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Topics - Comatose

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151
Games / Fallout: NV help - Songs on radio not playing.
« on: November 13, 2011, 07:49:11 PM »
The other day, I got New Vegas. When I started playing, the songs on the radio were playing fine and dandy. Today, I noticed that the songs weren't playing. Mr. New Vegas would do his news segments, announce the song coming up next, and then silence for about 3-4 minutes until Mr. New Vegas started talking again.

I'd like to know how to fix this so I can hear the songs again. If there's anything you can do to help me, tell me.


152
Games / Livestreaming Fallout: NV for all you wastelanders out there.
« on: November 12, 2011, 01:01:02 PM »
Here.

Stream should be up within a few minutes. I might broadcast a couple other games as well.

153
Off Topic / The Smithsonian Institute presents: The Art of Video Games
« on: November 10, 2011, 08:35:30 PM »

That's right folks. The Smithsonian is creating an exhibit all about video games. I know, most of us have known about it for a while. I just thought I'd make a refresher topic.

Here comes the copypasta.

Quote from: The Smithsonian Art Institute site
The Art of Video Games is one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition will feature some of the most influential artists and designers during five eras of game technology, from early pioneers to contemporary designers . It also will explore the many influences on game designers, and the pervasive presence video games have in the broader popular culture, with new relationships to video art, film and television, educational practices, and professional skill training. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, is the curator of the exhibition.

Video games use images, actions, and player participation to tell stories and engage their audiences. In the same way as film, animation, and performance, they can be considered a compelling and influential form of narrative art. New technologies have allowed designers to create increasingly interactive and sophisticated game environments while staying grounded in traditional game types. The exhibition will feature eighty games through still images and video footage. Five games will be available for visitors to play for a few minutes, to gain some feel for the interactivity—Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower. In addition, the galleries will include video interviews with developers and artists, large prints of in-game screen shots, and historic game consoles.

The museum invited the public to help select the video games to be included in the exhibition. The 240 games on the ballot were selected by Chris Melissinos, who worked with the museum and an advisory group consisting of game developers, designers, industry pioneers, and journalists. The games were selected based on a variety of criteria, including visual effects, creative use of new technologies, how the game fit into the narrative of the exhibition, and how world events and popular culture influenced the message of the game. Voting took place between February 14 and April 17, 2011. More than 3.7 million votes were cast by 119,000 people in 175 countries!

There is a full list of 80 games which will be displayed, some of which are games that most of us know of and have played.

A full list can be found here.

If you're too lazy to click the link, the full list is also down below. Some notable games include Minecraft, Halo 2, part of the Fallout series (more specifically, one and three), Goldeneye, Mass Effect 2, and Portal.

Code: [Select]
1943: The Battle of Midway
Advanced Dungeons and Dragons
After Burner
Attack of the Mutant Camels
Bioshock
Boom Blox
Brütal Legend
ChuChu Rocket!
Combat®
Desert Commander
Diablo II
Donkey Kong™
DOOM II
Dune II: Battle for Arrakis
Earthworm Jim
Einhander
Fable
Fallout
Fallout 3
Final Fantasy Tactics
Final Fantasy VII
flOw
Flower
Geometry Wars: Retro Evolved 2
Goldeneye 007
Gradius V
Gunstar Heroes
Halo 2
Heavy Rain
Jumpman
Lord of the Rings: Battle for Middle Earth II
Marble Madness
MassEffect 2
Metal Gear Solid
Metal Gear Solid 2: Sons of Liberty
Metroid Prime 2: Echos
Minecraft
Okami
Pac-Man
Panzer Dragoon II: Zwei
Panzer Dragoon Orta
Panzer Dragoon Saga
Phantasy Star
Phantasy Star IV
Pikmin 2
Pitfall II: Lost Caverns
Pitfall!
Portal
Rez
Shadow of Colossus
Shenmue
Sid Meier's Pirates!
SimCity
SimCity 2000
Sonic Adventure
Space Invaders
Spy vs Spy
Star Fox™
Star Fox™: Assault
Star Strike
Star Trek: Strategic Operations Simulator
StarCraft
Super Mario 64
Super Mario Brothers 3
Super Mario Galaxy 2
Super Mario World
The Bard's Tale III: Thief of Fate
The Legend of Zelda
The Legend of Zelda: Link to the Past
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Twilight Princess
Tom Clancy's Splinter Cell
Tomb Raider
TRON: Maze-Atron
Uncharted 2: Among Thieves
Utopia
Worms Armageddon
Zack & Wiki: Quest for Barbaros' Treasure
Zaxxon

As well as the exhibition of these games through still images or video footage, five games will also be available for immediate play at the exhibit: Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower.



As shown in the picture at the top of the post, the exhibit takes place from March 16th to September 30th. After the closing of the exhibit, it will go on tour around the country. The first stop on its tour is the Boca Raton Museum of Art in Boca Raton, Florida.

Discuss.



154
Games / Steam, this is the last loving straw; it's personal now.
« on: November 09, 2011, 08:04:31 PM »
105 days.

105 loving days since I've had access to my Steam account barred. And guess what? No results.

For those of you who haven't heard the story, allow me to repeat it:

Quote from: long ago, in a thread far, far away
I got on today after getting back from a 3 day vacation to find a message waiting for me that my account had been suspended due to payment dispute. I have over $345.77 worth of games on there, and I have no idea what happened. I'm in the process of contacting Steam support, and hoping that I can get my account back.

That was back in August. It is now November. Steam Support has done jack stuff, and I'm bored and left out of mostly every activity that is conducted over Steam. I've had my mom contact the credit card company, and they have charged the funds once more. Yet, I am still sitting here with nary a game to play.

Yes, I've submitted a ticket. And yes, I've received the same response time after time.

Quote
Thank you for contacting Steam Support.

The purchase of a wallet credit with <omitted> has been disputed. Your account has been locked due to the payment dispute.

To unlock your account, you will need to contact your bank and have the bank withdraw the chargeback, cancel the dispute and return the funds to Steam for this purchase. As soon as the chargeback dispute is settled your account, and the disputed game, will automatically be reactivated.

If your bank is unable to withdraw the chargeback, we will need them to fax an affidavit that clearly states that they are unable to withdraw the chargeback and more importantly that the chargeback was not due to the credit card being used fraudulently. Please have them fax it to 425-952-2788 Attn: Fraud Department. Make sure that your bank has included the phone number for their dispute department so that we can verify the statement with them. Please reference this ticket number, 6341-ZXBN-0537 , on your cover letter. As soon as we can confirm this information with your bank, we will review the situation so we can make an exception and reactivate the account even though the chargeback is still pending.

Ticket reply above was dated 3 August, 2011 at 1:00 PM.



Quote
The purchase of a $10.00 Wallet credit with <omitted> has been disputed. Your account has been locked due to the payment dispute.

To unlock your account, you will need to contact your bank and have the bank withdraw the chargeback, cancel the dispute and return the funds to Steam for this purchase.

As soon as the chargeback dispute is settled your account, and the disputed game, will automatically be reactivated.

If your bank is unable to withdraw the chargeback, we will need them to fax an affidavit that clearly states that they are unable to withdraw the chargeback and more importantly that the chargeback was not due to the credit card being used fraudulently.

Please have them fax it to 425-952-2788 Attn: Fraud Department.

Make sure that your bank has included the phone number for their dispute department so that we can verify the statement with them. Please reference this ticket number, <omitted> , on your cover letter.

As soon as we can confirm this information with your bank, we will review the situation so we can make an exception and reactivate the account even though the chargeback is still pending.

We understand that this is an inconvenience, but we hope that you understand the logic of our actions. We appreciate your patience with this issue.

Ticket reply above was dated 19 September, 2011 at 1:50 PM.



Hmm, I wonder if those look similar! Yeah, they're handing me the same loving recycled excuse, but except reworded. I've tried to get answers, and instead get the same stuff that they've given me.

That's where you come in forums. I'm asking that you provide me with assistance. I'd like to have my account back dearly, and if there's anything any of you individuals can do, I'd be incredibly grateful.

Thanks.

Oh, and PS? If you ask for a tl;dr, you will be reported. No excuses. You should know better.

155
Games / MAG: Let's try this again! [Version: 2.12]
« on: October 23, 2011, 07:33:44 PM »

MAG is a multiplayer-only first-person shooter video game developed by Zipper Interactive for the PlayStation 3. The game was announced at Sony's E3 2008 press conference. Various subtitles were being considered for the game, including MAG: Shadow War, MAG: Zero, MAG: Global Assault and MAG: Final Hour. The game was released in North America on January 26, 2010, Europe on January 27 and the United Kingdom on January 29. It was released in Australia and New Zealand on February 11, 2010.

Gamemode

Sabotage is the smallest mode of those with Shadow War influence. It is played by 64 players from two of the game's three factions, 32 players to a side. In Sabotage, the attacking team must work to secure two enemy satellite uplink centers--objectives A and B. Once both centers have been secured and simultaneously held, objective C is unlocked--the defending team's base. The attackers then need to plant an explosive charge at C and defend it until it explodes to win. As in Suppression, there are 4 SLs and 1 PL per faction in this game type. Again, they have no leadership abilities yet, but communication and organization is the leadership key to victory in this mode. The game runs on a 20 minute timer, countdown of which is paused while a charge is active at C. If the time expires before the attackers have destroyed C, the defenders win.

Acquisition pits one faction against another, 128 players per game, 64-player factions, and is MAG's variant on the Capture the Flag game type. The maps are essentially split into two sides, facing one platoon (4 squads) from each faction against another, as the attacking team attempts to capture 2 of the defending team's "prototype" Escort Vehicles (APC). These vehicles are placed deep within the defending team's territory on each side of the map and a row of 4 bunkers, which the attackers can destroy, stand in the way. This is the first mode with Leadership Abilities. In addition to bunkers, the defenders have other assets which the attackers may destroy. They are: the Anti-Aircraft Artillery (AAA), Mortar Battery, Sensor Array, and Motor Pools. These, along with the bunkers, are optional destruction targets. The Mortar Battery allows Squad Leaders (SL) and Platoon Leaders (PL) to call in artillery strikes, such as mortar barrages and poison gas. Destruction of this asset takes away these abilities until the defenders repair the asset. The Sensor Array allows the PL to call in a sensor sweep, which reveals enemy locations on the mini-map--its destruction takes away that ability. The AAA serves two purposes: blocking the attacking team's SLs and PL abilities (aerial strikes and UAV recon) and prevents forward spawning. Destruction of the AAA allows the attackers to use their leadership abilities, and also to spawn into battle behind the defenders' bunker line either in an immovable helicopter or by parachuting. The Motor Pools give no leadership abilities, but they spawn APCs which the defenders can use to get to the front lines quicker and to defend funneling points with its turret. The attackers must make their way to the back of the map, open the Escort Vehicle's containers (by hacking a control panel), and drive the vehicle to their own container at the other end of the map. If the attackers get hold of an escort vehicle, the defenders must destroy it. In the vehicle's way stands roadblocks and a gate, which must be destroyed to drive the APC by. If the bunkers are not destroyed, the defenders way spawn in them making it easier for them to destroy the stolen APC on its way by. The bunkers also have a very dangerous turret, which can be destroyed independently of the bunker. Attackers win by capturing 2 vehicles; defenders win by preventing them to do so before the 25 minute timer expires.

The Interdiction is available via downloadable content (DLC). In this mode 128 players 64 vs. 64 must capture and hold three neutral bases. In addition each 8-man squad has an APC. The maps for the Interdiction mode are themed after the 3 PMCs but are neutral, meaning Valor could face Raven on the S.V.E.R. themed map and any other combination.

The largest game mode is Domination. It supports 256 players, 128 to a side in a single game. Maps are split into 4 sides that meet in the middle, facing one platoon (4 squads) of attackers against another of defenders on each side. The objective of the attackers is to unlock and hold the lettered objectives, A through H, two to a platoon, located at the center of the map where it crosses, to fill a damage bar before the game timer expires. In order to unlock their objectives, each attacking platoon must capture and simultaneously hold both of the defending platoon's burnoff towers. Once that is accomplished, the platoons must then hold both cooling towers, and then the objectives are unlocked. Between the burnoff towers and the cooling towers stands a row of 4 bunkers (one for each defending squad). Destruction of the bunkers changes that defending squad's spawn to the back spawn, behind the lettered objectives, in the middle of the map where the sides meet. As in Acquisition, the defenders have assets which the attackers may destroy to take away their SL and PL abilities until they are repaired. These assets are located between the cooling towers and the lettered objectives. Taking down the AAA will again allow the attacking SLs and PLs to call in their abilities, and will unlock the forward spawns located between the defenders' bunkers and the cooling towers. In addition to Squad Leaders (16 per faction, per domination game) and Platoon Leaders (4 per faction), Domination introduces the Officer In Charge (OIC) leadership position. This is the highest ranking leadership position in the game, and each is assigned to lead his 128 players to Domination victory. OICs have very powerful abilities that can affect spawning rates of the defenders and replenish or block the abilities of SLs and PLs. These abilities are not affected by the AAA or assets, and they can be used at any time (provided the other OIC hasn't blocked his ability). Holding the lettered objectives until the damage bar is filled wins the game for the attackers; preventing them to do so by the time the 30 minute timer expires wins the game for the defenders.

In addition there is an option entitled Multiqueue in which the player can be queued for multiple game modes that they choose, this mode can only be accessed once the player reaches level 8. This mode gives a stackable +20% bonus for each game mode the player queues for, this does not however apply if the player only queues for one game mode.

Escalation (DLC) is the first mode to feature all three PMCs fighting on the same map. Up to 96 players, 32 per PMC can play. The idea of Escalation is for one team to capture two of three letters on the map A, B, or C. When two of the letters are successfully obtained and defended, the letter "D" will be unlocked. At this point the team who captured the two points will have to make their way to D and defend it. The other letters will become locked during this time. The other two PMCs will attempt to secure D. If one of the attackers obtains D the other letters will be opened again and all three PMCs will have to do the same thing again in order to unlock D. Every time D is unlocked by a certain team the bar will increase for that PMC. The team who fills the bar the most wins the game. No strikes can be called in by the platoon and squad leaders.

List of Players (Sorted by Faction)

Raven
  • Comatose; PSN: iTechie
  • Skip; PSN: SkipCam94
  • Davy; PSN: Waterwood21

S.V.E.R.
  • viper30000; PSN: kemboPR

Valor
  • None

Unknown
  • None

156
Off Topic / Yesterday was supposed to Judgement Day
« on: October 21, 2011, 07:06:57 AM »
Does anybody see anyone floating through the sky? Anybody at all?

I mean, Harold Camping said it was today!

Okay, let's get serious. As far as I know, nothing is happening. Anybody have anything to report?

Discuss this supposed day of judgement.

157
Off Topic / Tornado warning in my town
« on: October 18, 2011, 08:14:28 PM »
There's a supercell that's capable of creating a tornado in the county down south. I'm at least 20 miles from the county line, but the supercell is moving at about 30 MPH towards the NE, which is around my area. If that stuff is gonna form, it better form now and keep me out of it, because I don't want any part of that.

We don't have basements, this is Florida. I'm stuff my pants scared, and I don't want my house to become a pile of rubble. Better yet, I DON'T WANT TO loving DIE.

what do, forums? :C


UPDATE: As of 9:56 PM, there is a storm heading NE at 35 MPH towards my area. The winds are currently at 60 MPH. I will be providing updates for as long as I can. stuff is going to go down.

158
I just noticed that while playing ArmA II, that my headphones starting making a loud cracking noise. I thought that it could be the jacks for my headphone and microphone, or USB port was acting up, so I blew them out. I then plugged the headphones in, and they still made the cracking noise. I tried turning down the volume on the 'Chat' setting (this is a Turtle Beach by the way), because that usually causes static, but that didn't work. I also tried turning down the volume for ArmA just in case it was that. Nothing.

I tried checking the microphone and making sure that it worked, and it did. But what I did realize is that when I mute my microphone, the cracking doesn't happen. When I unmute it and disturb the headphones though, such as picking it up, it starts to crackle.

Could somebody help me out? These were 70 bucks, and have lasted me a good year. I don't want to have to go out and buy another pair.

EDIT: I just put them on, and everything seems to work normally, which is strange. I'm going to monitor them and see how everything turns out. It could be that a cord in my microphone module had gotten loose, because I pressed down on it a few minutes ago, and the crackling kinda stopped.

160
Creativity / Poorly drawn visual representations
« on: October 03, 2011, 08:46:52 PM »
Just say a statement, and I'll draw my visual representation of such statement.

Mind it'll be poorly drawn in Paint, because I CAN.

Discuss.

161
Off Topic / Microsoft Word 2010 refuses to open.
« on: September 21, 2011, 05:24:56 PM »
Okay. I have to do a small essay for science class, so I decided that I would just start up Word and start typing. But it refuses to open. I've tried to open it through the start menu, the icon on my taskbar, even through document shortcuts on my desktop. But it just won't open. And I need to do this essay tonight, so if anybody could help me out, thanks.

162
If you were to be executed, which method would you wish to be executed? This thread is for discussion about execution, and your views on the death penalty and capital punishment. Please be civil.

Quote from: Quote from Wikipedia page, "Capital punishment"
Capital punishment, the death penalty, or execution is the sentence of death upon a person by judicial process as a punishment for an offence. Crimes that can result in a death penalty are known as capital crimes or capital offences. The term capital originates from the Latin capitalis, literally "regarding the head". Hence a capital crime was originally one punished by severing the head from the body.

Capital punishment has in the past been practiced by most societies (one notable exception being Kievan Rus), although currently only 58 nations actively practice it, with 95 countries having abolished it (the remainder having not used it for 10 years or allowing it only in exceptional circumstances such as wartime). It is a matter of active controversy in various countries and states, and positions can vary within a single political ideology or cultural region. In the European Union member states, Article 2 of the Charter of Fundamental Rights of the European Union prohibits the use of capital punishment.

As of 2010 Amnesty International considered most countries abolitionist. The UN General Assembly has adopted, in 2007 and 2008, non-binding resolutions calling for a global moratorium on executions, with a view to eventual abolition. Although many nations have abolished capital punishment, over 60% of the world's population live in countries where executions take place, inasmuch as the People's Republic of China, India, the United States of America and Indonesia, the four most populous countries in the world, continue to apply the death penalty (although in India and Indonesia it is used only rarely). Each of these four nations voted against the General Assembly resolutions.

Discuss.

163
Off Topic / Well stuff, satellites are falling.
« on: September 16, 2011, 08:06:09 AM »
NASA has confirmed that the retired Upper Atmosphere Research Satellite which weighs 6 tons, will be crashing back to Earth sometime in the next few weeks. This satellite was brought into orbit by the space shuttle Discovery in March of 1991, but has since deteriorated. One problem though.

There's a 6000 mile field of uncertainty of where this thing will crash. NASA is predicting that it'll hit somewhere between Canada and South America. The exact location of impact, as well as time, will not be known until two hours prior. NASA is anticipating that most of the UARS satellite will burn up in the atmosphere, but at least 26 pieces of the satellite will not. These pieces of debris weigh in total 1,730 pounds, with the biggest piece of debris weighs 300 pounds. NASA is also predicting that the impact line of the debris will be approximately 500 miles long.

NASA is advising people that if a piece of debris lands nearby, to not touch it and to contact your local law enforcement agency.

Read all about it here. NASA is currently predicting re-entry on the 24th, give or take a day.

164
Games / Turn off your damn microphones.
« on: September 11, 2011, 12:37:05 PM »
It really pisses me off when I'm playing CS:S, or Black Ops, and I'm in the zone. I'm doing really well, when some douchebag decides to keep his microphone on while he breathes like some kind of weirdo, or chews constantly. Can you loving turn off your mic? I mean, nobody wants to hear you breathing, or eating, or fapping, or some other weird stuff. I don't even want to hear the game through your mic either, because it's annoying as forget and it distracts me.

Just stop.

165
Off Topic / Confirmed threat by Al-Qaeda on 9/11 anniversary
« on: September 08, 2011, 08:05:37 PM »
As reported after President Obama's speech, a credible terror threat has put the Department of Homeland Security, as well as various military branches and police agencies on high alert. The threat has a shroud of uncertainty, but it is being acknowledged. Anything could happen.

It has not been released when this information was recieved, but a US official has told MSNBC that it came in "very, very recently."

Pakistani intelligence has shown that this threat is centered around car bombs, and could pose a serious threat to bridges and tunnels. New York is taking no chances with this threat, and has so far beefed up police presence around the United Nations building, as well as a bridge leading to an outer borough, but it is not specified which one. The State of Pennsylvania has increased police presence as well, keeping an officer where there is a large concentration of people. The Washington Metro has placed an officer on every subway.

tl;dr: Read it.

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