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Messages - Gadgethm

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1081
Modification Help / Re: S.W.A.T - Add-On Pack
« on: January 24, 2010, 04:52:37 PM »

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That faceplate thing shield thingy is too close IMO.
Quote failur

Gadgethm - 1
Comr4de - 0

1082
Help / Re: ZERO Gravity with vehicles?
« on: January 24, 2010, 04:16:28 PM »
Gravity is a part of physics. Yes.
  Sorry, I completely forgot to say;  I want ZERO gravity on a vehicle.

1083
Help / Gravity with vehicles?
« on: January 24, 2010, 02:26:58 AM »
Is there any way to do this?  I've been trying to for a long time and haven't yet found a way to make it possible.

1084
Tiem for ice skating!  Be back at 10:00  (And yes, there ARE ice skating rinks in Cali)

1086
Off Topic / Gum
« on: January 23, 2010, 06:38:58 PM »
So I'm sitting here, and next to me my brother is chewing gum.  I loving hate gum.  The smell, the sounds, the goddamn look.

Discuss.

1087
Modification Help / Re: Zero Gravity with vehicles?
« on: January 23, 2010, 05:14:21 PM »
Bump, please help

1088
Modification Help / Re: Slash Commands
« on: January 23, 2010, 04:16:42 PM »
function servercmdcry(%client)

1089
Modification Help / Re: Vehicle with 36725256 hubs?
« on: January 22, 2010, 10:05:08 PM »
Double Toast again.

Fixed the last problem, now I have a few things to tweak, then it's ready!  One fundamental problem though (I don't have a clue on how to fix this), is that vehicles are not affected by Zero Gravity.  How can I fix this?

1090
Mapping Help / Re: I need a tutorial on how to make a map.
« on: January 22, 2010, 08:01:55 PM »
Get used to it. I can guarantee that a  large majority of the scriptors and map makers didn't get a tutorial.  They probably used Search.

1091
Modification Help / Re: Vehicle with 36725256 hubs?
« on: January 22, 2010, 06:51:17 PM »
Set the amount of wheels to 0 in the script?
right now, the script has no wheel numbers set.  So I would add "numWheels = 0;"?

Didn't work.

1092
Suggestions & Requests / Re: Gradually speeding up playertype
« on: January 22, 2010, 06:49:43 PM »
You could also set the maximum run speed to be a variable, same with the jump height.  Then, the longer the player runs, the bigger the speed variable gets and the smaller the jump variable gets.

1093
Modification Help / Re: Vehicle with 36725256 hubs?
« on: January 22, 2010, 06:44:03 PM »
Double Toast: 

When I use the item, I get this in the console:
Quote from: console.log
setWheelTire: wheel index out of bounds, vehicle has 36725256 hubs
setWheelTire: wheel index out of bounds, vehicle has 36725256 hubs
setWheelTire: wheel index out of bounds, vehicle has 36725256 hubs
setWheelTire: wheel index out of bounds, vehicle has 36725256 hubs
setWheelSpring: wheel index out of bounds, vehicle has 36725256 hubs
setWheelSpring: wheel index out of bounds, vehicle has 36725256 hubs
setWheelSpring: wheel index out of bounds, vehicle has 36725256 hubs
setWheelSpring: wheel index out of bounds, vehicle has 36725256 hubs

Wtf?  Help?

1094
Fuxing windows update killed server.  I hope someone has a more recent save then I do.

1095
Off Topic / Re: Do you have a ____ within arms reach?
« on: January 21, 2010, 12:06:40 AM »
Yes  (myself)

Do you have a (bloody) knife within arm's reach?

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