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Messages - Dannu

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3526
Suggestions & Requests / Re: A better player size event
« on: October 02, 2014, 03:25:24 PM »
The OP in a nice organized manner
-The standard setplayerscale limits you to 0,2 - 2, while the max you could to in script is 5
-There is a mod, which lets you change your 3 different scale parameters, length, width and height, but also limited to 0,2 - 2
-There is a mod that increases the standard limit to 3
  -The OP wants a 3 axis player size changing event, that can achieve the max 5 in TS, with an event.

3527
The forget? So you'd rather have a browser that overcomplicates things and requires more work to do what you want, rather than something easy and automated?
You can simply do so many more things on Firefox. Chrome restricts you in so many ways, both for users and developers. Firefox is open-source (i think), it lets you customize almost anything you can think of and a few extensions can pretty much revolutionize the entire user interface. Firefox was made for people that can translate various webpage development languages to figure out what websites are doing in a organized manner.

I can't say for certain, but I'm pretty sure chrome wasn't built around letting developers add anything they want to extensions. Even so, once you install an extension, you have to agree to the parts of chrome that they use, e.g manipulating settings, using microphone or changing themes. If an update has gone out that changes the permissions, you can simply deny it from running.
This is the main thing that turned me off from Chrome. I found out, that it's hard coded into chrome, that the only way to disable auto-updating of add-ons was
-Go to developer mode
-Get some ID code that looks like something you'd get out of getnonsense();
-Navigate around some folders, depending on your OS, you may need to tinker around with some permissions.
-Go to some Chrome framework folders
-Find the ID number in the folder
-Go to the file
-Find a few short lines out of what it seemed to me as a wall of text
-Modify them a bit
-Repeat for every single add-on you want to disable auto-updating on
In chrome, it is stupidly easy for extension developers to get absolutely any information they want. They update the add-on to include malicious code, run it for a day and remove it. No one will be the wiser. This includes, but is not limited to as far as i've heard, keylogging, forcing password hashes etc.
Chrome is the playground for a malicious developer who knows what he is doing. This is caused by the same kind of ignorance, that lead to the 2013 black hat attack on cloudflare. People have ignorantly ignored crucial, but easy steps in security, which caused their servers to be Open DNS Resolvers. You could spoof your IP to be your targets, send a ping to the server and it automatically responds to the target with large packets. This let the twats achieve a 50x incrementation.

If people would stir even a little bit over this massive security breach waiting to happen, Google would fix it up.

3528
You should give chrome a try, i highly recommend it over FireFox but that's just my opinion
Eh, i used Chrome, when i was a computer tard'. Now that i know how to actually do things, Chrome is too dumbed down and automated. Plus Chrome is built around letting developers automatically update their add-ons to include anything they can think of without you even knowing it was updated

3529
Help / Re: I needed butterfly knife! (GO BRAZIL, GO!)
« on: October 02, 2014, 10:45:36 AM »
What's your problem? Why don't you just not post if you're gonna say that.

Here, you go.
There there OP, here is exactly what you want. If you need anything else linked for you that can easily be found with a search, just post another color-spam texted request.

-If he doesn't learn, he is going to get chewed up and spit up.

3530
Suggestions & Requests / Re: Natural Selection 2 playertypes.
« on: October 02, 2014, 10:40:57 AM »
Even making something that barely even looks like these pictures would take years?

I do not think so.

making anything that resembles them is extremely difficult

Refer to my previous post

3531
General Discussion / Re: i play blockland more than roblox an minecraft
« on: October 01, 2014, 03:13:00 PM »
K

3532
He is skilled at the things i've seen him do, i cam vouch for him to that extent. He seems like a trust-worthy person

3533
Suggestions & Requests / Re: Natural Selection 2 playertypes.
« on: October 01, 2014, 03:07:10 PM »
making anything that resembles them is extremely difficult
Improve your functional reading skills please

3534
Drama / Re: Yeah my bad
« on: October 01, 2014, 03:02:44 PM »
Even though i don't remember you, welcome back to the land of the living

3535
Help / Re: LLDoors Download
« on: October 01, 2014, 05:29:11 AM »
Have you realized that the description for S&R is "The place where you give me your ideas in exchange for nothing."?
The forums have transformed. Badspot is no longer taking suggestions, so the players manage it themselves. I made the mistake too and was corrected.

3536
General Discussion / Re: Terrain Request
« on: October 01, 2014, 05:27:03 AM »
What progress?   The progress we've got so far were maps taken away, then shaders(steam), minor updates were bots and v21 slates (environments) all in 4 years (most of this happened ranging from a year to a year and a half. Don't say hats are progress, they have not been made yet and we don't even know if it will be compatable according to Rotondo or if this will be the only update in a while (so not getting my hope up).
Upgrading from Static Shape raw shape loading to fxdts brick building was one of the biggest progress to the game right up there with making events default. Without it, we wouldn't have nearly as many options and tools as we do now. Please get educated before trashing development of the game.

3537
Add-Ons / Re: Projectile_Tree - you may now fly trees
« on: October 01, 2014, 01:47:52 AM »
Did you just host the add-on on a website called brown townblaze?..

3538
Help / Re: LLDoors Download
« on: October 01, 2014, 01:39:43 AM »
S&R

3539
Suggestions & Requests / Re: Natural Selection 2 playertypes.
« on: October 01, 2014, 12:46:24 AM »
It's a no, obviously. Like i said, making anything that resembles them is extremely difficult and as was said too:

something like this may take years

3540
Help / Re: Server isnt on serverlist...
« on: September 30, 2014, 11:42:23 AM »
So you hosted a v20 server and now you can't get your server on the serverlist.

I think you may be banned from the master server.
What was the problem?
I'm pretty sure Badspot would remember banning him.

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