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Messages - McJobless

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2266
Off Topic / Re: How hot is too hot for a laptop GPU?
« on: April 11, 2014, 07:22:19 AM »
If you're able to cook an egg on it, call the fire department.

2267
Off Topic / Re: what the forget why is it so hot already
« on: April 11, 2014, 05:50:04 AM »
You stole our summer. I was on my way home and it was like the Gods were pissing buckets down upon me.

2268
Games / Re: Watch Dogs looks stuffty now.
« on: April 11, 2014, 05:48:27 AM »
Isn't it true they used PC gameplay when they said they were using PS4 gameplay?
Unless you're in the flesh and actually see the console, automatically assume it's a PC running a GTX 760 or better. No idea on the other specs, I just remember that loving green glow coming from the custom cases.

2269
Games / Re: So, Who remembers the Jump Start series?
« on: April 11, 2014, 05:46:32 AM »
"Take the plates and put them on the table."

forget YOU, JUMPSTART EXPLORERS DISCS I GOT FROM MCDONALDS.

2270
Off Topic / Re: Good YouTube Let's Players
« on: April 09, 2014, 05:16:22 AM »
Cr1TiKaL, the old Game Grumps/JonTron, Retsuprae (playing those horrid flash games), Achievement Hunter, BirgirPall and a few others.

2271
Now it's just family viewing.

2272
Games / Re: Watch Dogs looks stuffty now.
« on: April 09, 2014, 04:18:40 AM »
Hope i didn't annoy you or anything by saying what i did, but thanks for the explanation, that clears up a lot.
Absolutely not, this isn't Tumblr after all :P

Seriously this, because as I recall seeing, there's nothing I noticed that could have been cut.
Entire missions (we're talking 5-15 hours of content), vehicles, weapons, sections of the map and some gameplay mechanics (not critical to the core gameplay experience) I'm not allowed to discuss (NDA).

2273
Games / Re: Watch Dogs looks stuffty now.
« on: April 08, 2014, 10:14:23 PM »
It was my response to those questioning that in this topic, which is also, by pure coincidence, the topic title.
You make valid points, though i wonder where you got the first part of the information.
People working at Ubi Kiev and Montreal. Although I can't back it up, they also let me know about AC: Unity and the state of The Crew long before I saw for myself, so I have a high amount of trust for them.

My main concerns about your validity is your age and location making me sincerely doubt that you would have much information about it.
Australia has its own PR events. Stuff like PAX Aus, Supanova, EB Expo and more. Granted, not as large, but we're still a pretty large market that any major publisher would want to dominate. As far as age, there were PR agents about 15yo to 50yos. As far as Ubisoft PR is concerned, they just want a broad range to try and connect to as many age groups as possible.

So really, i am not sure, but anyway, making games is cutting in features in the end.
Not all features they think of will always make the game in the end.
Especially not if there is a strict deadline.
That's a whole debate I won't get into, but my main argument is that it doesn't, and shouldn't, have to be that way, at least if the problem is time constraints. If an idea is badly executed, it's probably better cut, but I still hold the opinion companies should try push for as much time as they need to build the best game possible.

But so far, it still seems like a good game for me and therefor i am still waiting anxiously for the release (and the reviews).

Thanks for your input anyway.
I completely understand your position and I too wish and hope that what I saw and heard is all false, or Ubisoft grabbed the reigns and dramatically changed their stance. Watch_Dogs is one of the coolest AAA titles I know coming out this year, so it's a massive shame to hear about the problems it has face.

Hopefully I'm wrong, but we'll have to wait and see.

2274
Games / Re: Watch Dogs looks stuffty now.
« on: April 08, 2014, 05:59:51 PM »
I am still very interested in Watch Dogs and won't let this 'unexpected' drop in graphical quality in trailers stop me from being interested.
It's also good to see other people becoming known and interested with/in this game.
You're making the assumption that graphics are the only problem.

More than 50% of the original game was cut to afford them time to fix bugs, and that hasn't helped much. The Gamescom Live Demo (seen at E3 and a number of other PR events years ago) and all their gameplay trailers since were faked, at least to the point of highly polishing that one section and being very careful and restrictive in what you see.

If Ubi can pull it off an fix it in time, hats off to them, but I already traded my preorder. Methinks this is going to be like Battlefield 4, but with far less support or communication.

BTW, they've already planned 3 DLC missions. Who the forget thinks about additional content before finish building the main game?

2275
Sell your body for science.

2276
Well, this sucks.

2277
Off Topic / Re: Windows XP- The Final Hours.
« on: April 08, 2014, 09:33:40 AM »
Wait what

So these updates won't come to the US?
As far as I understand, the updates are only going to a specific section of the UK Government. That's it.

2278
Off Topic / Re: Your Career Dream
« on: April 08, 2014, 09:12:14 AM »
Game testing
yes I know such a good idea
I'm a lazy butt anyways so hey free money for doing the one thing I enjoy.

Read every single tale before you start as a tester.

Not only are they hilarious, but they give you the warning signs and good advice you'll need to survive and have a good time.

2279
Off Topic / Re: Your Career Dream
« on: April 08, 2014, 08:03:01 AM »
Considering how smart you are, I'd say you can do it.
<3 Thanks. Means a lot. I'm sure you've got it in you as well. Just make sure to do some research on what all the other developers are saying.

AAA level doesn't mean great games. It means lods of emone. Being smart doesn't automatically give you lods of emone.
Government Programs, independent investors, loans and savings and a hell of a lot of sources can provide the kind of cash you need to start making quality games, and the profits you from that should eventually turn it enough to finance a big AAA title.

You're right when AAA doesn't mean great games, but it provides the resources that indies don't have access to. There might some kind of unique tech I want to use but it's too expensive for me, less I have the budget of a AAA studio. aka the LA Noire Approach.

You don't have to be very clever to make a game like flap bird and make lods of emone with it for no reason.
Actually, in some respect you do. Aside from making the assets, coding it, marketing it, dealing with licensing and the storefront you want to sell it, actually making the game fun in the first place is a whole line of study. Regardless of whether the guy who made Fappy Bucks studied it at all or not, he sure as hell did enough research and knew what he was doing to make an experience that was fun for a long amount of time (I know people still playing it today).

2280
Off Topic / Re: Weirdest Dreams You've Ever Had
« on: April 08, 2014, 07:47:05 AM »
I've had a dream involving capturing Pokemon (or rather, being chosen by Pokemon) even though I'm not a fan of Pokemon. Then there was another one where I was an actor playing a convict in Jail who had to escape and kill Obama, and this jail was less of a big building and more of a giant Island with big fences and roads with cars and tunnels everywhere...

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