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Messages - Spartan224

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751
Suggestions & Requests / Re: Local Chat mod modified
« on: August 14, 2015, 04:04:32 PM »
Hey, this is a place to suggest and request. I'd love to modify the add-on, but I know nothing about coding or the Torque script. Sure, I'd love to learn but it just takes time for me. So sorry.

752
Modification Help / Re: Film Bots
« on: August 13, 2015, 11:46:08 PM »
Do you mean:
1. When you are filming with another scene playing, and you Self Delete, the bots of the playback scenes disappear suddenly? This is intended
2. When you are not filming and playing back a scene, and you Self Delete, the bots of the playback scene disappear suddenly? Unable to reproduce.
3. When you are filming, and you Self Delete, your dead body disappears suddenly? Unable to reproduce.
4. None of the above

Number 3.

Maybe it's the mods I have, I need to check. OR it may be physics death doing something. Anyway, I'll upload a video showcasing the bug today if I can.

Edit: It was an add-on or something. Disabling it fixed the issue.



Out of curiosity, what if you got another friendly developer to hel- Oh wait that's what add-ons are for never mind.

753
Modification Help / Re: Film Bots
« on: August 13, 2015, 09:49:52 PM »
Oh boy I can't wait until the final release :)

Edit: I also found a bug, when you Self Delete, the bot's body disappears suddenly.

754
Add-Ons / Re: Film Bots v1.0
« on: August 13, 2015, 09:44:23 PM »
Awesome!

755
See ya.

756
How big is the brick? that could be it.
the person who did it on my server applied it to a default christmas tree brick

I used a 1x1 brick.

757
Suggestions & Requests / Re: Incorporation of HatMod into Slayer
« on: August 13, 2015, 12:19:15 AM »
Cool idea.

758
For some reason it's not working. I'm testing the event to make a fake kill brick when a weapon hits it.
 I'm using onBlownUp

759
Suggestions & Requests / Event_OnBotDetect
« on: August 12, 2015, 11:29:18 PM »
Yes, I know I'm reviving an old topic back in 2014, but is there a onBotDetect some one has?

Yes, I have searched for it. If it doesn't exist, can someone make it?

Wait, if there isn't a mod. I guess I can give ideas?

*One output, Input. Basically this event would trigger if a bot has spotted you. It's all I really need.

Some targets would be minigame, bots, brickname, player, self.

760
This is a good weapon pack, not taking your suggestion.

761
So is there a possible way to fix this?

762
Modification Help / Re: Film Bots
« on: August 12, 2015, 12:14:03 AM »
Yes I agree with Filipe.

763
Modification Help / Re: Film Bots
« on: August 12, 2015, 12:08:45 AM »
Hmm, I say you can use Github for that solution, or Google Drive if it can update the downloads with the same link. I'm not smart, but maybe other blocklanders can help you with the code and help you make this mod better.

But if you want this to be a excellent beta, I'd say make this sweet mod a public beta and let the reports for fixes come in.

764
Modification Help / Re: Film Bots
« on: August 11, 2015, 11:56:42 PM »
So I had a quick question, each time you update this mod, will the beta testers will be sent a new link, or the original link will be updated with the new mod if possible?

765
Suggestions & Requests / Re: better bot ai idea or request
« on: August 11, 2015, 11:48:52 PM »
Be a bit more specific about these new AIs?

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