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Messages - EcstaticEggplant

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841
Drama / Re: United Liberation Front (Anti-furry coalition) - This is absurd
« on: February 22, 2017, 02:14:51 PM »
furries are gross but the people that made this clan are just sad. please for the love of god find a hobby that doesn't revolve around sitting on the blockland forums all day calling users you dislike autistic.

842
General Discussion / Re: What happened to static maps?
« on: February 19, 2017, 03:38:55 PM »
making maps for this mod is extremely tedious, and even then the collision is extremely buggy. The best way you could support this mod is to make a map, but you have to understand that for collision to work it requires thousands of convex shapes intricately placed at every point on the map that you don't want the player to go through. I've tried making the kitchen for this, and gave up after realising it would take many whole days to complete it due to how complex the map is. The dif file didn't export as well as the bedroom did, and so the textures were completely forgeted as well.

I don't think people understand that you can't just press a button on a map to static map converter and have it work. Making a map would require days of tedious work, all for it to turn out that vehicles fall through the map because the collision is buggy.

If someone handed me a properly textured blend file for the kitchen I'd give another go at it

843
Add-Ons / Re: [Map] Planet
« on: February 18, 2017, 02:38:12 PM »
Guys you can't just convert a map with the method and have it work. For collisions to work you need loads of convex shapes, and with intricate maps like the kitchen or gsf maps it would require possibly thousands of shapes. Even then, the collision with these things is really weird with big shapes, which can be seen when you try to drive a vehicle on the bedroom.
Terrain is a completely different matter as well, you can't really turn it into a dts, and creating collision would be even harder.

844
same
me 2. i gave up like a year ago after finding out browserhax didnt work with my firmware. come back a while later and you can do it using a loving sound file lmao. i love 3d shacks

845
Off Topic / Re: nokia 3310 to be re-launched
« on: February 15, 2017, 03:57:05 PM »
honestly if they just kept it exactly the same, they could make it super cheap and I bet a ton of people would buy them. not sure about a redesign though, they're probably gonna try too hard and at that point you may as well just buy a normal phone.

846
Off Topic / Re: Bad/weird stuff you see on deviantArt - Megathread
« on: February 14, 2017, 03:56:08 PM »

is that the bedroom in the background..? uhh which one of you guys did this?

847
(I can think of a few individuals who would LOVE to do that).
Who? Do you really think they would love to invest in a "dying game" (coming from you) so they can add more content, when there is already a huge community of people doing that? I doubt any developer would buy the rights to this game unless it was chump change, but there is no point of making it that cheap if there's still a bit of money coming in from sales.
The game is ten years old, the best I could see happening is somebody making updates to the engine, but let's be real here, who would be willing to spend their time constantly updating it, for basically nothing. At that point you may as well build another game and sell it rather than trying to get sales from small content updates, from a game you didn't even create in the first place. They'd get sick of the game way faster than badspot has.

848
Add-Ons / Re: [Map] Planet
« on: February 13, 2017, 08:38:02 AM »
creating a static map isn't just as easy as porting it over. in order for collision to work you need to use sets of convex shapes, which is an extremely tedious process considering most of the maps have intricate layouts with open spaces in lots of places.

849
Add-Ons / Re: [Map] Planet
« on: February 12, 2017, 08:25:56 PM »
Why has nobody done this yet
boi did you even read the second page. The whole bedroom map has been ported into static shapes using the exact same method like a year ago.

850
Drama / Re: espio - thinks the forums are 4chan
« on: February 12, 2017, 04:48:27 PM »
he's going through an edgy phase, we just need to show our love and care for him through this rough time.

851
Add-Ons / Re: [Map] Planet
« on: February 12, 2017, 12:08:25 PM »
does this have better performance with a large number of vehicles than staticmaps do? because if so yes please
static maps is just a system that loads a set of static shapes. this just loads a set of static shapes as soon as the server loads. it will be exactly the same performance-wise.

852
General Discussion / Re: How do i add prints?
« on: February 12, 2017, 10:08:41 AM »
You can get more prints the exact same way as any other add-on. Simply drag the zip file into the add-ons directory of the Blockland folder.

Here is the section of the forums where you can find prints/faces/decals: https://forum.blockland.us/index.php?board=37.0

Since it is pretty cluttered, here's some cool ones to get you started:
Space themed ramp prints
Arrows
Lego-style money
Speed signs
Crate prints
Vending machines (Used with the vending machine brick)
Floor prints
More letters

853
was is it a loving xss attack cause the description mentions javascript
holy mother loving god valve
kinda.

854
it's called skittles and m&ms sorting machine not hershey's kisses sorting machine
well maybe they should have made that more clear, how were we supposed to know it doesn't sort hershey's kisses just because its not in the name??

855
Won't work if they don't have BL-Browser, it's basically just sending the URL to clients to load..
i think he knows that, he wants an addon that just lets you play youtube videos easily. There is a console command to do that, check the github page for a list of them.

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