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Topics - TableSalt

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Off Topic / whats the worst allergy/intolerance
« on: August 31, 2017, 09:36:57 PM »
lets take a break and have a simple poll

if you dont see your unfavorite then post about it and i will add it

Suggestions & Requests / ban event
« on: August 30, 2017, 02:08:38 AM »
an event that bans someone with variables for length and reason

i know it has been requested before but all i have found is an event that kicks with a broken link

Help / How do I make a slayer minigame end when everybody is dead?
« on: August 28, 2017, 04:27:54 AM »
To clarify, I have a minigame with 2 teams, one is empty, one has players, and I want to make it so everybody has 1 life, and there's 10 minutes to survive through.

I want the minigame to end ONLY when time runs out (team 1 wins) or all of team 1 dies (team 2 wins). Right now I can't get the second condition to work, it ends as soon as 1 person is left. How do I change this?

Add-Ons / Item_ColorMagic
« on: August 27, 2017, 10:18:54 PM »
Adds 4 items with 4 events.
Each item is a ranged tool that fires a bolt of color, and can trigger a corresponding event.

Note: None of the items have models, and are invisible when on a brick.

Suggestions & Requests / announcement event
« on: August 27, 2017, 05:50:34 PM »
an output event that sends a message to all players in a server

also dont tell me its easily abusable please

Help / How does onMinigameRoundStart work?
« on: August 27, 2017, 05:20:18 PM »
I have some events that fire a relay after the minigame round starts, but they never activate. It doesn't matter if the round ends then the minigame resets itself, or if I manually reset it.

I have also tried onMinigameReset but they only triggers if I manually reset and not if the minigame does it itself.

I tried comparing the item and image datablocks from the pill and gun for anything unique and I couldn't figure it out. How do I do this?

Hold on...

Modification Help / Syntax Error 3: Voltaic Jubilee
« on: August 08, 2017, 03:41:20 PM »
yet another error that i cant figure out

this one doesnt even tell me anything, it only has one ##

whats going on here

Help / Is there a way to calculate DPS without fixed numbers?
« on: August 06, 2017, 06:06:44 AM »
For example, say you have X weapon, but you don't know the amount of damage it does and/or you don't know what the exact fire delay is, but you need a formula to figure out how much DPS you do with it.
Another way to put it is: Is there a way to calculate DPS through use of the weapon?

I also would like it to be done with VCE, would be nice.

Help / Can VCE be used to detect how much damage a projectile does?
« on: August 05, 2017, 10:18:25 AM »
If yes, how would I do it?
If no, are there any other methods?

Suggestions & Requests / 360 degree view
« on: August 05, 2017, 07:34:31 AM »
as seen here:
the download is dead

Game Modes / MotE Mansion 3
« on: August 04, 2017, 09:36:12 AM »
An upgraded version of the year-old MotE Mansion 2.

Changes include:
100 chests (instead of 73)
The teamwork chest is removed and "replaced" with the sun chest.
Environment is now pink.
The poisoned cake isn't invisible anymore.
Modified preview image.
The cursed chest's dots are now skulls.
There are a couple more notes as well as creator's notes.
Letters can now be read.
Some more of those weird number blocks are removed.
There are a few potions that can be used for fun.
One less add-on is needed. It was only used for a single block.

Download MotEM 3 (8 add-ons + gamemode)
Download MotEM 2 (9 add-ons + gamemode)

The downloads include the add-ons.

Should I make an updated guide?
Also what does MotE mean?
Also also if you find an exploit, report it to me, okay?

Off Topic / guys what should my 10000th post be about
« on: August 03, 2017, 10:59:22 PM »
oh, whoops, too late

what do i earn out of this accomplishment
maybe it just shows how much time ive wasted in my life
(this is my 10000th post just in case you don't get it)

Suggestions & Requests / ranks based on amount of bricks placed
« on: July 31, 2017, 06:46:54 PM »
just a simple addon that checks every minute or so for how many bricks each person has placed and then gives them a rank to the left of their name based on the amount
just put in 2 or 3 placeholder ranks and then ill replace them with what i want

Suggestions & Requests / full cool spot animations
« on: July 21, 2017, 12:03:43 AM »
from this thread, batch 2

i want full animations (its missing jumping, walking backwards, brick movement, etc) and a fixed item position (like when its holding the wrench)

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