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Modification Help / Re: Tutor / Teacher?
« on: October 14, 2015, 05:09:40 AM »I suggest you try to figure it out yourself and when you need advising just use search to find related posts, and then make a topic here.
Making a topic should be the last thing you do, once all your other sources have been exhausted.
Here are some good resources to use:
Search - seriously, use it. 99% of questions have already been asked, and answered. And nobody is paid to be here and help you.
TorqueScript Quick References - This has basically all of the default functions in TorqueScript. Badspot has added many more, and removed some, but for general raw torquescript use, this is gold. (Ctrl+F is your friend)
Blockland Unofficial API documentation - A nice webpage made my someone in the community, it has most of the functions that the Quick References misses, and even covers the general structure of Blockland's classes, and files.
The official coding resource thread - This post has a ton of resources that people have written, typically small scripts that you can include, that will simplify some of the more complicated things you need to do.
TorqueScript For Blockland - A website made by elm which goes over several general programming concepts, as well as most of the concepts unique to TorqueScript, all laid out in a simple way, designed for new coders.
Coding Help - Yes the entire board. A great way to learn is just to read other peoples questions, and see how they're answered. However, only answer a question if you are pretty confident with the subject, a lot of people have given out wrong information which could cause a lot of confusion easily. Also check out all the stickied posts, they're there for a reason.
Modification Discussion - This board isn't directly for coding problems, but often you'll find useful concepts or even code snippets you can use. It also has a ton of models in it you can use if you need them.
You should bookmark each of these, so if you need them (you will) you can quickly find them.