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Messages - Spartan224

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181
Add-Ons / Re: [Weapon Pack] SWeps v1.2.5 [Swollow + Arekan]
« on: March 25, 2017, 11:03:29 PM »
also added a pref
$Pref::Swol_SWepsBlood = 1;
setting this to 0 will remove the blood effects (except on revolver/sniper headshots)

Alright, thanks a ton for adding that preference. I will update my add-on to that version soon.

182
Add-Ons / Re: [SWep Mod] Semi-Auto Shotgun (AA12)
« on: March 25, 2017, 03:31:46 PM »
Nice to see an expansion of more arsenal for the pack, thanks!

183
Add-Ons / Re: [Weapon Pack] SWeps v1.2.4 [Swollow + Arekan]
« on: March 24, 2017, 10:55:41 PM »
Yeah, but I just don't like the blood in general. It's a nice addition if I had the support_vehiclegore mod enabled. But like I said, I just don't prefer using blood.

184
Add-Ons / Re: [Weapon Pack] SWeps v1.2.4 [Swollow + Arekan]
« on: March 21, 2017, 11:04:03 PM »
If any of these weapons hit or a bullet impacts a vehicle, the vehicle will bleed? I also wanted to know if there's a way to disable the blood system entirely. I prefer using the pain emotes instead of blood.

185
This is pretty cool, I never knew this was possible!

186
Gallery / Re: buff men 2017
« on: February 01, 2017, 07:47:21 PM »
Looks like it could be the pre-tank.

187
Add-Ons / Re: Blockland Glass 4.0
« on: February 01, 2017, 07:43:20 PM »
The RTB administration GUI looked more cluttered than BLG's. I like Blockland Glass' better.

EDIT: It'll look similar when the list on the left side is full, I do like Blockland Glass' administration panel anyway because I find the UI modern now.

188
Add-Ons / Re: [Item] Lighter
« on: February 01, 2017, 07:41:22 PM »
This is nice, thank you for sharing this.

189
Suggestions & Requests / Re: [SOLVED] New link for Event_Unspawnholebot
« on: January 29, 2017, 01:25:51 PM »
Okay, I realized that it was in my dedicated server's file, updating the the topic and locking.

190
Add-Ons / Re: [Weapon Pack] SWeps v1.2.3 [Swollow + Arekan]
« on: January 21, 2017, 08:38:50 PM »
Although I find the blood decal system nice, it's buggy with vehicles. Is there a server preference to disable the decals entirely?

EDIT: I also found another issue, the melee weapons do not seem to like onProjectileHit or onBlownUp. Is there another event I should use? Because I wanted to make a certain brick have health then break apart when it's already dealt with enough.

191
Suggestions & Requests / [SOLVED] New link for Event_Unspawnholebot
« on: January 21, 2017, 07:33:29 PM »
The add-on listed above is not available, does anyone have the file them self and can share the link here? Thank you. The add-on's topic could be found here, the download link doesn't work like I said though.

https://forum.blockland.us/index.php?topic=268764.0


EDIT: I found out that the event was lingering in my dedicated server's files, here's a working download link just in case someone needs it.

http://leopard.hosting/download.php?f=rsxow

192
Pretty neat, going to download this.

193
Add-Ons / Re: Blockland Glass 4.0.2
« on: January 17, 2017, 08:18:06 PM »
Nice updates.

194
Add-Ons / Re: [Weapon Pack] SWeps v1.2 [Swollow + Arekan]
« on: January 12, 2017, 07:50:10 PM »
Nice, I hope new weapons will be added when you have time to do it, this weapon pack is a great start for the year.

195
General Discussion / Re: I'm done being Roblox's bitch.
« on: January 09, 2017, 08:18:00 PM »
I don't play as frequently anymore after the removal of tix. Why is there even a virtual economy if you can't earn any of the virtual cash to buy stuff?

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