.
He steals stuff.

In-between missions you can explore the city and complete side quests and screw around, all with amazing atmosphere and lighting.

Thief: Deadly Shadows uses the same modified Unreal Engine 2 that Deus Ex: Invisible War used. (Possibly an updated version)

It sports a Shadow Volume based lighting engine and a physics engine, so you can have shadow casting floppy ragdolls.


Thief: Deadly shadows has one of the scariest missions in gaming history, the Shalebridge Cradle.
Best not to spoil it.

I mean holy s*** I've seen it in quite a few Top 10 lists. It's literally an Asylum and an Orphanage. One step away from being an abandoned Hospital...

Anyways, Thief: Deadly Shadows is a stealth game, you peek around corners and complete your objectives without being seen.
If you are seen, you can engage in combat or run and hide so they return to their patrols.
There's a light gem on the bottom of the screen that tells you how lit you are, you generally want this to be dark.
Stick to the shadows.

They've added a new feature called "Wall Hug" where you press R (default) to flatten yourself against the wall, this is great for hiding in shadows casted by something thin and against the wall.

Garrett can also jump and climb, and later in the game you can purchase climbing gloves and climb like spiderman.

Garrett is also equipped with a bow and has various types of arrows he can use to help him on his missions.
-Broadhead Arrows (Standard Combat-Oriented Arrow)
-Water Arrows (Can dowse torches thus making areas dark)
-Moss Arrows (They create patches of flora that silent Garrett's footsteps when walked upon.
-Gas Arrows (They knock people out)
-Fire Arrows (They create light when aiming and do lots of damage, and also set oil patches on fire.)
-Noise Arrows (When fired they make a firework noise attracting enemies to where it was last heard.)

There are also a variety of items Garrett can use
-Flashbomb (Flashbang, blinds enemies so garrett can hide with ease. Quick getaway)
-Oil Flask (Thrown glass flask of Oil, people slip on the patches of oil like it's Home Alone.)
-Gas Bomb (Like Gas Arrows, they knock people out cold.)
-Holy Water (Primarily under utilized, only comes in handy on the Abysmal Gale.)
-Explosive Mine (Lethal Trap)

Garrett can also pick locks, and you can purchase practice locks from shops to memorize the sweet spots.

YouTube

You guys gotta play this game, it's so fun.

500
The layout really sucks too

501
Suggestions & Requests / Re: Highway on-ramp brick
« on: January 08, 2014, 04:06:27 AM »
Mmmmmm.
Now I want a Highway brick to go alongside this. So coooooool

502
Suggestions & Requests / Skate Board Rails
« on: January 08, 2014, 04:05:35 AM »
So we have a skateboard vehicle but you don't have that delicious gameplay that you have in games like Skate or Tony Hawk, and grinding is difficult with Torque Physics.
But there's gotta be a way.

503
Off Topic / Re: Ask Taya anything you want
« on: January 08, 2014, 04:03:08 AM »
Manly Mammaries or Feminine Fun-bags?

504
Modification Help / My custom bricks are invisible
« on: January 08, 2014, 03:21:32 AM »
So I've been trying to make some custom bricks. Problem is they don't appear as a ghost and don't appear when placed.
The console says they're too small... But I've tried making some larger bricks but they still don't co-operate.

505
Drama / Re: Forum reputation in danger, washing down a Drain
« on: January 08, 2014, 03:19:42 AM »
Reputation is nothing. It doesn't matter.

506
Off Topic / Re: Ask Taya anything you want
« on: January 08, 2014, 03:13:52 AM »
Abap?
Chad Warden?

507
Off Topic / Re: Unpopular opinions
« on: January 08, 2014, 02:51:44 AM »
Thief: Deadly Shadows is the best thief game as of now.
Deus Ex: Invisible War would have been better off as a new Intellectual Property.
Shadow Volumes need to be brought back into gaming.

508
Off Topic / Re: Share your DeviantArt
« on: January 08, 2014, 02:48:41 AM »
I made some poorly drawn fan art for Thomas Was Alone because I was bored.


509
Off Topic / Re: Stupid school rule.
« on: January 08, 2014, 02:46:16 AM »
Another thing I hate is how people flip their stuff when there's a news story about some kid who managed to buy an M rated game at a game store. Suppressing independence on the bias of age is just total bat guano...

510
Off Topic / Re: Ask Taya anything you want
« on: January 08, 2014, 02:43:05 AM »
Obama or Ron Paul?
Xbone or PS4?
Is this stuff ballin'?
Tits or ass?
Blockland or Space Engineers?

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