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Messages - Hammereditor5

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826
General Discussion / Re: TristanBomb's Trax 2
« on: April 17, 2014, 07:17:52 AM »
It's very hard for my BL servers to become popular although they are the same quality as everybody else's. Maybe it is because I'm not a well-known host.

827
Off Topic / Re: How would you kill the above person?
« on: April 16, 2014, 10:14:33 PM »
Rip off your two gentlemanly hats.

828
General Discussion / Re: TristanBomb's Trax 2
« on: April 16, 2014, 10:13:05 PM »
Then it gets kinda empty with fewer players.
Perhaps you can divide the walkway area into sections. At the beginning of each round, depending on the playercount, sections are opened or closed to adapt to the number of players and make sure it's not empty.
But in my opinion, an empty map with scattered players is better than not being able to become popular.

Also, I've seen the build, and it looks like it can accomodate more than 8 players.

829
General Discussion / Re: TristanBomb's Trax 2
« on: April 16, 2014, 09:48:33 PM »
Seriously, max. players at 8? I think you need to design a larger map and increase the max. playercount.

830
Drama / Re: Betel's up to it again...
« on: April 16, 2014, 08:30:53 PM »
He was spamming the server, in part, by repeatedly leaving and then coming back incredibly quickly so it was difficult to ban him. He was banned every time he took the time to spam the chat in other ways.
Wow, looks like you have come back to the forums.

831
Off Topic / Re: Avatars larger than normal?
« on: April 16, 2014, 08:03:12 PM »
I'm not sure about this version of SMF, but with PHPbb it's very easy to change the filetypes that can be uploaded and used as avatars
All you do is probably check if the upload format is .ico, and if it is, render a HTML page with an error message saying "file format not supported" or something. Probably less than 50 lines of code in PHP.

832
Off Topic / Re: Avatars larger than normal?
« on: April 16, 2014, 07:45:22 PM »
Why not just ban all avatar uploads which use the .ico format? And rremove the avatars of users who already have them?

833
Drama / Re: Is Pacnet doing this stuff to anyone else?
« on: April 16, 2014, 06:39:04 PM »
To show everyone how tainted your entire genetic lineage is. He's saying he doesn't care about giving him attention not that he doesn't care how he's acting. If you weren't burdened with autism and had even a semblance of reading comprehension you would be able to see that.
Have you ever thought about how tainted your entire genetic lineage is, considering your flame posts?
This is far worse than what even Ephialtes did.

834
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 05:59:12 PM »
I'm pretty sure the only reason it's on there is because it can be used as a bad word.
also  s e x is censored really
Is some kind of child-blocking software censoring the quote?

835
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 05:14:29 PM »
either 100x100 or 128x128 would be best
128x128

836
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 04:58:21 PM »
inb4 everyone with a big avatar gets avatar revoked
How can 40 users get banned??

837
Off Topic / Re: Tell the above user what you think of them.
« on: April 16, 2014, 04:27:34 PM »
A true patriot.

838
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 12:03:56 PM »
Guise, I changed it to ico with an online converter but I can't upload it! halp! It's 256x256.
First, save the initial avatar as a 256x256 .png.
Second, use this converter:
http://www.coolutils.com/online/image-converter/

839
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 11:53:11 AM »
Yes! It finally works!
I had an error earlier because I was converting .bmp to .ico. I found out that most online converters handle .png better.

I will remove the blue background later.

840
Off Topic / Re: I think I may have messed up my avatar...
« on: April 16, 2014, 11:46:08 AM »
These avatars are 64x64 (in the header). Their actual size is 256x256.
So all you have to do is take a 256x256 .ico file, and forge the header to 64x64?

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