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Messages - Mr Furdle

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451
General Discussion / Re: owner of blockland in my town
« on: May 15, 2014, 05:58:53 AM »
shoulda just mailed my payment to him
Why? lol
He would've got it faster with an online transaction.

452
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 15, 2014, 05:52:27 AM »
Minas Tirith is going to be loving HUGE.


453
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 15, 2014, 05:04:02 AM »
I've decided to start on Minas Tirith.
I'm kinda busy for the next few days so there wont be much progress, but I can confirm The Shire is finished and ready to be played!

454
Add-Ons / Re: Teamspeak Integration
« on: May 14, 2014, 07:11:02 PM »
oh my god I've been waiting like 30 years for this.

455
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 14, 2014, 06:29:30 PM »
updated OP, made it less messy! :)

456
Help / Re: Where is it?
« on: May 14, 2014, 06:15:50 PM »
What kind of poll is that...


Also, I believe there's a way to do this with an event called event_advancedplayerscale or something.

457
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 14, 2014, 06:09:21 PM »
Totally not sure on what to build next. I really want to do minas tirith, but I want to have helm's deep as the first kind of beginning area.
I've got a great idea of how I would do minas tirith, with a combination of detailed buildings sitting on plain walls.

458
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 14, 2014, 06:00:56 PM »
Okay so the shire is pretty much at 100%
Quests are finished, skills are finished, pretty much all wrapped up!!
I'm going to leave the interiors of the buildings as the default hobbit homes. Players which contribute will be given a house. So far Thorfin has been given one for helping me with events.

Here's a picture of what it looks like now!

459
General Discussion / Re: Dglider's Brick-Making Service
« on: May 14, 2014, 04:18:30 PM »
I prefer the JVS versions, personally.
nah, they're too outdated. I love the new default doors.

460
General Discussion / Re: Dglider's Brick-Making Service
« on: May 14, 2014, 03:24:20 PM »
Holy stuff this looks amazing.  Do you do old-style Content/JVS doors?
It's the default style, works like a charm!
(If you want to see it my server's open now)

461
it doesnt work well with other on screen events :/
Plus there's nothing to disable the bottom print if you want to use just side print

462
General Discussion / Re: weard glitch found
« on: May 14, 2014, 01:51:47 PM »
i presing the `/~ button and nothing happens. even when i'm a server i still can't open it
how do i fix this :panda:
if you go to the farlands evrything is gitrish. if you want to kown how to get there the fastet if you are admin look at the blocks (ground) to see the farest distens of the block (ground) then spam of hould F7 *warning* don't do it like more then 30 secs your game will crash
the  stop like 15 to 20 secs and glitchs evrey where. more disterbing than render man
try it sorry no phoutos
why do the zombies have wepons
yes he live in my town badspot in eugen omg :cookieMonster: :cookieMonster:

463
Off Topic / Re: Post real life pictures of yourself.
« on: May 13, 2014, 05:33:23 PM »
mfw I'm the most attractive one here...


464
Gallery / Re: Kobble Cove
« on: May 13, 2014, 04:28:05 PM »

465
Gallery / Re: The Lord of The Rings RPG: A Production Diary
« on: May 13, 2014, 02:54:54 PM »
Works perfect! :)


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