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Messages - TheChazzyC

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271
Games / Re: Recommend me some story-driven singleplayer games
« on: May 03, 2017, 11:18:12 PM »
half life series
portal games
alice madness returns
breath of the wild
tomb raider
bioshock games
dark souls
little inferno
undertale
banjo kazooie
yooka laylee
minecraft? (is this game even still good as i remember it in 2011?)
kingdom hearts collection 1.5+2.5+2.8
FF7
FFXV
Sanctum 2
Pokemon Sun and Moon

272
Games / Re: Nintendo Switch Presentation - January 12th
« on: April 23, 2017, 12:07:07 AM »
this pic

273
photo I'm referring to:

274
(sorry this is copied and pasted from the switch thread, I was too lazy to rewrite another and I didn't know which thread this belonged in)
can someone explain to me if Dark Souls 3 is coming to switch? Ive heard rumors that apparently From Software had a running version of DS3 on switch running at performance they're "happy with." This was just brought to my attention and now I'm curious. I even found out that From Software are one of the big third party developers for the switch on that one picture from nintendo. Point is, if From Software is working for Nintendo, what game could they be making that's not Dark Souls? Im kind of wishing for some E3 announcement of a DS3 port with the DLC, that would be a dream ;_;


275
Games / Re: Nintendo Switch Presentation - January 12th
« on: April 23, 2017, 12:00:56 AM »
can someone explain to me if Dark Souls 3 is coming to switch? Ive heard rumors that apparently From Software had a running version of DS3 on switch running at performance they're "happy with." This was just brought to my attention and now I'm curious. I even found out that From Software are one of the big third party developers for the switch on that one picture from nintendo. Point is, if From Software is working for Nintendo, what game could they be making that's not Dark Souls? Im kind of wishing for some E3 announcement of a DS3 port with the DLC, that would be a dream ;_;

276
still waiting for the DS3 switch port. It was confirmed, now just the waiting game

277
 squid kid jump shoot

278
Games / Re: modern console controller of choice
« on: March 30, 2017, 10:50:15 PM »
THIS
The Joycons seperately are loving PURE.
Nintendo may just innovate the controller once again.
InB4PlaystationAndXboxSplitTh eirControllersInTwo

Pro Controller masterrace


or idk the grip is good too

279
Games / Re: modern console controller of choice
« on: March 29, 2017, 12:09:30 AM »
1.Switch Pro Controller (not including Wii U )
2.Xbox One
3.PS4
4.Xbox 360
5.Steam
6.PS3

280
"Be wary of people giving this game a high score. They just might be trying to sell you on something.

Things it did right:
+ Huge world with lots of little details, probably where Nintendo spent most of their time in development
+ The go-anywhere-and-possibly-be-undergeared motif of LoZ1 was translated to a 3D game alright enough
+ Made the mastersword rely on heart containers to acquire it, much like the White Sword or Magical Sword from LoZ1. Probably the only specific callback to LoZ1 that translated "perfectly".

Things it tried:
• Redesigned many characters, going as far as never giving Link a hat in promotional art and changing his iconic color from green to blue, or Ganon who is now a demon spider instead of a pig, only a pig in spirit. Moblins were turned into weird long snouted lanky unicorn pigmonsters, Hinox were turned into somewhat-more-generic Giants losing their iconic(?) Bomb-throwing attacks.
• Tried voice acting but traded player-freedom of naming their character so spoken lines could needlessly refer to you as "Link".
• The go-anywhere-model of LoZ1 lost almost all likeness to most other Zelda games because of the way it was implemented. In order to go anywhere and do anything from the start of the game, the player unfortunately gets all their tools at the start of the game so no proper dungeons with proper treasures or item equipment that would otherwise lock one player from accessing things another player could gated via game progress- which also isn't necessarily even "true" to how LoZ1 accomplished it.

Things it did wrong:
- Traded the sweeping and catchy good music of traditional Zelda design even going as far back as the original LoZ1 for lighter, emptier, less-frequent ambient sounds to adapt to the world's environment of "musical" cues and reliance on things like stealth. As an original game this might have worked, but the tradeoff meaning no great "Zelda music" as many expect from the franchise doesn't work to a benefit. The weaker audio design fits their game design, but the weaker audio design of their game design doesn't fit "Zelda".
- From a series known for streamlined access to health replenishment via bottles full of potions and frequent floating hearts, placing all healing behind food collection and menu access gets in the way of player intention within the world and only serves to distract the player or otherwise pad the adventure with unnecessary filler. Trivial for a series that virtually invented the concept behind the Estus Flask from the Souls games. Such an estus-flask-like method of healing would have more accurately emulated the streamlined healing of past Zelda games while still allowing them to get away from hearts in bushes and pots.
- Related to food collection, the game design around killing simple non-zelda scenery animals unrelated to the variety of Zelda enemies for various Raw Meat items is woefully unnecessary and out-of-place for any Zelda game much less any Nintendo game. This concept was so poorly implemented to even include killing foxes and wolves for meat, in our modern society where both have been domesticated as pets or otherwise crossbred with domestic dogs to produce canines that look identical to their wild counterparts. Whether the player has the intent or not to harm them, they can be killed by enemies anyway. "Eating dog meat" is a gut-wrenching phrase I never imagined would describe an action in any videogame much less one from Nintendo, and has forever irreparably damaged my otherwise flawless opinion of the franchise and its creators.
- No actual sprawling dungeons from a series known for it's sprawling dungeons is a weakpoint. The shrines, although numerous and fairly uniquely designed in terms of their puzzles, unfortunately still manage to all look identical and don't offer the same expected gameplay layout or scenic/regional design as cohesive interconnected hallways and rooms from traditional dungeons in other Zelda games. Even the four Divine Beasts operate more like "slightly larger shrines" than something remotely close to being considered a true "dungeon", with Hyrule Castle being the only "true" dungeon.
- Enemy variety compared to past Zelda games and even many modern games is staggeringly low. All enemies and bosses counted, there are only 23 different monsters that are copied-pasted-and-recolored or given a slightly different weapon or elemental attribute to create the majority of Breath of the Wild's "variety". Even going back to Ocarina of Time, there were 46 unique enemies and bosses counted together, not including recolored or reskinned variations; and of course each mainline Zelda game since Ocarina and before Breath of the Wild has had virtually the same variety if not more. There are actually more background scenery animal species in this game than unique enemies, meaning the only true visual variety that exists is in the scenery itself - a negative only because enemy combat is a necessity. "

Definitely a troll man.

I see all your complaints as really only opinions. The only real complaint I could see are the dungeons. For example, catchy/obnoxious music being replaced was a godsend. Killing for dog meat is really just for your choice, I NEVER KILLED A DOG OR FOX :P.

281
Games / Re: Nintendo Switch Presentation - January 12th
« on: March 13, 2017, 08:54:09 PM »
I really wanna broken ass switch just so i can understand all the joy con problems, wifi problems, and glitchiness that some people are having.

282
Games / Re: Nintendo Switch Presentation - January 12th
« on: March 10, 2017, 11:06:41 PM »
Why is Tony telling us Nintendo fans about the underwhelming launch. It's not like we aren't aware of it. We just know that more sales = more games. Plus a lot of us are ready to play the coming games. Splatoon 2, Super Mario Odyssey, Skyrim HD, Mario Kart 8, Fire Emblem Warriors, and others. Like the understandable complaints of the system are pretty obvious to us, do you think we're stupid? No. We just want the system, we love Nintendo.

283
Games / Re: Nintendo Switch Presentation - January 12th
« on: March 09, 2017, 01:11:53 AM »
There isn't any double standard here. Crowbcat made videos on the PS4 launches and Xbone launches as well.
I'm not referring to the creator of that video, but most of the video's audience.

284
Games / Re: Nintendo Switch Presentation - January 12th
« on: March 08, 2017, 11:03:35 PM »
i think everybody should see crowbcat as a comedian at first and someone serious second. he doesn't seem to represent the things he reviews fairly which is evident in his switch video because most people who get the switch will not have any of the issues shown in the video

^^^this

285
Games / Re: Nintendo Switch Presentation - January 12th
« on: March 08, 2017, 11:00:38 PM »
I just checked up the 15 pages of tony stuff i missed. I remember buying my PS4 launch day and it had the blue light streak and it never turned on. Completely dead and defective. I was so pissed, when I returned it and got a new one, it took me a while to actually suck up to the PS4 eventually. That was a huge media catastrophe, but its Sony, so it doesn't get the big backlash. Yet here we are, again! Nintendo Switch has defects for launch units, how suprsing. This obviously still sucks but can we not point at Nintendo as if they're the ONLY ones who have this problem. I just saw the montages of youtube vids of the defects and people just freaking out and all I thought about was me on the PS4 launch. It's sad to see but even sadder when this has happened before and people just seem to forget like that didn't count and shouldn't be compared. I dont even know what my point was. Double Standards?

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