anything made in UE4 is inherently moddable from the start so long as you know what you're doing, which I think the devs do. I've talked to multiple developer friends now about the stuff phantos said and most of what he was talking about was technological shrapnel probably with the intent to overwhelm me if I tried to respond
Could you point out exactly what parts of phantos' tirade was made up? You just completely ignored his arguments and said he was full of stuff, that is something Deus Ex would do. I want this game to succeed as much as the next guy but please be realistic here. If mod support isn't their number one priority, then it's going to be nowhere near Blockland's level of support. A lot of people would be discouraged if they had to download an entire 20gb game engine just to make a small modification, when you can literally open the console in BL and make pretty sophisticated changes/additions without even leaving the game, with a scripting language that you can learn in it's entirety in an hour.